Trailer PC PS4 Xbox One

Square-Enix released this new trailer (with French subtitles sorry about that) of Final Fantasy VII Remake during the PlayStation Experience. The fans like me of turn based battle will without a doubt be disappointed by the new realtime battle system displayed in there, but I'm sure many others will be delighted...
Update: English version added.

PSX images

  • Final Fantasy VII Remake trailer - PSX images
  • Final Fantasy VII Remake trailer - PSX images
  • Final Fantasy VII Remake trailer - PSX images
  • Final Fantasy VII Remake trailer - PSX images
Megido
Megido
Commented on 2015-12-07 12:46:47
So this looks great imo, the only thing that bothers me is that they modeled Could like he suffers from some sort of eating disorder. Look at those twiggy goddamn arms! He looks malnourished ffs :)
In reply to
catfish
catfish
Commented on 2015-12-07 13:28:11
Well the game itself looks very impressive visually. They have really captured the originals feel and I think visuals are some of the best I have seen. In terms of the battle system, I don't might if it is primarily real time, but I hope they incorporate a lot of strategic factors. Gambits, pausing during combat to re-deploy skills and characters, etc. Also a level of difficulty which encourages strategy.

In terms of being episodic, I think on the whole it is the right direction. Re-imagining this game with these kind of visuals is going to make it immense. There were a lot more distinct environments and locations in FFVII than in say games like Witcher 3 or Skyrim. They could do it like the Lord of the Rings. Three full and massive games, where you save transfers between games. If this means we are going to have a massive world rendered in 3D with virtually no cuts to the story and additional content, then I am all for it...
In reply to
The_One_19
The_One_19
Commented on 2015-12-07 13:46:29 In reply to Megido
Cloud design is similar to Advent Children animation, i personally doesn't anything against that but yes it's really different from original FF7.
In reply to
yippee123
yippee123
Commented on 2015-12-07 13:53:47
Besides the action elements, this game will be in chapters rather than a full release.

Hope the game will sell well, and before this we still have XV to play
In reply to
MrLobsterwood
MrLobsterwood
Commented on 2015-12-07 13:58:59 In reply to Megido
@Megido: His arms are perfectly normal. What are you, a bigass troll or something. Bigass muscles means no shit you know. It's all just visual and unhealthy proteïne shakes, not especially power -_- Are you that naïve???
In reply to
Megido
Megido
Commented on 2015-12-07 14:07:54 In reply to MrLobsterwood
Posted by MrLobsterwood
@Megido: His arms are perfectly normal. What are you, a bigass troll or something. Bigass muscles means no shit you know. It's all just visual and unhealthy proteïne shakes, not especially power -_- Are you that naïve???
Normal? He looks like he hasn't eaten in 6 months.

i made you some bitching fanart, isn't new cloud cool?
In reply to
Melmoth
Melmoth
Commented on 2015-12-07 14:20:14
must be some übermuscles inside his skinny arms for him to wield a sword twice his size. I also reacted to Cloud's slim chiseled arms in the trailer. Midgar always looked like a poor place to grow up, so maybe he didn't get much food? It's not like it's not realistic, i've seen people like that in the gym, but it was just a bit strange (?) and unexpected to see it in Final Fantasy.
In reply to
Eamon
Eamon
Commented on 2015-12-07 14:48:02
Cloud's concept art has always had not so large arms. Doesn't matter though, as them muscles seem quite toned anyway.

But Cloud's strength was never from his natural physique. It's from the JENOVA cells.

Hearing that this game will be in parts really disappointed me, Square. Are you really going to release this game on several discs? I can't imagine this will be download-only until all parts are out.
In reply to
sebasrd24
sebasrd24
Commented on 2015-12-07 16:35:34 In reply to Megido
stuff from last interviews: Cloud looking sick is partly due to the lighting. Nojima likes that Cloud looks very sick
In reply to
Sdarts
Sdarts
Commented on 2015-12-07 16:39:00
I love any type of RPG, and while I loved the turn based aspects of the original, I really liked what I saw from the new battle system. It feels like an evolved/improved version of Crisis Core's battle system, which I really liked.

Visually, I was expecting more from a PS4 game, sometimes some scenes, textures and lighting looked very simplistic, like if they came from a PS3 game. I'm sure the game is still in the early stages and will improve, but my initial impression of the graphics is nowhere near that of Kingdom Hearts 3, which just looks fantastic.

I didn't like Cloud and Barry's character design, was expecting Barry to be bulkier and have stronger arms, I also prefer his face from Advent Children. As for Cloud, I agree with Megido, his arms are too much thin, maybe increa his arms' size 1.5-2x. Also, I really hated the hair texture, felt too much like that of the FF7 PS3 showcase demo, which I also hated - Square Enix definitely needs to improve on the graphics and character design.

Square Enix, for the love of everything that is sacred and holy, do NOT fuck Aerith, Tifa, Vincent and Red XIII character designs!!!!!

Lastly, being episodic is disappointing, but if that's what it takes to release the Remake, then so be it. Better episodic than nothing at all. Hopefully one day Square Enix will remake Chrono Trigger in the art style and character design of Dragon Quest 8 on the PS2 - it more than deserves the Remake treatment done correctly.
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2015-12-07 16:42:35
Is this definitely coming out on Xbox One as well? I thought this was PS/PC only?

Looks nice.
In reply to
Nietzsche
Nietzsche
Commented on 2015-12-07 16:47:40
Like many others I'm pretty worried about the combat system not being very good, it would have been nice to see the exact same combat system only with next gen presentation, but I guess they have other (hopefully better) ideas. The style looks very true to the original so I still think it could be a cool experience, but I'm guessing we wont see the final episode until a very long time from now, if not the PS5 era lol.
In reply to
MrWhite
MrWhite
Commented on 2015-12-07 16:49:16 In reply to MrLobsterwood
Posted by MrLobsterwood
@Megido: His arms are perfectly normal. What are you, a bigass troll or something. Bigass muscles means no shit you know. It's all just visual and unhealthy proteïne shakes, not especially power -_- Are you that naïve???
When you say "bigass" are you saying that trolls have big ass muscles? Ah, Americans and their weird lingo.

I don't get the complaint about him being stick thin, which he is. The original Cloud design was anemic-looking too.
In reply to
Sdarts
Sdarts
Commented on 2015-12-07 16:56:27 In reply to MrWhite
Posted by MrWhite
I don't get the complaint about him being stick thin, which he is. The original Cloud design was anemic-looking too.
True, but that was back in the PS1 era when the graphics weren't very good, plus it had the mix between the more realistic character design and the SD one. Now that it's going to be more realistic all the time, it sticks out like a sore thumb for some people, me included.

Either way, if it comes to PC - eventually - I'm sure people will make Cloud's arms a little more bulkier.
In reply to
MikeManiac61
MikeManiac61
Commented on 2015-12-07 17:00:36
Cloud has always been skinny just like a lot other characters i've seen in Anime or other drawings.

I cannot still comprehend how carries that huge freakin sword and swing it like it's nothing lol
In reply to
Kostchtchie
Kostchtchie
Commented on 2015-12-07 17:16:34
Final Fantasy VII Remake Will Be "a Multi-Part Series;" Each Part Will Provide a "Unique Experience"

mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2015-12-07 18:40:55
Skinny metrosexual feminine boyband looking main character with crazy looking weird spikey hairstyle weilding huge sword.

Is this new to some people?
Thats how most JRPG/anime main characters look like, they make them look almost like themselves in real life :P

Just check the developer interviews from japanese games, same hairstyle like their games/anime.
In reply to
catfish
catfish
Commented on 2015-12-07 19:25:31 In reply to 2PintsOfInsulin
Posted by 2PintsOfInsulin
Is this definitely coming out on Xbox One as well? I thought this was PS/PC only?

Looks nice.
Pretty likely I would say. However, it hasn't been announced for PC, let alone Xbone. I think Gamersyde jumped the gun a little, even if it is highly likely given the expense of the project and popularity of the series. So far all they have said is that it will release on PS4 first.
In reply to
MrWhite
MrWhite
Commented on 2015-12-07 19:29:17 In reply to Kostchtchie
Posted by Kostchtchie
Final Fantasy VII Remake Will Be "a Multi-Part Series;" Each Part Will Provide a "Unique Experience"

mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
Selling a game in chunks. Sounds about right for todays industry practices. They'll probably sell materia for 5 quid a pop. Get the Weapon DLC, only 30 bucks!
In reply to
GunsnSwords
GunsnSwords
Commented on 2015-12-07 22:34:58
Awesome trailer! And just as i thought, The remake will be powered by UE4.

Yoshinori Kitase- “We realize how special Final Fantasy VII is to fans, and we place our trust in Unreal Engine 4 technology and tools to help deliver this long-awaited remake, crafted for modern platforms. Working with the team at Epic and having their support throughout this process was invaluable and we’re excited to bring the product of that collaboration to long-time fans and newcomers to the series.”
http://www.vgchartz.com/article/262339/final-fanta...

UE4 is easy to work with and it can deliver great levels of detail. it's also great for multiplatform development.
In reply to
crookedmind
crookedmind
Commented on 2015-12-07 23:37:44
What I fail to understand is that the developers fail to understand. It was the battle system that made FF7 great. It wasn't the cocka-meme plot holed story, and it wasn't Separoth. All the young posers think that...
It was the battle system as a whole, that's it: the Materia, the monster combination, the weapons, the hidden bosses, the summons and the skill types. That's it.

Why is that so difficult for them to understand? It's what the gamers want and they're refusing to give it to them like a bunch of little incompetent children. They have an opportunity to revitalize Final Fantasy and they're going to fucking blow it.
In reply to
MrWhite
MrWhite
Commented on 2015-12-07 23:44:55 In reply to crookedmind
Posted by crookedmind
What I fail to understand is that the developers fail to understand. It was the battle system that made FF7 great. It wasn't the cocka-meme plot holed story, and it wasn't Separoth. All the young posers think that...
It was the battle system as a whole, that's it: the Materia, the monster combination, the weapons, the hidden bosses, the summons and the skill types. That's it.

Why is that so difficult for them to understand? It's what the gamers want and they're refusing to give it to them like a bunch of little incompetent children. They have an opportunity to revitalize Final Fantasy and they're going to fucking blow it.
That's only one opinion on it.

I'd argue that the characters, setting, world (and exploration of it) and story leant far more to what made FF7 so good other than the combat system. Without these elements, the game would have been bollocks regardless of how good the combat system was.
In reply to
crookedmind
crookedmind
Commented on 2015-12-08 00:03:06
It wasn't just my opinion. I think you'll find the good majority of gamers who still even play video games now, when this first came out and enjoyed it in its time, would agree that the main thing that made it good was the combat system as a whole.

You can have as much setting and beauty and world as you want, but that isn't the core gameplay for any game. Fighting games would have no audience if that was what was important (considering you're basically in a furnished room). You can take any of the previous FF worlds and drop the whole FF7 combat system in them and make the game better instantly.

While I agree it was the combination of all the elements you described helping the game be great and appealing, the one thing that stood out the most for gamers was its combat system, and that is what will not exist in the new one. Which means you're going to be soaked in its setting and world and story more than anything else -- all the things that have helped turn the series into what it has become.

What I'm stating is nothing profound or new, and they should know this.
In reply to
Megido
Megido
Commented on 2015-12-08 00:16:14
Yeah, picking attack 5 times then healing for every single fight in the entire game aside from the gimmicky ones sure was great.

Im happy that theyve changed the system personally, as i think the original one lacked strategy and was slow as shit. It was the materia system that made combat fun, and as long as that is intact, it will still be fun.
In reply to
GunsnSwords
GunsnSwords
Commented on 2015-12-08 01:54:38 In reply to Kostchtchie
Posted by Kostchtchie
Final Fantasy VII Remake Will Be "a Multi-Part Series;" Each Part Will Provide a "Unique Experience"

mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
Do they mean episodic? how will that even work into RPG context? what about leveling up characters and backtracking, will all that pass through the content?
-------------------------------------------------------
on the side, SE said the game is expected to make further graphical changes. i hope they fix Cloud's arms and his hair, it looks a little to hard around the edges and it shimmers a lot in motion.
In reply to
About the game
Platform
PS4
Published by
Square Enix
Developed by
Square Enix
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (7 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (8 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

The First 43 Minutes of Loco Motive

  • Thursday, November 21, 2024
  • Driftwood

Our Switch video of Ys X: Nordics

  • Wednesday, November 20, 2024
  • davton

The Callisto Protocol is now PS5 Pro Enhanced

  • Wednesday, November 20, 2024
  • Driftwood