The gothic-steampunk city of Thief and its characters show off in these screenshots of Eidos Montreal's game. The game is being developed for PC and next-gen platforms and targets a 2014 release.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (34)
Finally lockpick puzzles are back, missed them since Splinter Cell.
Day 1 though. Thief was awesome back in the day, i just hope this stays true to its roots and hasn't become all "accessible" for the noobs.
lol
Day 1 though. Thief was awesome back in the day, i just hope this stays true to its roots and hasn't become all "accessible" for the noobs.
Or maybe they can find a nice middle ground.
Or maybe they can find a nice middle ground.
I've recently been playing REmake on the gamecube. And i forgot just how intense the game is, thanks in part to the fact you don't have checkpoint, recharging health or a save-anywhere function...or any other BS noobifications.
The less of that shit in this game the better. But even thief 3 was made more accessible compared to the first 2 games. So i expect more here. I don't want it, but i expect it. Recharging health. Checkpoints every 5 seconds. Etc. blergh.
I think my biggest concern is their big push for accessibility. I think we all know what that leads to. After reading a few previews, I'm already a little worried about the "focus" combat mode. Basically, when entering combat, instead of real time is goes slow mo and forces you to match button prompts to target body parts. I know Thief isn't about the hand to hand, but if that crap isn't optional it could very well ruin the game for me. This is one game that absolutely SHOULD NOT have giant flashing buttons prompts on the screen. Make the combat quick, brutal, and unforgiving (that is the point). I don't know why a single game can't remain true to its roots. You would think someone would at least TRY it and see if it sells...
Oh wait.. no.. your basing this of launch titles right...riiiiight.