DjMizuhara just sent us this long video showing the whole demo of Shank, now available on PS3.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (23)
Will buy it on saturday!!
A steal I say!
Difficulty settings, developers, difficulty settings...hardly a new idea.
Way too challenging?
Shake my head!
Difficulty settings, developers, difficulty settings...hardly a new idea.
You completely misunderstood my point about difficulty setting it seems, if you like games to be hard that's fine to each his own but an easy option should always be there for people with less time to piss away.
Some gamers these days wants a difficulty so easy with such a easy simple combat that doesnt need much thinking that it is like a parent taking you to kindergarden :P
Now I only played the demo several times, I wanted to try out Hard but the demo didnt let me (damn you), but if the difficulty is as hard as people say then I am imagining Ninja Gaiden NES hard :D
Lots of ingame stuff to unlock too gives it loads of replay value too!!
Can anyone comfirm this? what version are you playing?
You completely misunderstood my point about difficulty setting it seems, if you like games to be hard that's fine to each his own but an easy option should always be there for people with less time to piss away.
Can anyone comfirm this? what version are you playing?
You completely misunderstood my point about difficulty setting it seems, if you like games to be hard that's fine to each his own but an easy option should always be there for people with less time to piss away.
Are gamers today really such total pussies that dying a few times makes a game not worth playing? I mean, sure if the game feels unfair constantly then that's not especially entertaining, but just dying a few times to get past an area or a boss? Go back and try some NES games :P
You completely misunderstood my point about difficulty setting it seems, if you like games to be hard that's fine to each his own but an easy option should always be there for people with less time to piss away.
some games are just hard and are specifically for that audience who like that.
Still undecided lol,but I will the demo a try,replay value its important to me.
Are gamers today really such total pussies that dying a few times makes a game not worth playing? I mean, sure if the game feels unfair constantly then that's not especially entertaining, but just dying a few times to get past an area or a boss? Go back and try some NES games :P
All that being said, I haven't played Shank yet( downloading demo now). On a side note, I did play the Scott Pilgrim Demo and was very let down- I found it boring and shallow. There is no reason a game should play like that now-a-days. Why even have a block button if it is so unresponsive? That game also needs some kind of counter mechanic. As it is, it's just button-mashing...
It's only the first level on demo, what do you expect? I already finished it and you learn lots of new moves, and there is a counter mechanic that you will learn. Press the defend button at the same time dude attacks and you will counter it's attack.