Pandemic released this long video of Mercenaries 2: World in Flames showing the different way to play the same mission with each of the three characters in the game. Looks like the delay was very beneficial there, the framerate seems much better, with only a tad too much tearing.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (33)
But too much brownish... that time of the day lasts a few minutes in real life! I want to see blue skies in videogames, dammit!
does look good tho, they need to work on that framerate and screentearing tho...it was terrible.
This looks like it is going to be a lot of fun for quite a while....
Visuals are great (considering all the destruction)
Gameplay is spot on!
...
I don't really care about the rest!!!
Bring it on!
To be honest, i'm abit disappointed. The levels are pretty empty and uninspiring..they didnt show the destructablity properly of everything lik ewe saw a few trailers back.
Alot more work needs to going into the framerate and AI too.
you can complete the objective 3 different ways
overkill is the best way, just don't care and do as much blowing up as possible
sweeet!
some like doing it sneakily, some like blowing everything sky high and causing as much destruction as possible
i guess the game might be short and this way you can create alot of replayability. I can see achievements for each seperate class
As for the game, it's shaping up nicely actually...looks like loads of fun! I worry about the draw distance which isn't very apparent in this vid, but the previous vids I've seen show immense pop-in. Lets hope this one comes out well polished!
the game looks nice anyways, i just thought it was funny in the vid how the voice over said "now helicopters don't usually stand around waiting for you like that, i guess he didn't see him." no hiding that A.I stupidity mr director!
Maybe because they want to blow things up in a game that's created around the concept of blowing things up.
Why are we getting these kind of obvious faults in next gen games?