Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
see all Screenshots here: http://www.flickr.com/photos/37044807@N02/sets/72157616227223753/
not bad for a 256 player game, not bad at all. (clearly touched up tho, i expect more aliasing come the final release)
Why fight Artificial Intelligence when you can do PvP and fight Natural Stupidity?
woot!
I wish somebody would do something about the way the site deals with oversized images, but in the meantime (and the future) it would be nice if you could use thumbnails or something.
Gameplay footage would be nice soon, maybe in June for E3.
Mods, stop changing my SIG! I'm going to end up banning you!
"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."
http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business
To me, the potential for 256 players is the only impressive aspect of the game so far, and as impressive as it is, it's not an attractive quality at the moment. I've never been a fan of overpopulated mp games.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
By the by, whatever happened to Huxley? :P
edit: technically it's not a weird compromise ofc, 256 palyers is pretty nifty, but i wonder how much fun it is.
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
By the by, whatever happened to Huxley? :P
edit: technically it's not a weird compromise ofc, 256 palyers is pretty nifty, but i wonder how much fun it is.
if it turns out as good as it sounds on paper, then it should be a great multiplayer game. a lot of things could potentially go wrong tho.
Prepare To Drop!!
"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."
http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business
Simon I got a sense of humor, but not at that moment.
256 players is little more than a gimmick until they demonstrate how they intend to make such a population work in this type of game. If MAG (lol) doesn't have features like scalable maps, a large selection of vehicles, extensive objective gameplay and (perhaps most importantly) some sort of chain of command (commander, squads, squadrons, etc).. well.. it's just going to be a MCF (Massive Clusterfuck).
More != better.
in-game trailer
I am not much into FPS anymore as I used to, let alone modern FPSs, but this looks quite good.
I read there is gonna be a beta for this game "soon".
in-game trailer
I hope there aren't sections of the map that are cut off to certain squads but it is looking like that may be the case.
I hope there aren't sections of the map that are cut off to certain squads but it is looking like that may be the case.
why would there be a need for 256 players on a single screen? this isnt some cluster-fuck UT type game...it's squads taking on objectives across a larger map. hell, i dont think i've ever seen all 16 players on screen in a game of cod 4....why would that suddenly happen in a game with a much higher player count?