Disney Interactive sent us this new trailer of Split/Second showing as always its fun explosive events. Don't forget that a demo is available on the Xbox Live, PS3 players have to wait until May 5 in Europe and May 11 in North America.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (12)
Trailer is amazing, i was left thinking HOLY F**K all the way through it.
I just hope that commentator isn't in the game, if he is I hope you can turn him off.
I'm with blur on this one, this can have the more impressive visuals and ammount of stuff happening but it isn't nearly as much fun to play with friends, thats a given.
So far, in terms of demos, I had MUCH more fun playing blur than this game, which sucks b/c while Blur was pretty fun, it certainly wasn't anything nearly as fantastic as the PGR games all were.
bummer...
If it had MP (the AI is crap) or a better variety of tracks like the full game maybe there is hope, but from this demo alone I just can't seem to enjoy much.
My other biggest gripe is that the drifting feels like shit. taking corners that easily pretty much sucks all the fun out of taking hard corners
If it had MP (the AI is crap) or a better variety of tracks like the full game maybe there is hope, but from this demo alone I just can't seem to enjoy much.
My other biggest gripe is that the drifting feels like shit. taking corners that easily pretty much sucks all the fun out of taking hard corners
i kinda like that you can learn the tracks once you know where the key areas of attack are too. it isnt a random cluster fuck of explosions, you get to know that on a certain corner you can take a guy out, if it was too random i think it would loose a lot of it's appeal since it would be completely down to chance and ultimately, luck. for me the key to the game is knowing whether to spend my attack bar on an enemy then and there, or waiting untill that one corner which you know is a beast of a powerplay that can take out multiple opponents.
i love it.
As for my views on the game.. they've not changed. It still feels too slow for me..especially compared to Blur. It's also still lacking in any sense of satisfaction of you being in control, or using evil cunning, behind all those flashy explosions and destruction. They may aswell be QTE prompts.
And either i'm too cool for skool, or the games set on it's easiest setting.. as i've yet to fail not coming first. So I agree with TheFuriousOne, it would of been nice to see the multi side.. see how it all comes together online, and actually experience those prompts timed against you - which has been all to rare in the demo.
Also, i think there may only be 12 "enviroments" in the game? i'm sure i read at the end of the demo something about 12 enviroments..offering i guess 27 tracks made out of them... weither thats counting the alternitive routes during races i dont know..