Capcom shares 20 minutes of gameplay from Resident Evil 6's Leon campaign. The three playable campaign have different tone and the one with Leon favors atmopsheric and tense gameplay. Check it out inside to get a glimpse of the general mood.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (65)
It's obvious that there are a couple of things that have improved vastly in the series, even if the direction has not. The visuals are great as is the voice acting. Those kind of cut scenes were only possible via some nice quality CGI not so long ago, so the graphics aren't too shabby. Some nice volumetric lighting going on too and it all adds up to a very nice atmosphere, although again there are some hints of what could and should have been in that atmosphere. I got the sense that it will never really get the full realisation that it deserves, and there were some missed opportunities in there: I imagined zombies beating at windows outside as you stroll passed them, half expecting them to come crashing through; the feint moan of the zombie coming from somewhere in a room. Imagine knowing he's close, but not knowing where exactly. That sort of impending horror that's missing now in the series. Such a waste.
Oh, nevermind, it's RE.
Bah......
Oh, nevermind, it's RE.
I'm really looking forward to this, still looks a little bit rough regarding the characters animation during gameplay, but otherwise seems to live up to my expectations (I loved RE5 in coop).
http://images.gamersyde.com/image_the_last_of_us-1...
yep, amazing...ly crappy.
I'm digging the lighting, atmosphere, and real zombies as opposed to plant headed monsters that bubble into oblivion when you shoot them. This definitely got me interested!
I'm digging the lighting, atmosphere, and real zombies as opposed to plant headed monsters that bubble into oblivion when you shoot them. This definitely got me interested!