Devil May Cry 4 was as expected featured in the latest Famitsu Weekly, and here is the first scan. The images are from the PS3 version, and the red text isn't from me ;)
Update: The 4 pages are online, and without graffitis!
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (39)
No only if anyone could confirm the whole "play as Dante" thing would be good.
It's hard to believe its using the same engine actually.
It's hard to believe its using the same engine actually.
You only have to look at the texture detail and polygon count of the character models and compare them to see the difference.
Compare these two screens for example:
DMC4 [ http://www.image-serveur.com/uploads/896257257f.jp... ]
LP [ http://www.image-serveur.com/uploads/7a9dfa092d.jp... ]
I can hardly see a difference when it comes to character polygon count.
Looks good, looking forward to this game, but I don't think I buy it at launch.
It's hard to believe its using the same engine actually.
Compare these two screens for example:
DMC4 [ http://www.image-serveur.com/uploads/896257257f.jp... ]
LP [ http://www.image-serveur.com/uploads/7a9dfa092d.jp... ]
I can hardly see a difference when it comes to character polygon count.
DMC if it is not in 1080p on either console it should be superior on the 360. But it is Capcom if they manage to actually use the cell as it hyped up to be then they should be about to produce more particle effects and ultimately have better animation but I have yet to see superior processing in a ps3 title.