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New IGN Video Interview:
http://uk.xbox360.ign.com/dor/objects/743608/remed...
GameSpot Impressions: http://e3.gamespot.com/story/6211095/alan-wake-imp...
Alan Wake has garnered as many headlines for its protracted development time as it has its impressive technology, but this year's E3 was a completely new beginning for the game. Seeing it in action alongside the development team at Microsoft's booth, we caught ourselves watching open-mouthed numerous times--let's just say that Alan Wake will top a lot of 'Best of E3' lists by the end of the show.
Alan Wake Demo Video: http://www.gamersyde.com/stream_11210_en.html
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Prepare To Drop!!
The demo takes place about a third of the way into Alan Wake. It's nighttime, which is when bad things happen. Alan Wake is divided into day and nighttime sections, with the day spent wandering the open-world small town or Bright Falls and discovering the quirky locals. At night, the darkness comes and very bad things happen.
The full demo begins with an introduction to Alan's neurotic agent and good friend, Barry Wheeler. Barry's got major allergy issues, which are in full effect in the woodsy town of Bright Falls. He thinks Wake might be going a bit loopy with his story of his wife's disappearance and dark evils in the night. Barry's such a naysayer. But you can mess with him if you like. Shine your flashlight in his eyes and he'll get annoyed, or shut the light off to leave him in the dark (he'll freak out).
Wake's mission is to meet up with Rusty, a local cop who says he's found a few of Wake's missing pages. On the path down towards Rusty's place, Wake comes across a page of his manuscript. This leads to a brief narration of the story. Wake reads, "He screamed,'They're here!' and then he pulled the trigger." And that's when things get weird. The lights along the trail blow out and a scream is heard from Rusty's place.
When Wake gets to Rusty's, he finds a trail of blood and Rusty crumpled against the wall. He tells Wake that he's hidden the pages. "It will come back to get me," Rusty tells him. And sure enough, it does. Before Rusty can tell Wake where the pages are hidden, he sees something over our hero's shoulder. "They're here," he screams before firing his gun. What comes next is the demo shown at the press conference. Rusty's been taken and Wake needs to get to him.
In the full demo, Wake finds a shotgun just before the bulldozer rips the house in half. What comes next? Wake battles a possessed bulldozer. It's intense. With flaregun in hand, Wake fires off a shot directly at the charging bulldozer. It's enough to weaken it and a few blasts of the shotgun kills the dark spirit that possessed it. The bulldozer loses power, rolls to a stop inches from Wake.
The dark can possess any person or object. Everything is out for Wake. The only safety is light. And this is very evident in the second half of the demo. After beating the bulldozer, Wake finds Rusty laying in the parking lot of a gas station. He's calling to Wake. But it's a trap. The dark comes for Wake in full force.
Possessed birds, the same lot that attacked Wake's sky lift, swoop in. You can destroy a group with a well-placed flare gun blast. After chasing away the enemies, Wake finally gets the information he needs. The pages are hidden at the lighthouse. "It knows," Rusty warns, "it won't let you…" And then there is a horrific metallic howl and another construction vehicle comes to life. Its arm slams down repeatedly on the ground. It's quite a jarring experience.
Wake dives into a car and races towards the lighthouse. The dark flings cars into his way, forcing Wake to swerve madly to avoid them. There are Taken on the dirt road to the lighthouse, but they are dispatched easily by flashing the high beams and running them over. Why the dark can't just take over the car Wake is driving is a question that will have to remain unanswered for now.
Wake races towards the ocean, eventually making his way to the lighthouse. "Now the lighthouse really was a safe haven in a sea of darkness," Wake narrates as he pulls up to his objective.
Sure enough, there are new pages of his manuscript, just as Rusty promised. But Wake probably wishes he hadn't read them. "Behind me, the night itself came alive as the darkness I released came calling. It was a trap."
The lighthouse suddenly goes dark. Wake turns to see a tornado of darkness raging towards him. He falls to the ground and the scene goes dark.
"Alan," his wife whispers, "wake up."
And that's how the demo ends.
For those concerned that Alan Wake will never see the light of day, relax. Remedy says that Alan Wake is "quite far" into production. Remedy is in the heavy polishing phase and expects to meet its spring 2010 release window.
Prepare To Drop!!
GG Remedy!
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
http://www.gametrailers.com/video/e3-09-alan-wake/...
Prepare To Drop!!
Gentlemen.
Also this wife thing seems to be something new they added to the mix. Whenever I've been reading into the story I don't think I've ever heard this wife angle until the recent E3 09 unveiling.
Also I still can't get over how awesome it looked when he pulled out that flare and started walking with it. They've made some fantastic game design designs. Actually giving us a heads up as to where the heck these dark creatures, or whatever the heck they are, is a good move because if I even remotely thought that there was a high possibility I'd have the living crap scared out of me with each turn, I wouldn't buy this game.
I know there will be such moments, but seeing that they at least frequently give the player a sort of cinematic heads up using the camera is very comforting :D
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Voice acting seems like it's pretty solid too. Would be totally awesome if we got a direct feed gameplay video instead of the off screen stuff :(
These guys are good at taking what would otherwise be simple affairs and making them something pretty special.
http://xbox360.ign.com/articles/990/990475p1.html
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Mods, stop changing my SIG! I'm going to end up banning you!
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
http://uk.xbox360.ign.com/dor/objects/743608/remed...
Prepare To Drop!!
http://uk.xbox360.ign.com/dor/objects/743608/remed...
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!