SNK has just released a new 60 fps trailer for King of Fighters XII.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (13)
I still think it looks fantastic though. Compared to the previous KOF/FF sprites, this is a huge upgrade.
There isn't really an excuse either as 2D smoothing is not very taxing on a GPU.
I can't wait for the game though. As much as I enjoyed SF4, KOF is where my heart lies these days.
I'm pretty sure Jeff at Giant Bomb said there is a smoothing option in the game so you can always turn that on if you want to sacrifice some sharpness.
Regardless.. this game rules. I played the arcade version earlier tonight at Chinatown Fair and I was very pleased. I still want a bigger roster, but, fuck it's fun.
It was sitting next to a BlazBlue machine.. I have to say the latter looks slightly nicer, despite KOF's superior animation. I can't wait to have both on my 360.
Still--I insist on pointing this out: The game is beautiful despite the jaggies. It looks absolutely stunning on those HD cabinets. Love it.
It's hard to form really deep impressions of a game with such brief exposure to it. The thing was $1 per credit and I wasn't about to pump a lot of cash into an arcade cabinet to learn a game that would be available shortly on the home front. What I did experience was pretty cool though. The general gameplay was snappy and responsive. I was pretty unaware of stuff like the critical counter system, and since the poster explaining the game above the cab was in Japanese, none of that was immediate apparent.
I played mostly as Terry and Joe, and mixed up my third pick to experiment a little. It's fun.