With the release of the remastered version of Assassin's Creed III last week, we felt it would nice to go back to 2014 to see if Assassin's Creed Unity could run in 4K with a stable framerate with our RTX 2080 Ti and i9 9900K. The result isn't perfect when the game is fully maxed out, but it seems to run smoothly most of the time, which allows to enjoy its beautiful graphics even more. Sure, there are still some small problems here and there (some pop-in issues or weird crowd movement for example), but overall, it's still a pretty impressive title to look at. Also, something we particularly like in this episode is the feeling you have every time the main character jumps, somehow floating a little bit longer than normal in the air, but it makes it even more vertiginous if you see what we mean. Odyssey does not convey the same impression anymore, because the devs have made the character more reactive and dynamic, and in a way, it's a little bit of a shame.
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Though why didn't you show Assassin's Creed: Unity's Dead Kings?
At many times, it looks almost like real-time CG, specially the cutscenes. Would love to see it in 2160p with all settings maxed, if you don't mind taking it for a spin.
Haven't played any AC jet, but maybe I should give it a try...
this is of course just my opinion and there might be people here who have actually enjoyed the last two games.
alas, I really miss those days where I could easily get excited over a new AC announcement. well, I guess now the time is ripe for a brand-new RPG Splinter Cell with tons of loot boxes, microtransaction and GAAS tricks.
(The british accents in the english VO was also quite a bad decision, IMO, but otherwise, there was a lot of potential in the game. It was truly daring, and pushed limits of what could be done.)
My suggestion is to just do the main story missions and ignore everything else, unless there's any side content you want to do. If the game throws you a main mission that requires you to grind or do side content, look a guide on how to do it as fast as possible. It's not ideal, but it allows you to ignore most of the RPG and loot mechanics.
remember how people react at ac4? "nah thats not AC anymore..."
but "such a great game!"
and what is bad about progression? all AC can be completed with early game gear, the simply dont have any progression at all.
what really BAD about that we cant "do only main missions"? most of the side missions same as main missions or even BETTER. what bad about completing side missions from time to time??? lol odyssey is all about ADVENTURE. so even main quest mean to have side stories!
what really BAD about that we cant "do only main missions"? most of the side missions same as main missions or even BETTER. what bad about completing side missions from time to time??? lol odyssey is all about ADVENTURE. so even main quest mean to have side stories!
As someone who has 100% completed every single mainline Assassin's Creed game - including Rogue, Liberation, The Tyranny of King Washington DLCs, Freedom Cry DLC, etc., it's definitely a grind in the past games. But Origins and specially Odyssey take that to another level, I used to spend 1-2 weeks playing an Assassin's Cree game to 100% completion. The first days-week was collecting everything possible - and another 3-4 days or week doing Story and Side Content missions, as well as collecting the last items, since a few are usually story-gated by unlocking a region or additional items.
Origins and Odyssey double or tripled that time! Period. Another game that doubled that time was Unity, which had too much chests - over 300-500 compared to 100 or so from past games - mostly containing shit gear you would never use - and was the beginning of the gear loot and stats on gear for the franchise.
So loot = grind. Hundreds of loot = a lot of grind. I don't believe anyone who knows how games work doesn't know that. I love Odyssey and spent 130 hours with it, but I won't ever play it again. Unity being the 1st, Black Flag was the 2nd game in the franchise that took the longest to collect everything, I clearly remember I started collecting items on a Saturday and only finished collecting items on the next Saturday, playing regularly every day.
There's a reason a lot of people say it feels like another job or call them "collect-a-ton". I love collecting stuff - till a certain point, but I still understand those that hate spending so much time on side content. And I only talked about loot and grind.
Not all side missions are great, actually most are bad to average. Even Odyssey has mostly bad to average side missions. There's over 300 side missions in the game, clearly not all are going to be great. Even The Witcher 3 which is still highly praised for side missions' quaality, and deservedly so, still had a few that weren't good.
From what many people have said, including Gaming press, Odyssey requires you to grind at certain points if you're only doing the Story missions and that might frustrate many people. You also spend a good 10-20 hours at sea and with naval battles even if only doing the story missions, because the ship is slow and the world is so big - the biggest Ubisoft has ever crearted - and you constantly have to go from place to place. The teleport points you unlock are great, the problem is many main missions require you to take someone in the ship, so you can't teleport to a previously visited place, you have to go by ship. Slowly by ship.
I once timed how far a place was by ship and it took me over 10 minutes to get there. But hey...
There are a lot of reasons why people are frustrated or hate the gring, loot, RPG mechanics, Combat, enemy level scaling, ship traversal, ship combat, etc. in Origins and Odyssey - even in the series as a whole. While those don't bother me (too much), I understand all those reasons. You should never look at something you enjoy or even love as if everyone else should feel the same. People are different and while you may enjoy it for certain reasons, others will hate for those exact reasons. So yeah, I understand why many people hate Origins, Odyssey, any Assassin's Creed, any open-world or RPG game for that matter.
There are a lot of reasons why people are frustrated or hate the gring, loot, RPG mechanics, Combat, enemy level scaling, ship traversal, ship combat, etc. in Origins and Odyssey - even in the series as a whole. While those don't bother me (too much), I understand all those reasons. You should never look at something you enjoy or even love as if everyone else should feel the same. People are different and while you may enjoy it for certain reasons, others will hate for those exact reasons. So yeah, I understand why many people hate Origins, Odyssey, any Assassin's Creed, any open-world or RPG game for that matter.