Necromunda: Hired Gun comes out today and we have been able to record the first 50 minutes of the adventure. The game is developed by Streum On Studio (Space Hulk: Deathwing) and published by Focus. As you'll see, it is a fast FPS which is meant to be played with a mouse and keyboard (playing with a gamepad feels strangely floaty on PC), but it also features some RPG elements as you can upgrade your character and weapons. Sadly, I'm not not used to playing this way and it shows. Still, I did the best I could so you could see what to expect. Among the things that I think need a bit more polish, I would say the AI isn't always as reactive as it should, performance isn't ideal yet (even with DLSS) and when killing the human enemies, it feels as if there is no real sense of weight and impact. Visually and artistically, the game looks pretty nice and its fast pace makes it fun to play, at least in the first levels I've seen so far. Now it still remains to be seen if this new title in the Necromunda universe has what it takes to entertain the players until the end.
A patch is on its way this week (Thursday or Friday) and should solve the following issues on Xbox consoles (possibly other systems too, we haven't been told):
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