Project CARS 2 was updated on Xbox One today, and though we don't know exactly what the patch is supposed to improve, we still wanted to prepare a few more framerate analysis videos. Another reason to do it was that the previous ones we put up a bit more than a week ago had no sound because of some technical issue on our side, and we wanted to make it up to you somehow. As you'll see, the Xbox One X version can now maintain 60 frames per second in almost all circumstances, with a huge bump in image quality (something we said/showed before). It doesn't come without a price to pay though, as tearing remains really visible in some parts of the circuits we've tested. It would be nice to be able to choose Vsync over the resolution boost, but well...
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