PS3

The MGS was the opportunity to discover two new Gran Turismo 5: Prologue tracks, and to see people that play much better than us. The first one who says "the difference is obvious" shall be punished by my hand. In the menu, the three tracks of the demo, and some sweets in between for we love you so much at Gamersyde.

synce
synce
Commented on 2007-09-29 15:43:49
This game brings a tear to my eye. Also, I think you should try to give more attention to the game's replays, which are just awe inspiring.
In reply to
Jin187
Jin187
Commented on 2007-09-29 15:46:27
The graphics look amazing in that street bit.
In reply to
Jollipop
Jollipop
Commented on 2007-09-29 15:50:47
Tracks look very bare, car models are nice though.
In reply to
synce
synce
Commented on 2007-09-29 15:52:47 In reply to Jollipop
Posted by Jollipop
Tracks look very bare, car models are nice though.
Those tracks are modeled after real world locations. They're bare because they...well, they're bare in real life :)
In reply to
JimmySunderland
JimmySunderland
Commented on 2007-09-29 17:04:42 In reply to Jollipop
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by Jollipop
Uh, stuff...
*glances at user icon*

Hmm...

Thanks, for the lovely MPEG4... gonna put this on my Triple. :)
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2007-09-29 17:24:59
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
stop it Jimmy.
Disabled
Disabled
Commented on 2007-09-29 17:54:18
Ehwww the trees still look ugly as hell, thank god you don't get to see them that much (and won't notice while playing). The shadows sometimes look yuck too and the interior does not receive shadows from the outside world. Apart from that it looks really good and finally we see something that deserves the name mirror.
In reply to
Jollipop
Jollipop
Commented on 2007-09-29 18:15:47 In reply to synce
Posted by synce
Those tracks are modeled after real world locations. They're bare because they...well, they're bare in real life :)
Hmm so the ring circuit is built in the sky?, as their is no horizon what so ever expect a few low quailty trees around the outer fence.

I'm sure thats not how it looks in real life.
In reply to
xtriker360
xtriker360
Commented on 2007-09-29 19:25:44
Is it me or it doesn’t feel like the car is going at 230+ mile per hours?
In reply to
Dark76
Dark76
Commented on 2007-09-29 19:32:30
awesome look car
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2007-09-29 20:13:08
in-car camera needs more realism, and I see hints of bumper cars still in that first part where he crashes the other car.........NO GOOD.
In reply to
anm8rjp
anm8rjp
Commented on 2007-09-29 20:22:59
Lighting is wonderful, and rearview mirror reflection seems to be pretty much fixed.
In reply to
JimmySunderland
JimmySunderland
Commented on 2007-09-29 20:25:03 In reply to xtriker360
Posted by xtriker360
Is it me or it doesn’t feel like the car is going at 230+ mile per hours?
:|

This is a Japanese game being demoed at a French games event... I'm pretty sure they're using kilometers.
In reply to
skyform
skyform
Commented on 2007-09-29 22:23:59 In reply to Jollipop
Posted by Jollipop
Hmm so the ring circuit is built in the sky?, as their is no horizon what so ever expect a few low quailty trees around the outer fence.

I'm sure thats not how it looks in real life.
Yep i agree the tracks are very weak graphical, they are very empty and the game looks way more arcade then i expected it to be.
In reply to
ApoJapo
ApoJapo
Commented on 2007-09-30 00:59:07
Everyone is talking about the graphics and stuff but im more interested in the physics and gameplay. After some time it was getting boring. You was easily the fastest car on the track and you only had to finish the race. I hope it will be more balanced this time.
In reply to
davidnay
davidnay
Commented on 2007-09-30 01:13:05
That looked awesome. Something about it really makes it feel real. Maybe the lighting and the backgrounds/LOD. Great job graphically!
In reply to
blindrocket
blindrocket
Commented on 2007-09-30 06:25:38
As usual it looks awesome. Obviously the best graphics in a racer yet.
In reply to
rustykaks
rustykaks
Commented on 2007-09-30 13:03:20
zzzzzzzzzzzzzzzz.....i've always just played GT1,always the best....id rather some forza damage in there..just doesn't cut the mustard anymore
In reply to
Grym
Grym
Commented on 2007-09-30 14:47:17
It looks so real. Nice job PD.

The realtime garage and the menus are awesome.
In reply to
catfish
catfish
Commented on 2007-09-30 18:30:22 In reply to skyform
Posted by skyform
Yep i agree the tracks are very weak graphical, they are very empty and the game looks way more arcade then i expected it to be.
wow...have you ever watched formula 1? MOst of the tracks are empty bar, some grandstands etc. Check some vids for the city course in london. It looks incredible
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2007-09-30 18:40:05
i'm just not impressed, sorry. to be fair, i'm not all that impressed by forza either.
those paper cutout trees are horrible, environment detail sparse, major pop-in on the cars, glitchy shadows and the bumper car effect is still there.

i'm not spending much money on this generation. what i was fairly expecting will not be available til next generation, or until crysis atleast.
In reply to
M45terchef
M45terchef
Commented on 2007-09-30 19:26:57 In reply to spacemanjupiter
Did anyone notice the badly animated 2D trees outside of the track ?
The track itself looks weird. You could think they forgot to put some textures inside the track.
Sry but this looks cheap...
In reply to
Dangerous
Dangerous
Commented on 2007-09-30 20:57:25
does this game have damage?
In reply to
BooMMooB
BooMMooB
Commented on 2007-09-30 23:15:04 In reply to Dangerous
dangro
Posted by Dangerous
does this game have damage?
No, it doesn't, but Polyhony has hinted that it might come at later point as downloadable patch.

It does look nicer every time we see it. Now the race itself actually is starting to look fun again as well. There are a few graphical tidbits that still needs to be ironed out like fx. that enviromental shadows doesn't affect the inside of the car etc.

But I must say I'm starting to dig it.
In reply to
Joergen
Joergen
Commented on 2007-10-01 00:28:48
Looks great but the AI cars are still riding on rails, that guy rammed them and leaned on them and they didnt react let alone fishtail into the wall.

I wonder if they are ever going to take this series forward under the bonnet as well as on the surface.
In reply to
About the game
Platform
PS3
Published by
Sony Computer En...
Developed by
Polyphony Digital
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