Annoncé en 2014 par le développeur The Farm 51, Get Even se dévoile à nouveau aujourd'hui par le biais de Bandai Namco Games. Le jeu est un thriller psychologique dans lequel le joueur contrôle Cole Black qui se réveille dans un asile abandonné avec pour seul souvenir sa tentative de sauvetage d'une jeune fille avec une bombe attachée sur elle. Prévu pour le printemps 2017 sur PC, PS4 et Xbox One.
A Dark Story Filled with Intrigue and Mystery Awaits to be Uncovered
SANTA CLARA, Calif., (August 17, 2016) – Leading interactive entertainment media publisher and developer BANDAI NAMCO Entertainment America Inc. today announces GET EVEN, a psychological thriller that will have players questioning their perception of reality and justice. Developed by Polish videogame developers at The Farm 51, GET EVEN is set to be released in spring 2017 on PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM®.
In GET EVEN players take the role of Cole Black who awakens in an old abandoned asylum, his sole memory is the attempted rescue of a teenage girl with a bomb strapped to her chest, the rest of his memories wiped away. Players will explore an eerie and destitute world on a mission to discover the truth behind his traumatic memory. GET EVEN’s twisted tale will have players questioning their perceptions of reality and the true meaning of justice as they unravel the mystery of how Cole ended up in the asylum and the fate of that teenage girl. GET EVEN will deliver an unparalleled sense of immersion through the use of Auro-3D acoustics technology from Auro Technologies.
“GET EVEN is the biggest title that has ever been produced in our studio – it features the deepest story and the most advanced technology our teams have ever worked on.” said Wojciech Pazdur, Development Director at The Farm 51. “Thanks to the support we are receiving from BANDAI NAMCO Entertainment, we have now taken this up to the next level and polished every aspect of the game in ways that were not possible before. Today, we are extremely happy that we can finally show the new face of GET EVEN to both players and media, immersing them into a new experience and asking them to find out “What is real?”
Tous les commentaires (1)