Atlus released this first commented Walktrough video of Demon's Souls, a game that definitely requires a long explanation to grasp how deep its gameplay can be.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (25)
GOTY for me
Awesome reviev
http://www.eurogamer.net/articles/demons-souls-rev...
I don't know much about this game and this "walkthrough" did nothing to get my interest juices flowing.
GOTY for me
Awesome reviev
http://www.eurogamer.net/articles/demons-souls-rev...
i got to get this game!
Let me make it crystal clear. Imagine you're playing Oblivion and you come across a boss. You die, but before that you realised that Fire was working against the boss. So once you die, you can leave a note on the ground. So, when some other player comes through that area, they can read your hint and even rate that hint if it was actually useful.
You can even see ghost replays. This game is adding online stuff to a single-player RPG. That's an immense step forward.
Let me make it crystal clear. Imagine you're playing Oblivion and you come across a boss. You die, but before that you realised that Fire was working against the boss. So once you die, you can leave a note on the ground. So, when some other player comes through that area, they can read your hint and even rate that hint if it was actually useful.
You can even see ghost replays. This game is adding online stuff to a single-player RPG. That's an immense step forward.
The notes being left, how does that work exactly? is it only by people that own the game that are on your friends list? or people top of the leader boards? or just random peoples hints generated as you play?
The game merely asks that you stay awake and learn. You will die a lot at first because you (not your character) are inexperienced – but there are no impassable barriers here. The combat system isn’t very flashy (nothing is) but it is certainly good. Your move set may seem limited to some action titles but every single move in your arsenal is important, which is more than can be said about everyone’s favourite button mashers. Each weapon handles uniquely, each enemy does will ask some amount of pattern recognition, there are lots of customisation options - it’s all there.
In addition to being the best RPG so far this generation it is also, strangely enough, the best survival horror. All the tension building and atmosphere in the world cannot beat getting to the end of a 30 minute crawl through a blooded dungeon and stopping dead in your tracks as a set of red eyes stare back at you from pitch blackness. Death is so significant you actually fear for your avatar, something I haven’t felt in a modern title for a long time.
Let me make it crystal clear. Imagine you're playing Oblivion and you come across a boss. You die, but before that you realised that Fire was working against the boss. So once you die, you can leave a note on the ground. So, when some other player comes through that area, they can read your hint and even rate that hint if it was actually useful.
You can even see ghost replays. This game is adding online stuff to a single-player RPG. That's an immense step forward.
These monsters aren't retardedly overpowered or anything. You just need to think before you act, which apparently is highly uncommon as of late.