Techland and Warner Bros released this long gameplay presentation of Dying Light, a surprisingly interesting mix of Dead Island (same developer) and first person Parkour. The video itself is "only" 720p, but runs at 60 fps.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (26)
That was running on PC and will look like that on PS4/XBONE.
how I imagined the devs coming up with the electric machete:
"How can we make distinguish this machete from a typical machete? hmmm..."
-"DUDE!!!!! PUT ELECTRICITY ON IT!!!!!!!!!! THATS SO RAD!!"
"BRILLIANT! But why stop there? lets put it in every zombie game we make for now on yea?"
-"GENIUS"
I'm wondering, other than the setting, just how close this will be to dead island. If the rpg elements will be there.. it's noticeable that points aren't spraying from every hit so will be interesting to see if mmo style grinding will still be present..and just how good the game will be without those elements. I hope there's at least co-op still
how I imagined the devs coming up with the electric machete:
"How can we make distinguish this machete from a typical machete? hmmm..."
-"DUDE!!!!! PUT ELECTRICITY ON IT!!!!!!!!!! THATS SO RAD!!"
"BRILLIANT! But why stop there? lets put it in every zombie game we make for now on yea?"
-"GENIUS"
Holy crap the NA server is fast! Noice.
No wait, there were Dead Space 1+2 but other than that... ??
Don't use it then jack ass. That's what makes games awesome, free freakin' will. The game won't force you to use them, so you can just use more grounded upgrades. I agree it's kind of a dumb upgrade both logically and just thematically, but that doesn't make the game bad, it just means I won't use them.
Holy crap the NA server is fast! Noice.
As for the weapon design, I hated the electric machete in DI and I hate it just as much in HD. However, like you said, you don't HAVE to use it. I never touched it in DI because it was stupid, and I HIGHLY doubt they are going to force you to use it this time.
Overall this game looks very nice in my opinion. I thought Dead Island was very underrated, and a lot of fun despite its shortcomings. This looks to remedy most of them, as well as adding the nice free running touch and gorgeous visuals. The only thing that looks like it could use some work is the impact physics of the melee. It looks alright, but a little less brutal and physical than DI or something like condemned. Other than that looks great!
What I don't like (besides the already mentioned electric machete) is the ridiculous combat system (nonsensical pseudo-realistic ways of killing and "power-attacks") and the night-sense (which should just be scrapped completely to make night gameplay even more realistically difficult!).
Next time blim post a video that's 1min30 sec long because 10 minutes is a bit long to hold my breath ... :)