Like all those who graciously subscribed to EA Access, Gamersyde has finally been able to play Mass Effect: Andromeda on PC with ultra settings. Even with our GTX 1080 and a 1080p resolution, we have witnessed frame drops during cutscenes (which is all the more surprising as they aren't the least impressive visually), but gameplay sequences seem smooth overall. Pushing the resolution to 1440p results in occasional framerate issues during gameplay. Aside from all the technical issues Gaf members have been making fun of in the past few days, this new episode seems engaging enough to make us want to keep playing. There is nothing mind-blowing about the beginning, as you'll see, and firearms still lack the necessary feedback to be really fun to use, but there is still something appealing in the discovery of strange new worlds, at least for us. If you're curious, join us tonight at 9:00 CET for a new (short) livestream.
All comments (42)
Too soon to tell andrewsqual.
https://img.ifcdn.com/images/45accff57237ddf5cbedd...
Say no more, I'll be there :D
I guess I'll download it tonight now that I have some time.
I guess I'll download it tonight now that I have some time.
Too bad ME2 was even worse, and they just didn't keep up with the times.
ME2 was a better shooter. And that's about it.
ME2 was a better shooter. And that's about it.
I also prefer Mass Effect 2 over Mass Effect 1, but I can understand why many people prefer Mass Effect 1 over 2. Till this day I still remember a lot of Mass Effect 1's locations, characters, stories, combat, etc. It was a great game by the same BioWare that did Dragon Age: Origins, the best of the series.
Mass Effect 2 was more of a Third-Person Shooter with almost no RPG elements, though it did have a really big budget and marketing like a Hollywood Blockbuster. The budget made it be much better than Mass Effect 1, since all the ambition could be executed very well.
Also, if - and it's a bif IF - I'm not remembering incorrectly because of nostalgia, Mass Effect 1 had better combat than Mass Effect 2. Probably not, but it's been over 7 years since I played Mass Effect 1 and my memory might be playing tricks with me.
Saren was one of the best characters in the Mass Effect series, and probably the best antagonist. His story and how it developed was great. And if you read his origins story, you would understand how much depth the character has.
Also, that story with the Rachni Queen was really great, still remember it to this day after so many years have passed. Mass Effect 1 was far more better than many people give it credit for.
I also prefer Mass Effect 2 over Mass Effect 1, but I can understand why many people prefer Mass Effect 1 over 2. Till this day I still remember a lot of Mass Effect 1's locations, characters, stories, combat, etc. It was a great game by the same BioWare that did Dragon Age: Origins, the best of the series.
Mass Effect 2 was more of a Third-Person Shooter with almost no RPG elements, though it did have a really big budget and marketing like a Hollywood Blockbuster. The budget made it be much better than Mass Effect 1, since all the ambition could be executed very well.
Also, if - and it's a bif IF - I'm not remembering incorrectly because of nostalgia, Mass Effect 1 had better combat than Mass Effect 2. Probably not, but it's been over 7 years since I played Mass Effect 1 and my memory might be playing tricks with me.
For me, necessary RPG elements are things where your life hinges on how much you know such as Water > Fire. Mass Effect having powers sort of threw a wrench into that, something like poison became pointless because there was a power that could do the job quicker and better.
For me, necessary RPG elements are things where your life hinges on how much you know such as Water > Fire. Mass Effect having powers sort of threw a wrench into that, something like poison became pointless because there was a power that could do the job quicker and better.
But whatever, people don't like ME2 because of the gameplay. They like it because of the higher production value.
Bioware took the less is more approach and it paid off for them. They concentrated on the strong pillars of Mass Effect like story and characters.
Also, Mass Effect was always a shooter with RPG elements and not an RPG with shooter elements.
I agree, the less is more approach can work. If you have a really good core concept to work with. Not really the case with ME2 if you ask me. The first one had a bunch of mechanics ill fittingly cobbled together. But instead of fitting them together better in the sequel, they just removed them and left us with a really mediocre shooter. But hey, it looked great and the story was so good right? Shitty Gears of War in space was apparently what everyone wanted.
I know you are not the only one who likes it, doesn't mean i agree with you :P