Today is a good day! After quite a few days of discussion we finally had the green light to put online some incredibly high quality videos of the Gamescom build of DriveClub. The videos are already up on youtube, but the quality difference makes it look like an almost completely different game! Two videos are already online, with 2 more to come later tonight.
Rushy of Evolution Studios mentioned on NeoGAF that the latest builds of the game are using an anti-aliasing solution, contrary to the Gamescom build shown in these videos where there is no anti-aliasing at all. So the jaggies seen here should be a thing of the past when you get to play this game at launch!
Update 2: As promised, the last video is now online. Enjoy!
All comments (93)
I'm not getting a WOW factor from this. It looks nice but lacks polish, I feel as a racing game the performance of the game is a determining factor.
I do not understand why there aren't more companies (PR) around that use high quality sources to display all the hard work the devs have done, so BIG thx Blim & Rushy!!
Graphically DriveClub looks better, but the graphical difference is not enough to justify not heading towards a 60fps target which Forza reaches and comes out looking better.
Forza is also 1080p 60fps and 24 players online with dedicated servers.
I'm not getting either of these, I'm a PGR man myself, but if I had to choose a playthrough to watch between the two? It'd be Forza.
Graphically DriveClub looks better, but the graphical difference is not enough to justify not heading towards a 60fps target which Forza reaches and comes out looking better.
I'm not getting either of these, I'm a PGR man myself, but if I had to choose a playthrough to watch between the two? It'd be Forza.
driveclub just looks rushed in so many ways. it seems like it will be like the first motorstorm, a fun game but one that seems unfinished in a lot of ways.
this game looks like Ridge Racer V.
this game looks like Ridge Racer V.
I'll only jump into next-gen racing when PGR5 is announced, just the mayhem of bikes cars and trying to get Kudos points is thrilling.
I hope they do a "Kudos only" mode where you race to get high points. That'd stop madmen from picking all the supercars and actually give reasons for the bike to take part.
Does anyone know how many players online DriveClub is?
The only good looking thing I see here is the environment
The only good looking thing I see here is the environment
Yeah, the environment is all this game kind of has going for it, referencing my earlier point of it looking better graphically than Forza was in conjunction with the pleasing to the eye trees whizzing past at 250km per hour.
Yeah, the environment is all this game kind of has going for it, referencing my earlier point of it looking better graphically than Forza was in conjunction with the pleasing to the eye trees whizzing past at 250km per hour.
edit: also, this game seems to have very weak, PS2 era motion blur
It still has cartoon type lighting, arcade feel as it's not a sim.
FORZA5 is more baked then a potato. Has been in production before Forza4 was released.
Driveclub is an arcade racer for everyone.
People who like forza like cartoon type graphics, like halo, etc.
@Tiz. tbh, when a game is as old as RS vegas, it is pretty insulting...even though it is free.
and it's theoretically thousands online seeing as it's got SSX's ghost system. but on track. it's 12 cars.
One (haha) has to wonder if the shoe was on the other foot, would people have mercilessly put Forza to the sword touting its doom? Or given it the same leeway as Drive Club?