Mercenaries 2: World in Flames will be released today in the US, and next week in Europe, and this game certainly didn't get the hype I thought it would. So here is the launch trailer, the last chance for this game to shine!
Mercenaries 2: World in Flames will be released today in the US, and next week in Europe, and this game certainly didn't get the hype I thought it would. So here is the launch trailer, the last chance for this game to shine!
EA and Pandemic release some new images of Mercenaries 2: World in Flames. It's still quite ugly visually. As for the gameplay, well, let's hope a lot of work has been done since last year's catastrophic playable build. I'm not holding my breath.
EA released this new trailer of Mercenaries 2 for the E3, as usual looking quite brutal.
Microsoft isn't the only one having a press conference today, so it's EA's turn to release some new game medias. Let's start with this new batch of Mercenaries 2: World in Flames images.
Mercenaries 2: World in Flames is back already with this new and quite nicely done trailer.
Pandemic released this long video of Mercenaries 2: World in Flames showing the different way to play the same mission with each of the three characters in the game. Looks like the delay was very beneficial there, the framerate seems much better, with only a tad too much tearing.
Pandemic release one new image of its Mercenaries 2: World in Flames. Visually it looks okay, except for the nasty image quality as usual. Let's hope the gameplay has been upgraded as well.
Update: 9 more images
Mercenaries 2: World in Flames had completely disappeared since its delay a few months ago, but now that its release date finally seems to be set in stone for August 31 in the US, EA released this brand new trailer showing more of the story and characters.
Electronic Arts released these seven images Mercenaries 2: World in Flames, whose release is now rumored to have been delayed until this summer.
Pandemic releases some new images of Mercenaries 2: World in Flames. It doesn't look very good. And what I played back during the Game Convention in Leipzig didn't really convinced me either. Oh, well.