You might wonder why we have no review of Forza Motorsport 7 ready for the end of the embargo, but the reason is pretty simple to explain. Microsoft France was only given the review copies yesterday and we received ours at around 5:30 pm. Given the time needed to download the 95 GB, we had to make a choice so we picked the PC version, therefore delaying our Xbox One coverage. Needless to say we didn't have much time to practice, especially considering that 4K videos take much longer to encode. Still, we have a bunch of things to share with you, just in time. It's not perfect, even in terms of performance, as our rig strangely seems to struggle with the game whatever the resolution we choose. We'll try to understand why there is so much random stuttering like in the demo, but until we figure that out (or the devs), enjoy our footage!
Note: We plan on releasing Xbox One S HDR videos before the week-end and we might even livestream the game tonight.
i7 6700K @ 4.5 GHz
16 Go RAM (DDR4)
Windows 10
Nvidia GTX 1080 Founder's Edition MSI
Game installed on a SSD
All comments (13)
If this is the case, in the final version of Forza Motorsport 7 for Windows 10, then it's very clear that Turn 10 failed to put the optimizations from Forza Horizon 3, in regards to the CPU.
Sounds like once again, the "100% CPU Usage thread(s) problem," from pre-patch Forza Horizon 3 has decided to reappear in Forza Motorsport 7 final version, which is very disappointing.
Thanks for your great work, as per usual
But ingame I can get 90-140+ FPS if I chose to unlock the framerate, without any stutter at all.
Forgot to add in my previous post that I talking about playing in 4k - Just wanted to see how a regular GTX 1080 would hold up in replays....I know in-game, a GTX1080 at 4x MSAA seemingly runs the game fine in 4k.
Thanks again for all your input guys, much appreciated