505 Games has announced that they will bring the Xbox 360 port of Supreme Commander to Europe "later this year", and here are a couple of images from it. Some of you might think the graphics is really bad, but keep in mind that this game is seriously, srsly, huge scaled. We're talking so big that the latest PC processors barely could handle it. The game is planned to be released in May in the US, and hopefully soon after here.
Aspyr/505 games press release:
505 Games, Chris Taylor’s Gas Powered Games, co-developer Hellbent Games and North American publisher Aspyr Media today announced a collaboration to bring the acclaimed RTS Supreme Commander to Xbox 360®. Due for release later this year, 505 Games will be European publishers of the multi-award winning RTS game’s first outing on a next generation console. Winner of numerous PC nods including the E3 2006 Official Game Critics Award for Best Strategy Game, Supreme Commander puts gamers in control of one of three factions fighting to control the future of mankind.
“We’re thrilled to be bringing Supreme Commander to market in Europe” said Ian Howe, Managing Director of 505 Games. “It’s a product of exceptional quality with a fantastic pedigree, we are delighted to be working with Aspyr, Hellbent and Gas Powered Games, and look forward to great success for the title in Europe.”
“Chris Taylor and Gas Powered Games have an incredible talent for producing great games, and judging by the amazing reviews, Supreme Commander is no exception,” said Ted Staloch, Executive Vice President, Publishing for Aspyr. “The RTS genre reaches new levels of excitement on consoles with each new release. Hellbent Games, Gas Powered Games, 505 Games and Aspyr have combined forces to produce an Xbox 360 title that will ensure retail success to match the critical praise.”
“We believe that we’ve raised the bar for RTS gaming on the PC and now, co-developing with Hellbent Games, we know that we can do the same on consoles” said Chris Taylor, CEO and Creative Director of Gas Powered Games and Lead Designer of Supreme Commander. “Hellbent brings a talented, veteran team together to deliver Supreme Commander to the Xbox 360 platform.”
Adding to the expansive Supreme Commander universe, the Xbox 360 edition will feature exclusive new units, updated maps and two new multiplayer modes. Furthermore, gamers will be able to take the fight online against up to three other players from around the world via Xbox LIVE®. In addition, a revised, console-specific control interface and HUD will give gamers unprecedented strategic power over their armies.
Supreme Commander allows gamers to take control of one of three factions—the Cybran Nation, Aeon Illuminate or United Earth Federation—and help their chosen faction win the Infinite War once and for all. You control each faction’s Armoured Command Unit, a giant mech that excels in construction and combat but whose protection is mission-critical.
Each faction has its own goals, experimental units and back-story that leads them to the game’s thrilling climax. Battles rage over land, sea and air, and the command and control system puts the gamer in charge of every aspect of the fight, engaging in titanic land, air and naval battles.
The revolutionary Strategic Zoom not only gives the player the flexibility to control the entire theatre of war from an overhead map view, but also enables them to zoom right down to ground level, where they can issue orders to single units. The game can handle a vast number of units on screen, and players will need every single one to take down enormous experimental units that can change the tide of battle. The same units, ranging from miniscule to mammoth, will be available in the ranked multiplayer battles.
Xbox 360 gamers will experience the Infinite War with full support for HD and surround sound later this year.
Key Features:
- Four technology tiers, ranging from diminutive drones to mountain-straddling titans.
- Three unique factions to play.
- Four-player multiplayer over Xbox LIVE.
- 18 levels and three campaigns.
- From Chris Taylor, multi-award winning developer of Total Annihilation and Demigod.
- All new-interface, HUD and controls for Xbox 360.
All comments (24)
theirs only one bigger strategy game that trumps supreme commander (im talking galaxy sized and hell even the smallest battle i did waqs 4 hours of gameplay... thats why i erased it it was eating my entire life) ... sins of the solar empire wonder if theirs a 360 version of that coming as it seems the 360 is becoming the defacto Rts console now so now its got wicked FPS and RTS, and starting to game the RPG's as well ... yay!
Am I the only one who thinks that the game looks a bit downgraded compared to the pc version? Not complaining, even at low settings this game brought my pc down to a powerpoint presentation, well almost. :P
I'm just abit sceptic about rts's in consoles. Althou my last console rts experience was with Red Alert which was in PS1 if I recall correctly.
What DOES suck about these shots is HORRRIBLE HORRIBLE JPG compression! Holy crap! The filesize might be 150K, but these look like a 2MB PNG compressed down to 30K.
Supposedly they're taking out the largest maps from the PC version, but supposedly those couldn't even run well on any PC.
Hmm... I bet these shots were taken from a video now that I really look at them...
Yes I think they took the biggest maps out. 360 has 4 player max and PC version 8. So no more 81KM*81KM maps :p
By the way this topic needs some boulet time badly
Also I've found that just giving me the ability to config and tweak graphics settings drives me batty, I'll go back and forth trying to decide which settings are best, and I spent most of my time, when I was a 'PC gamer' optimizing every game (more time than actually playing games), the fact that PCs have nice web browsers, so I tend to browse forums rather than actually play games, on consoles the browsers suck so it's not hard to avoid such time sinks. Sound systems are poorly supported on PC, I have the Logitech Z-5500 speakers for my consoles, I had an X-Fi extreme music in my PC but it died, it never had digital optical out anyways.
Finally with slow paced games like MMOs and RPGs, I realize now I really need to play those things on a console. Mainly because mouse+KB control only really works when you're sitting upright and have flat surfaces, and I prefer to play games (especially long ones) while reclined. Most PC RPGs and MMOs won't work well with a gamepad. This game also has very long rounds, so gamepad is superior for me.
Now a good question might be, "Why pick PC for gaming at all?" Personally I can't see the appeal anymore. Maybe back when PC had great exclusive games, and WAY nicer graphics, and online play and patches... that's when I cared about PC gaming.
Sorry to be ranty, but you asked. ;)
There are very few game genres I think should stay on PC, and one of the most important of those genres are RTS games. Unless the game is dumbed down for consoles, you will always feel a bit gimped using an controller when trying to take care of so many tasks at once while you're launching a massive scale attack. Controllers always tend to fail during moments where you need more control. Of course, I believe RTS games can be on consoles if you do them the right way. Examples include the Overlord and Pikmin games. Even though some would consider these "RTS-lite", they handle extremely well for the system that they are on, consoles.
By the way...
"Why pick PC for gaming at all?" is easy to answer though: because there are great gaming experiences to be had on the PC. If you want me to go in depth I certain can, but I really don't see the point when the guy obviously has a strict bias against gaming on PC's. "Why not?" is just as good of a question, considering that most of your complaints (cheaters, drivers, installing, viruses, etc) are pretty overstated, and they're really not a big deal if you know what you're doing. Add to that the increasing number of PS3 games that require an install, the failure rate of Xbox 360's, cheaters on Xbox Live, etc etc..
SupCom always seemed a little too oldschool for my RTS tastes. Doesn't this game feature dual monitor support on PC? That's one thing that I thought was pretty cool.. if not a little excessive.
RTS work on consoles just fine. You don't need to dumb down anything at all. As long as you have a good unit selection system, good control for aiming, and hot keys worked in (group up units) it'll work just fine.
The one genre that will never work on consoles (at least without extra accessories) is flight sims. Just too many buttons.
I've never had a controller fail on me, but I have actually had mouses die on me. Anyways a bad RTS player is going to mess up on a controller just as much as they would on mouse+KB. However we haven't had decent RTSs on consoles long enough for people to really get used to gamepad control of RTS.
As far as PC graphics I was talking in generalities. The average PC game is now equal to the average console game. That's disregarding image quality, because that's more of a matter of how much you spend.
PC game graphics, other than Crysis, are usually anchored to integrated graphics, the average user's PC, or consoles these days. Used to be there were dozens of games that couldn't be done on consoles at all on PC (during SNES era there were games that had better than SuperFX chip graphics back in 1990! That's before SNES came out). Anyways, PC graphics have never been as 'far behind' as they are today.
Crysis is probably coming out on consoles, according to the latest scuttlebutt, Red Alert 3 is already announced for 360, Spore is also coming to Wii. Starcraft 2 is still PC only, but I didn't care for the first one...
"will always be better on the PC"
That is one of my pet peeves, nothing will 'always' anything. Either way, the current generation of consoles CAN get patches in case you haven't noticed, and I believe a cheat-free environment on consoles is superior to the cheat infested PC gaming world (not gonna post any sites, but I have some aimbot site links as examples).
As for the 'big comfy', did you guys even read what I wrote? I can't recline with a mouse+kb! If I tried to use a gamepad in a PC game online I'd never win! That's one reason I like the even footing of console online gaming. The games need to be designed with console in mind when making a console game. Even if it does mean adding stuff like autoaim, it'd be more fun playing that console game with autoaim than struggling with gamepad control in COD4 on PC.
BTW, how is COD4 superior on PC? Just want to know your opinion, that game already has aimbots, don't know how the anti-cheat measures are keeping up with it, but other than custom maps on PC I don't know of anything better in the PC version.
I already explained 'why not?' but if you don't want to answer my 'why' that's up to you. I'm certainly not changing my opinion over the typical PC gamer points of interest, I PC gamed steadily for over 10 years, I know what it's like.
I certainly feel that installing and dealing with drivers are not overstated. I've never had a virus AFAIK, but it's one more thing to keep an eye on in PC gaming. I especially hate the current situation with drivers, too often new drivers that enable some new game to work right break some older game I'm trying to play. It's not even a matter of knowing what you're doing, something there's just nothing you can do! Another example might be the DRM (starforce) on IL2 Sturmovik. The game would NEVER load into maps, and if I'm allowed to say it, finding a nocd crack finally fixed it for me. I bought the game of course, but even with a retail copy the DRM didn't want to let me play. I basically got completely fed up with all of this a few years ago and haven't looked back.
The failure rate of the 360 WOULD bother me, but I did buy a backup 360. That IS the kind of thing that if it wasn't possible to avoid I'd be that much closer to being back in PC gaming. The cheaters on Live is FAR less than cheaters in PC games, at the very least. The 360's security still hasn't even been cracked!
As far as Supcom, I wasn't crazy about the demo. But this is one of those cases that if the console version is good I COULD spend the time to get into it.
And yes, there are cheaters in COD4 but they are few and far between and they hardly ruin the experience. It's not hard to get a cheater perma-banned by punk buster manually either, thanks to the ability to record demos and the default kill cam on ranked servers.
Plus who needs an aimbot when there's already one built into the game on PS360. Some people just prefer the freedom of movement granted by the keyboard and the improved reaction time and accuracy granted by the mouse for certain titles. Traditional FPS and RTS do work better with the input they were designed for. That's hardly even an opinion. Watch someone play something like Starcraft at a high level and tell me that you think that kind of speed can be replicated with a gamepad.
Sure, you explained why not, but they're not very compelling reasons not to game on a PC. The issue of comfort is probably the most reasonable response I've seen from you on the subject. Viruses? Get real.. if you're buying legitimate software there's no reason for gaming to lead you down that route on a PC. I've never had a driver update on any recent piece of hardware (and I still use a 6800GT quite frequently, so "Recent" is a loose term) break an older piece of software.. and PC graphics are far behind? That's a typo, right? A 9600GT can be found for less than $150 and will offer greater image quality and in some cases performance than you'll see on the Xbox or Playstation.
These headaches are nothing to the seasoned PC gamer and frankly if you're a noobie to the platform (which you're obviously not) than you shouldn't worry about them either because they're being pretty heavily overstated.
We get it, you don't like it--and that's fine--but the platform is hardly broken and there are still plenty of advantages to PC gaming. Go ahead though, play Spore on the Wii instead, it's not going to hurt anyone's feelings. You're not alone, but there's still an audience for PC gaming and there always will be. What's wrong with that?
Some people are going to have hard time continue gaming next generation... There is already some games that require installation on PS3.
There is no doubt that RTS games are best on PC. Playing SupCom with gamepad I am not sure how good that will work... PC has the best edition of almost all the games. There is some crappy ports every now and then though...
I have had 2 viruses on my PC the whole time I have owned one.
Also one thing I love about PC gaming is that when you get new PC your old games run and look better. Like when I played UT2003 long time ago it wasn't all that smooth but now that I got UT2004 it looks quite damn good and plays even better :) Some games even got high resolution packs. Quake 1 got some per pixel lighting mod too which looked quite nice last time I played it. Consoles backward compatibility makes things worse some times and upscaling isn't as good as real resolution increase.
Yes, when I meant always, I meant always. Dedicated PC servers will always be better than console online play.
Yes, you can have a comfortable PC environment if you do it right.
You still complain about viruses and cheating, but you don't understand 2 things...
1. This is 2008, I have trouble counting the amount of virus protection software out there as there are so many.
2. If you were playing a game and decided to join a server from a server list, you would obviously choose one that would be a)trusted and b)dedicated. Choosing anything else would not be wise.
3 things about the 360
1. The fact that you had to even buy a backup 360 just sounds ludicrous itself. When I buy anything electronics related I usually never have to buy a "backup" of it because I know the hardware is good and was developed to not contain problems.
2. 360's security has actually been cracked twice in the past. Both times it took them a while to patch it up.
3. Do you remember holiday 2007? Do you remember when Xbox Live couldn't handle the stress of so many gamers logged in and basically shut down for almost 2 months with no solution but having less people log in?
By the way, Spore coming to the Wii and/or DS is still a rumor.
1. The fact that you had to even buy a backup 360 just sounds ludicrous itself. When I buy anything electronics related I usually never have to buy a "backup" of it because I know the hardware is good and was developed to not contain problems.
2. 360's security has actually been cracked twice in the past. Both times it took them a while to patch it up.
3. Do you remember holiday 2007? Do you remember when Xbox Live couldn't handle the stress of so many gamers logged in and basically shut down for almost 2 months with no solution but having less people log in?
2 - The 360's security was only breached temporarily - and one of the times, it was by someone Microsoft had paid to look for vulnerabilities, which is common practice these days. Even with these breaches, no one has been able to run homebrew. Someone claimed to have got Linux running on the 360, but sure enough that disappeared and seemingly appeared to be a hoax.
3 - 2 months? Erm, it was 2-4 weeks at most... and the service was never fully interupted.
Other than that, just give up arguing. Each platform is great, I enjoy playing the majority of games on the 360, but every now and then I'll get hooked on S.T.A.L.K.E.R (Crysis is just pathetically boring and dull, once you get past the pretty graphics).
I agree with your final point most. Each platform comes with a slew of strengths and weaknesses. To each their own, and enjoy what you want and what you will. Live and let live etc etc..
Other than that, just give up arguing. Each platform is great, I enjoy playing the majority of games on the 360, but every now and then I'll get hooked on S.T.A.L.K.E.R (Crysis is just pathetically boring and dull, once you get past the pretty graphics).
True, each platform is great. Don't get me wrong, I don't hate the 360. In fact, I think it's probably the greatest system this generation. What bothers me however, is that somewhere in between the development of Xbox 1 and Xbox 360 Microsoft forgot how to build reliable hardware.