Microsoft released this brand new video of Crackdown, showing a lot of different gameplay footage. The game seems to have evolved a lot since E3, with a full HUD and a much better framerate.
Update : Added a second video, showing some vehicle gameplay.
All comments (34)
I'd never be late for work again...well not too late ;)
The early videos weren't that good, the physics looked way off..like you were playing on the moon or something.
This video is much better, the physics while a bit funky are a lot more belivable from a "superhero" point of view, the cars explode better when hit by a missile and don't fly around like cardboard like the first videos showed.
The graphics appear to be tightened up a bit too, definately a lot more comic-book looking rather than something in-between like the earlier screenshots and videos showed.
I'm still up in the air on this game, everything I've read leads me to believe that there is no "story" per-se but rather goals to achieve. I don't know if that is something that I'd want to play. I like sandbox games but after GTA and Saint's Row it will be difficult to go from a story (even a crappy story) to something with no story and just a giant sandbox.
I don't know what you read that gave you that impression, but it's simply incorrect. There's just as much story here as in those other games.
Saint's Row has a story, perhaps cliche but still a story and characters in it. So far I've not heard of any story from Crackdown.
I don't get your logic here
*no* story narrative/cutscenes. I'm lookin in my archive to see if I can find the actual video where they talk about it.
I don't think I could stand playing a game that feels low grav all the time.
Can't they keep the gravity normal, and just increase the power/velocity/momentum, or whatever?
Sure we are a super cop/hero type guy, but it's still planet Earth, is it not?
I'm very interested in how this game will turn out.
Saint's Row has a story, perhaps cliche but still a story and characters in it. So far I've not heard of any story from Crackdown.
There are some other writings and videos where it's explained (in no great detail) that there's an overall story and goals for completing the story, but that those goals can be executed in any order (and in any way?) that you want.
Still a little vague, so I guess we'll just have to wait until more info is released.
BTW: nice use of the word intimated.
i don't like how when you kick someone they "float" into the air. it just looks dumb. same with the way the cars blow up, they look like they are floating too.
i think this game looks kind of dumb.
Still a little vague, so I guess we'll just have to wait until more info is released.
David Jones: You play a member of a futuristic Agency charged with cleaning up the streets of the city. There are three main gangs causing trouble, and it’s up to you to figure out the best ways to take them out. We do tell the story with cutscenes. Every cutscene is done in the game engine. Each of the 21 Kingpins has his own Dossier with a cutscene that explains who they are, which gang they’re affiliated to, what their speciality is, and how it’ll affect their gang if you take them out. That’s how you can really start to chip away and weaken the gangs at street level, and that information is always there for the player.
kinda like a black (i think he's black) punisher of the future, who is a cop... wait nvm..
Here you just jump around in godmode and lowgraw and blow everything away, not even pausing to admire the destruction. Whats the point of driving a car when you can jump over the buildings faster to get there.
Could be just a badly directed video though. And def still a good contender in the GTA-genre for money of fans.
Imagine that you and your partner have to stop a big a** truck right? so you two decide that you are gonna have to throw your friend in to the truck, you do so and the truck gets f***** up but still it stopped... now i dont know if this is possible with the truck thing but im hoping that they have a good physics engine.