Project CARS is not the kind of game you can play with all graphical options maxed out if you don't own a killer PC. So when you dare try to use Fraps to capture some footage, you're bound to make some concessions, especially if you're not Miguel and your PC is a bit more humble, like mine in fact. Here are four short replay videos in which I either used my own camera angles - using the free cam - or those of the game itself - basically those which are not still. Obviously, it's hard to expect something as impressive as in the latest trailer since I couldn't have smooth framerate when capturing with the game set in the highest settings - I can't even play at 60 fps when everything is maxed out anyway. That being said, until Miguel finally starts his engine and propose his own gameplay footage, it'll have to do.
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Here's a very short video I made around a year ago with ultra graphics: http://www.youtube.com/watch?v=8bDHVs4m724&hd=1
I don't get enough fps to make a movie like Jonz either though.
There is a driver from the VLN series, that is giving feedback on the Nordschleife and on this specific case, so I guess they'll figure it out till the next weekly build.
This is just an example of the community involvement in this project, and how pCars development works in general.
Rumour has it, that this will also be published on XO and ps4 instead of the current systems. Ian Bell from SlightlyMad said so at least.
Shadows were ticking along in one of the vids, tree's are 2d.
Should be a demo out for people to try.
http://farm9.staticflickr.com/8258/8636337036_0a01...
http://farm8.staticflickr.com/7409/9111739240_e0a5...
Some of the vegetation:
http://farm9.staticflickr.com/8406/8647698544_c1b5...
http://farm9.staticflickr.com/8258/8647697224_027e...
Shadows were ticking along in one of the vids, tree's are 2d.
Should be a demo out for people to try.