Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 10 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 22 Heures)
reneyvane @CraCra: Il y en avait aussi dimanche ou lundi, je doute de la rentabilité de la chose sur notre forum, on est si nombreux avec notre grande et belle section d'achats. LoL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
looks good.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Edit: I've believed in this game since it was first unveiled and it's nice to see it all finally coming together. These videos cement what I've suspected all along -- that these guys know what the hell they're doing! This really has the potential to be the next big thing in team shooters and it's really receiving quite a low level of hype considering the pedigree behind it. I wish I didn't have to wait until January -- but perhaps that will give THQ some time to actually market this thing.
It's nice to finally see more vehicles in action. The aircraft (jets, finally) -- the drones -- the tanks. It all looks so good. I hope to see some videos of some ground pounding now that things seem to be further along in the development process. The game ships in January, and E3 is right around the corner, so hopefully some full on gameplay videos are going to hit soon.
Oh, and console users should be pretty pleased that they're finally getting a real Battlefield game on their side, even if it's not one of DICE's. This game won't be stripped down in any way on the consoles, outside of the number of players, which will naturally be lowered. This isn't a "Modern Combat" spin off of their bigger and better PC game -- this is the real deal.
Looks great.. and could be way more of a big deal than people expect. This is the new Battlefield. DICE should have never let these guys go. Redundant my ass!
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
KAOS was formally Trauma Studio, who developed the original Desert Combat mod for Battlefield 1942 way back when. DICE was so impressed with the community response that they hired these guys to help test and develop BF2 -- one of the best shooters (imo) ever created. So in that sense, lightning struck twice, and I expect a hat-trick.
I was also particularly impressed by the GFW preview/interview a few months back. They really believe in what they're making, which encourages the same response from me. This is actually my main motive for completing an upgrade cycle before January.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
I playtested the first version, man it was a pile of shit but that was because EA released no help at all. They crafted it into a masterpiece and I was so happy for them when EA picked them up. Of course they then dropped them again. :(
FL:FOW looks like it will be a superb game.
In other words, it's hard for me (and I guess many others) to get that hyped about a game like this. But it looks nice for what we've seen.
Also I think it's worth noting that it's not necessarily gun play that makes Battlefield so good (although despite it's wacky randomness, I actually do enjoy it). It's got a lot to do with the chain of command and flow of battle on a dynamic playing field -- teamwork (and cross class dependency) -- and indeed, vehicles. Hopefully FFOW shares some of these qualities, and I'm almost certain it will.
I'm hoping that on top of all that, the gun play is at least as good as BF2's if not better. I expect better.
show floor demo:
http://www.gamespot.com/video/932614/6174945/videoplayerpop?
1up preview:
http://www.1up.com/do/previewPage?cId=3161039
It's a little rough -- and they're obviously demoing the console version. But I figured I'd share for the few other people actually interested. Keep in mind that while they're playing a single player mission, this is essentially a multiplayer game.
They look decent, but I have a feeling the campaign is rather.. tacked on. Six more months of polish and I hope this is really special.
The focus on the console versions at E3 worries me a little, and it seems to be running really rough on the 360 as well. But if they can pull of 32 players on the console side without serious lag issues, and get this thing polished up by Jan. 8th I think they may have something special on their hands.
Six months KAOS, start optimizing!
show floor demo:
<9664>http://www.gamespot.com/video/932614/6174945/videoplayerpop?9664>
1up preview:
http://www.1up.com/do/previewPage?cId=3161039
It's a little rough -- and they're obviously demoing the console version. But I figured I'd share for the few other people actually interested. Keep in mind that while they're playing a single player mission, this is essentially a multiplayer game.
They look decent, but I have a feeling the campaign is rather.. tacked on. Six more months of polish and I hope this is really special.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
BTW -- the guy running the demo sucks at joypad control.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
http://www.thq-games.com/uk/thqtv/index/890
not a great interview, but some interesting stuff none the less. This chick is clueless. Cute though :P
One again confirming dedicated servers on Xbox live. The real deal. Also they finally confirm the player size on the PC version as being 64 players. Thank you KAOS.
Yes luv i've got a hint for you!!!
some nice game footage there.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
DICE is doing some interesting things with Bad Company, focusing more attentively on single player and character.. but KAOS is doing the console communities a service by delivering them the real deal here. This is a PC game, but you're getting a solid port, built on an engine that's optimized (yea SK, UE3!) well for consoles.
Also, DEDICATED SERVERS and the largest lag free battles your likely to experience on Xbox Live this generation.. how can that not peak some peoples attention?
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
The Live trailer for this was very well done. Seems whatever original stuff THQ put out lately it's generally pretty high quality. No nothing about the game, I should learn more.
KAOS was formed primarily of members of the mod community, who crafted the total conversion, "Desert Combat" for Battlefield 2. DICE hired KAOS (previously Trauma) and they became their NY branch. While working for DICE, they were responsible for some of the development and testing of BF2, which took place in Desert Combat, before moving to the BF2 engine. After the release of BF2, DICE let them go, claiming that their offices were redundant with their own.
Now some information on the actual game design.
ASSAULT
All-purpose fighter with assault rifle, grenade launcher, pistol, and grenades.
HEAVY ASSAULT
Goon that hauls machine guns.
SNIPER
The camper: Aside from a high-powered rifle, you get proximity mines--the perfect interloper deterrent.
ANTITANK
Loaded with rocket launchers and land mines.
SPECIAL OPS
This stealth-tastic soldier uses silenced weapons and smoke grenades.
CLOSE COMBAT
Have Shotty, will travel.
ADRONE TECH
Go on the tactical offensive with your robot army! Send out a recon drone to park over areas or arm assault units with rockets. Each side has unique approaches. The Western Alliance focuses on stealthy high-tech devices (its Rank-3 drone pthunks out mortar shells), while the Red Star army uses what amounts to lethally modded remote-control toys.
AIRSTRIKE
For the less subtle blitzkrieg, start with an airstrike. Rank 2 calls in a gunship to clear an area. Rank 3? We're talking cluster bombs or, in the case of the Red Star, the Fuel Air Bomb. Oh, and in the singleplayer game, you'll be able to drop a tactical nuke. Nice.
GROUND TECH
This is the all-inclusive support role, capable of healing, repairing, and setting up strong defenses. Erect machine-gun emplacements or mounted antitank rail guns for anyone to use. Repair vehicles and patch up people. So go on, lend a hand. Just remember that the adrenaline shot revives people and it's a handy way to give live foes a heart attack.
COUNTERMEASURES
This tactical defensive skill lets you take out drones with EMP grenades, disable vehicles by using an EMP rocket, or call in an EMP pulse bomb that'll short out a city block. Tactical tip du jour: Fire an EMP rocket near a chopper. When it flails about defenselessly, follow up with a rocket, then just wait for 'em to say, "Wha happun?"
If you want to read the whole preview, it may be old, but it's still among the most informative articles on this game yet:
http://www.1up.com/do/previewPage?pager.offset=0&c...
They should be giving me free swag for pimping their game ;P
Set in the post-oil world twenty years in the future, Frontlines is an intense new FPS where two rival factions fight for the final remaining drops of oil on the planet. With some stunning graphics, exhilarating open landscapes and some funky futuristic weaponry there is a lot of fun in store for us all.
It’s hard to describe the intensity and atmosphere this game brings. With both single and multiplayer modes this game is set to be one of the most exciting new games on the horizon. Make sure you keep an eye on it over the next few months and pick up a copy for the PC, Xbox 360 or the PS3 when it gets released next year!