Rise of the Ronin also features a ray tracing mode, which is a bit surprising considering the framerate issues that plague the two other graphics modes. It might be due to the lower internal resolution, but the game seems a bit smoother in the countryside when using RT. It does not seem that different visually, but it feels steadier. Sadly, in cities or villages, which are more populated areas, slowdowns and stutter are back in the game. Let's hope team Ninja will find a way to fix this as the game can be very enjoyable provided you don't mind the old fashioned approach to its open world.