Ubisoft sent us this first video of Prince of Persia: The Forgotten Sands showing the game in motion. And needless to say this is quite a return to the original Sands of Time game.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
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All comments (46)
The only thing that bothers me a bit is that the prince looks generic as ****...
and whats this, a ubisoft game with screen tearing? who would'a thunk it...lol
overall i'm impressed, it's back to what pop was and should have always been.
I remember back in the day (Sands of Time) everything looked so smooth and gracefull, the animations were way ahead of the pack. Now, I don't get that vibe. They look alright, nothing special.
Too bad, but I'm sure the game could still be awesome. The combat has always been very satisfying. Thank GOD they went back to the roots after their most recent joke attempt...
It had the combat, it had great environments and good platforming. What it lacked was good story and characters but i'm prepared to look the other way on that one.
Though i agree that even a shot at something similar to Sands of Time is a vast improvement over the shite they released most recently :P
I am interested to see more of this though.. i've heard they're planning 40+ enemys thrown at you.. so theres obviously going to be alot more combat to it. Funny really that their focus with combat is the complete opposite of how they were promoting the last PoP to us - 1v1 combat = depth
The whole using the elements sounds promising too.. though why he's not slip slidding all over the place when freezing water i don't know..as the visuals certainly give the impression it freezes to ice.
It had the combat, it had great environments and good platforming. What it lacked was good story and characters but i'm prepared to look the other way on that one.
Though i agree that even a shot at something similar to Sands of Time is a vast improvement over the shite they released most recently :P
I am interested to see more of this though.. i've heard they're planning 40+ enemys thrown at you.. so theres obviously going to be alot more combat to it. Funny really that their focus with combat is the complete opposite of how they were promoting the last PoP to us - 1v1 combat = depth
The whole using the elements sounds promising too.. though why he's not slip slidding all over the place when freezing water i don't know..as the visuals certainly give the impression it freezes to ice.
With that said, I think it was wrong to do a game so similar to Sands of Time. Time (no pun intended) has moved on and they shouldn't look back at the old trilogy. I really liked a lot of things about the latest PoP; the art style, the music, the atmosphere. Heck, I even enjoyed the characters somewhat. Didn't like the non-linear gameplay though, so I'd rather see them continuing the last game but in a more linear style with some tight story development.
It seems Im missing a point here so forgive me if what I said comes somehow ignorant or something.
I guess you could say I'm a graphics slut; I'll take anything.