Crackdown was also there on the Microsoft booth, and here is a clip showing sandbox gameplay at day and night. Since E3, the framerate is now perfectly rocksolid, as every X360 game using UE3 on the show. We also noticed the online co-operative mode was finally implemented, and totally playable. Except for these details, nothing new. No word on the mission system, the scenario or the cinematics. We hope X06 will put some light on these dark areas.
All comments (14)
Like in Saints row you can run under a car and die. Here the cars run under you and die.
Oh well, hope we get a demo.
Like in Saints row you can run under a car and die. Here the cars run under you and die.
Oh well, hope we get a demo.
shame the vid wasnt longer but good to see it in motion
I hope it doesn't affect too human too much. I don't know its just too human's melee combat should be all flash full of finesse kinda like heavenly sword, but when I think of unreal I don't even get that impression so lets hope they modify that engine as much as they claim they are doing so the animations are much more fluid.
Apparently the developer has licensesd UE3 for their next game, but I can't find any solid info saying Crackdown itself uses UE3.
http://www.gamesindustry.biz/news.php?aid=12224
grim looking city - check
boring city - check
Furthermore, it's not like in GTA or Saints Row that you can do all kinds of stuff in the city, no, it's just jumping around, killing a few people, lifting cars etc. I think it'll get boring very fast. So after you finished the "missions", your left in a very boring free roaming city...
At least, all evidence is taking me to that conclusion