NeverDead will clearly have a hard time convincing players that it's worth buying at full price. Not that it's a terrible game, but it's not really a good game either. The combat system works rather well overall, with experience points you can spend on to purchase new abilities. These abilities can't all be used at the same time as they take a certain number of slots in the hero's inventory, which means you have to learn to change skills depending on the situation. The dismemberment feature seems promising at first but you will quickly realize that it is not used to its full potential (in other words, you end up doing the same things all the time) and that it mainly serves as a way to make your life harder during fights. In the end, this is one of these game you play and quickly forget about. There is a bit of fun to it, but also some frustration and awkwardness. Here are 6 videos for you to see what to expect.
All comments (7)
Driftwood is right... You can only "manage" to enjoy it. The core game features will get old fast (rip off head, roll head, bounce head) and the banter between characters seems really cheesy.
It does have some form of multiplayer, which few reviews have mentioned thus far. However it is limited to four players total will access to 13 challenges. I tried to play yesterday and there was no one on; save for one other person who refused to play any other game but Fragile Alliance (I friggin hate it now).
Not a full price game. There isn't even a special edition, nor any bonus content for pre-orders....