This behind-the-scenes video of Ryse: Sons of Rome shows how Crytek managed the performance capture.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (35)
.......funny, almost thought it was him for a tiny moment.
Anyways, very good stuff. Probably one of the best looking title out there so far. best facial animations.
Ryse is a game that is out in 3 months, launching on a console that is very expensive, made by a team that make very generic FPS games. It doesn't help that nobody has a clue what the game is going to play like. Why even compare it to something like Beyond that we all know what it is and the people who want to buy it are going to buy it?
And to others, there is nothing impressive about capturing faces with those little dots. How about doing all the genius work on the faces ALL by yourself like Naughty Dog have been since Crash Bandicoot?
++1
If you want to use something that's character's are 100% created by imagination i would say the metal gear solid series.
http://oi44.tinypic.com/a4swn4.jpg
http://gamersyde.com/pop_images_ryse_sons_of_rome-...
Maybe a little better tracking is all they need.
People just need to stop complaining for the sake of it.
http://oi44.tinypic.com/a4swn4.jpg
http://gamersyde.com/pop_images_ryse_sons_of_rome-...
Maybe a little better tracking is all they need.
People just need to stop complaining for the sake of it.
It's quantic dream who make heavy rain and beyond two souls, not quantum theory.
And no, the eyes look dead and lifeless. Less of an issue if you can stylistically make them expressive (see naughty dog) not very good when you're aiming for lifelike. Heavy rain had the same problem.
Also the eyes do actually look better in the new footage shown.. but they definatly stood out as a visual weak point in the E3 demo.
http://www.youtube.com/watch?v=fP1vsfx_it8
And they do too use real people for references.
http://oi42.tinypic.com/ml2rk3.jpg
So quit acting like Naughty Dog is 100% original.
Hand animation is a craft and an art, and it will always be more impressive then mo cap to me. And so far, it's achieving substantially better results too. Kind of ironic.