We have been so busy lately that we failed to provide you with some more Hitman content. April brought a new mission set in Italy, in a beautiful and colorful Mediterranean town and we've finally found a bit of time to capture a nice little stroll there. With the release yesterday of the Marrakesh mission, we can also give you a sneak peek at this brand new level packed with people. The player is less free to wander around than in Italy but there are still tons of things to find and those who like exploration and perfect crimes should be in for a treat. The episodic aspect is still a bit hurtful to the narrative component of the game, but since gameplay mechanics work, it is not that big of a deal really. It is after all very nice to see that the series has indeed gone back to its roots.
All comments (9)
Overarching story was hurtful and out of place in blood money, and same applies here. It's all about individual contracts and their background stories. Seriously, I couldn't care less about that antagonist and his mission they keep foreshadowing.
Overarching story was hurtful and out of place in blood money, and same applies here. It's all about individual contracts and their background stories. Seriously, I couldn't care less about that antagonist and his mission they keep foreshadowing.
his minimalistic approach to video game stories was fit for purpose back when games such as the original Doom were popular. but have we not come a long way since then?
TLOU and Dragon age and the like are reminders that story-telling in videogames often works more effectively than in movies and also affords game designers ample opportunities not entirely attainable in the movie industry.
Don't misunderstand me, I love me a good story in videogames and in certain cases it was the single thing that motivated me to play, but story shouldn't be a CRUCIAL component of the game, unless that is all it has to offer. Hitman is, first and foremost, about assassination sandbox that rewards exploration and creativity. It's absolutely not a story game, and that is fine is what I'm saying.
To be honest I still haven't explored everything there is in Sapienza, because I rarely have both time and motivation to play, so I'm already lagging behind. If this was a full release game it would end up on my long backlong of started but not finished games.