Sony just released these brand new images of God of War 3 proving that Kratos will face big problem next March. No doubt he will manage to prove that size definitely does not matter.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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All comments (87)
Looks Good. Full stop. Very low resolution textures. Going for scale rather detail which I have no problem with but my god, there should be a limit. Those textures are simply unnacceptable.
Looks Good. Full stop. Very low resolution textures. Going for scale rather detail which I have no problem with but my god, there should be a limit. Those textures are simply unnacceptable.
I'm not hating on this game. I'll buy it myself. But graphically this game is not beating games like Uncharted 2 or Killzone 2..
http://farm3.static.flickr.com/2686/4285390764_a8b...
http://farm5.static.flickr.com/4033/4284647163_fbe...
in motion, this game is going to be nothing short of breath taking.
I'm not hating on this game. I'll buy it myself. But graphically this game is not beating games like Uncharted 2 or Killzone 2..
Here let the person with the inferior eyesight point it out to you:
edit* uh, the UV-seam on the rock in the last pic is just terrible, how damn hard is it to just hide the seam on the other side?
They may look like crap on stills because then you can see everything for as long as you want and pinpoint all the good and bad, but once in motion were everything is moving its harder to do that but enjoy the visual effects and all the other tech stuff to make it more impressive.
Here let the person with the inferior eyesight point it out to you:
http://img694.imageshack.us/img694/2548/imagegodof...
http://img11.imageshack.us/img11/2548/imagegodofwa...
http://img21.imageshack.us/img21/2457/4284647163fb...
you think killzone 2 is better looking, when you can find low res textures out the ass in killzone 2.
goes to show that texture resolution is not the only ingredient in good graphics(not that the textures in GOW3 are by any means low res).
GENIUSES, those shots were to show the awesome scale of the game, not close up texture mapping, get a clue.
it's funny that you didn't try to circle the low res textures in this one http://farm3.static.flickr.com/2686/4285390764_a8b... lol
But at the same time I think it does look good in other area's and the scale and the design are insane.
Like I said before I'm not hating the game here. I'm probably gonna buy it day one.
I just don't like people posting things like this is supposedly the best thing since sliced bread... And telling other people to check their eye sight.
Firewire: i totally agree, the game looks good and it will probably be a nice action romp, but the fan buys also need to step down. It's not flawless and it's certainly no "painting come to life".
The game probably does what it does pretty well and you have to weigh things against each other when making a game. I totally understand why they would sacrifice some texture sharpness to bring the scale and grandeur to the game, in fact i don't even think the texture thing will be even remotely as noticeable when playing as in these shot, because the game will have other things to grab our attention. In that last pic you posted the foreground stuff looked pretty damn blurry and there is even a sloppy seam right on the face of the rock, but when playing your eyes will be glued to the advancing group of skeletons, Kratos and the titan in the background, you won't have time to notice that stuff.
GENIUSES, those shots were to show the awesome scale of the game, not close up texture mapping, get a clue.
A. You've missed my point
B. Even circling the low res area's wasn't enough, because you still deny there are any in GOW3.
*EDIT*
JMD here you go mate.
Enough with the blindsided fanboy bullshit
But you know, at the end of the day, it's david jaffe who should be slapped when he said it looks like a painting coming to life!
Seriously, though. As said before, this stuff won't matter as much in motion, the scale is still phenomenal, and the game being fun is what matters most.
Yes, some of those texture are PSP-grade (at best), but that alone won't break the game IMO.
JMD here you go mate.
Enough with the blindsided fanboy bullshit
i'm surprised you didn't circle kratos as well.lol
i just had to make one more comment... sighs...
at any rate, i think a lot of what is making the textures look so low res, is the general LOD in that sort of scene. the camera is panned out so far in some scenes that there is no-way they are processing full close up level high res textures. this isnt a game where textures can be closely viewed like an FPS. the camera is going all over the place. in most of those screens kratos is the size of a pea. chances are at that distance kratos will have switched to a lower poly model, with lower res textures, same as the rest of the environment.