French member atN reached out to us because he wanted to share a video of Star Citizen's latest alpha code he recorded himself. Since no one in the team owns the game, we are grateful he did.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (47)
Whether or not it's technically the next step, I dunno. There are some some very nice shots, but generally it visually looks kind of dull to me.
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens
Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens
Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
Yes of course it is doable on consoles. By the time this game will release we will have Playstation 5 and XBtwo. This is so ambitious that it will never be finished within the next 5 years.
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens
Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
So what is your point?
So what is your point?
Also note, Citizen looks much better that when they first announced it so I won't be surprised if it keeps improving. I don't work at the devs so I can't say definitively but I won't be surprised if it does.
Squadron 42 however i'm most interested in. the tech in that game is very advanced.
If you played the current alpha 3.4 build for yourself during the free-flight-event (a few days ago) you would have realised that the animations in SC look rather outstanding especially the procedural walking animations on uneven surfaces.
Some devs at CIG already worked on Crysis 1.
By the way: you can adjust the walking speed by scrolling the mousewheel up or down.
Also note, Citizen looks much better that when they first announced it so I won't be surprised if it keeps improving. I don't work at the devs so I can't say definitively but I won't be surprised if it does.
2. Here are some terrain shots, from Star Citizen: https://www.youtube.com/watch?v=lcKsvaUaAYk
In comparison Ghost Recon: https://www.flickr.com/photos/135887904@N06/sets/7...
I think the latter looks better, althouh it's 2 years old.
I will say though, it makes for some funny as fuck glitches right now.
Oh, nvm, didn't read the text.