Trailer PC Xbox 360 PS3

Bethesda got an event in Utah where they show new stuff of their games such as this new trailer of Rage entitled Dead City as well as 6 screens.

6 screens

  • Rage: Dead City Trailer - 6 screens
  • Rage: Dead City Trailer - 6 screens
  • Rage: Dead City Trailer - 6 screens
  • Rage: Dead City Trailer - 6 screens
  • Rage: Dead City Trailer - 6 screens
  • Rage: Dead City Trailer - 6 screens
stickstock
stickstock
Commented on 2011-04-18 17:38:58
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
english please
Sath - Missed the<br>hay
Sath
Commented on 2011-04-18 17:43:38
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Learn english, then you dont have to rely on subtitles :)
Very nice video.
Sto
Sto
Commented on 2011-04-18 18:01:37
Looks sick. Hope they include some nice Dx11 support for PC
In reply to
sarias
sarias
Commented on 2011-04-18 18:09:08
looks like a new gaming pc is in my future...
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2011-04-18 18:35:41
awesome. Going to be the best looking console game out i reckon..more impressive that they're aiming to keep 60fps.

I just hope it plays alot better than doom 3 and quake 4 did
In reply to
Cendres
Cendres
Commented on 2011-04-18 18:40:19
I'm a bit skeptical ... combat looks so old-school, I know it's ID, and that's their schtick, but I'm not sure that's my thing anymore. Besides, as much as I like wasteland-worlds, this one doesn't seem to click with me. Enemy animations look a bit off, and weapon design looks super generic.
Maybe I'll have to pass on this one.
In reply to
martin1841
martin1841
Commented on 2011-04-18 18:43:19
Meh i just dont get it. Why id soft uploads game trailers on the net at 29fps when game will run 60fps. :(
60fps trailer please!
In reply to
Zarsky
Zarsky
Commented on 2011-04-18 18:47:50
Looks pretty good, might have to buy it.
In reply to
digi_matrix
digi_matrix
Commented on 2011-04-18 19:11:24
Wow, pretty impressive scripting for that boss in an open world game.
In reply to
Seth
Seth
Commented on 2011-04-18 19:16:49
Pc version looks incredible. But...is just me or gunplay looks pretty meh so far? :S
In reply to
KORNdog
KORNdog
Commented on 2011-04-18 19:34:32
looks very fluid, but kinda typical ID at the same time (low poly with a crap ton of normal maps) the world looks so static too. the giant bastard of a mutant ran straight at the car and it didn't move at all. combat doesn't look all that exciting either. still not sold, but already this is visually a lot more consistent looking then crysis 2. in the screens it looks exactly like borderlands too.
In reply to
sampp
sampp
Commented on 2011-04-18 19:48:31
There is only one normal map...
In reply to
hermen
hermen
Commented on 2011-04-18 19:51:34
I was expecting more this is probably console version though. Looks very clayish. Game will be good. I like all ID software games
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2011-04-18 20:02:42
Well it looks great but pretty typical. This is what I would expect going from Doom 3 in 2004 to 2011. No surprises here. I see their games still look basically the same. Low poly models, some muddy textures, nice lighting, plastic weapons. It's just not much of anything new. How about trying out some different shader effects? Or maybe creating some new ones? Although this is better looking than KZ games overall, after playing KZ games I expect gaming worlds to be a bit more animated and less static.

The cartoony animation could use some work too. I'm only critical because I expect a lot from this game and I'm sure once I am playing it these things will be overlooked and I'll be pretty amazed overall. I hope it once again pushes consoles past the bar set so far with Crysis 2. I'll be playing the PC version though.
In reply to
KORNdog
KORNdog
Commented on 2011-04-18 20:12:47
i like the animations, as i said, really fluid. cartoony? sure, i GUESS you could describe them as that, but then the game clearly has a very exaggerated art style, it fits well imo. not all games have to strive for realism. i just wish the world had more movement/interactivity, cos that's the killer so far visually. it's just so rigid and static looking.
In reply to
newtrick
newtrick
Commented on 2011-04-18 21:00:01
I wanna see some actual gameplay from PC because that doesn't look anywhere near crysis 2 >.< I hope this game lives up in the graphics department. I've been comparing crysis 2 with rage.

Come oN rage !
In reply to
Nietzsche
Nietzsche
Commented on 2011-04-18 21:12:44
I really love the look of this game, I can see this taking the crown as best looking console game away from Crysis 2. The art style is, IMO, fantastic but the gameplay is what has me not so confident. The game looks like it has plenty of great ideas, it's just a matter of will the combat feel really fun or will it feel stale like it did in Doom 3?
In reply to
This message and account have been deleted at the user's request
drake
drake
Commented on 2011-04-18 22:41:08
This will be 60fps so as long as it looks better than COD it is enough I guess lol. It will run silky smooth. Crysis2 looks great but poor animations, fps drop and glitches are there in it.
In reply to
Ronsauce
Ronsauce
Commented on 2011-04-19 00:42:34 In reply to KORNdog
Posted by KORNdog
the world looks so static too. the giant bastard of a mutant ran straight at the car and it didn't move at all.
Yeah, that stuck out to me. I don't need the car to go flipping or anything, but a bit of movement to show that the massive enemy actually has some momentum while moving would be great.

Also, I'm not diggin the vehicular parts.
In reply to
koenshaku
koenshaku
Commented on 2011-04-19 02:53:11 In reply to Cendres
This game looks like it is coming out of a time machine it is very nostalgic for those that have played all the ID game and many fps that followed them. even the weapon work looks like it is from that guy that used to do the design for doom and quake and he went on to do daikataka which failed. Anyone my point is this game looks dated and carmack customizes his engines too much himself and as a result the physics are unpolished and displaced when someone is shot, but there is still a lot of developement time hopefully it improves but I played what seems to be hundreds of these type of games and I will remain on the fence.
In reply to
Shabran
Shabran
Commented on 2011-04-19 09:56:09
Now this game looks bad ass. I was playing Limbo a few days ago and realised that I know this part of the game and I've seen this part of the game. So I only flicked through this video because I don't want to ruin anything for myself. Might be doing that a lot more often now as some of these games are spectacular but only ruined by watching too many trailers and chunks of walkthroughs of levels.
In reply to
Archaos
Archaos
Commented on 2011-04-19 11:22:16
I agree with the static environment comments. I understand the more dynamic your environments get, the bigger the hit your graphics take, but still. Seeing that big fella hit that car and have zero effect on it, was a bit of a buzz kill.

The old school gun play doesn't faze me as long as they nail the atmosphere. Which it looks like they've got buckets of.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2011-04-19 15:31:55
I won't lie, I like it and I like it very much.

This is as good as bought.
In reply to
_killzone_
_killzone_
Commented on 2011-04-19 21:07:39
60fps is good but gfx wise Crysis2 has already won against it
In reply to
About the game
Platform
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Published by
Bethesda Softworks
Developed by
id Software
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