At first announced on Xbox, then canceled, then finally announced for 360, Chromehounds has a rather long history now. Well it's now finally available in Japan and Europe, and even if my full impressions will have to wait until I've played the game a bit more, here are the first 10 minutes of the game, showing a CG cutscene and the full totorial level. More videos in the next few days. The game runs at 60 fps, so do the videos. A powerful PC is required for the 720p version!
All comments (36)
Nice to see how the game start, nice 1 blim.
The texture work is nothing amazing on the environments, but surely acceptable. I'll be downloading the demo later on tonight. The texture work is pretty damn acceptable in my eyes! Everything really comes together when this thing is blown up to a bigger resolution.
I'm most definetly buying this game now and I'll enjoy seeing it on my huge HDTV!
I mean they are no different than the huge things you see in star wars those things move extremely slow as well.
This 720p video cemented my decision to get it I don't care how empty the levels may appear to be or how non amazing the graphics are I'm purchasing this one :) They did a good job texture wise it isn't amazingly detailed, but its done to such a degree where its acceptable. The only true complaint is that there isn't more destroyed stuff around. If there was some huge war where is the results of it? I don't see any torn up buildings any destroyed artifacts thats where it falls short for me, but I'll buy this baby just for the multiplayer and I'll even have fun with the singleplayer regardless of how long it may take or how easy it'll be.
If we want fast mechs wait for armored core :)
To be honest if the texture work for the outdoor environments in Blue Dragon are equal to what I see for the floor and stuff in this 720p video then I'll be 100% satisfied. Of course Blue Dragon is expected to fill those environments with more beautiful stuff of course. Seeing what these guys did at managed to stay at 60fps imagine had they decided to go for 30fps and toss in more visual effects? :)
I still think those intro's are real time you can see polygons and low textures in it, i doubt that would happen in CGI FMV.
If it's indeed true, then hopefully MGS4 won't have the same downgrade in graphics between cut-scene and actual gameplay.
If it's indeed true, then hopefully MGS4 won't have the same downgrade in graphics between cut-scene and actual gameplay.
If the intro is real time the only reason it looks better than in game is because it is scripted, same would be true for MGS4. (so i doubt MGS4 will look as good in game as it does in cutscenes)
I don't know why they would use HD-FMV which would probably take up more space than a scripted demo.