CraCra @mrwhite_69: Oh oui, je venais justement de te répondre sur le topic (il y a 3 Jours)
mrwhite_69 Hello vous, ca fait un bail :) (il y a 4 Jours)
reneyvane disait clairement que la Xbox était > et + facile à programmer. Le portage PS2 de DOA2 Dreamcast était critiqué & il travaillait à l'époque à réssuciter sur PS2, Ninja-Gaiden, qui deviendra exclu xbox (il y a 5 Jours)
reneyvane A l'époque du lancement de la xbox1, la TeamNinja n'était pas les seuls au Japon à développé de l'exclusif pour la machine mais les autres se gardaient bien de commenter ou prendre partis. Lui ... (il y a 5 Jours)
GTB @face2papalocust: Il a fait des jeux excellents et avait son caractère, mais il a aussi eut une sale affaire (dont on aura jamais le fin mot). (il y a 1 Semaine)
face2papalocust Il était tellement classe. (il y a 1 Semaine)
davton @face2papalocust: oui c'était une interview de Snoopers, c'était pour Ninja Gaiden 2 il me semble (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7279 JoursInterview can be found here: http://www.computerandvideogames.com/article.php?i...
Full Gameinformer Image for January's Issue:
http://gameinformer.com/resized-image.ashx/__size/...
More links and details about his new suit, enemies, story, some new additions:
http://gameinformer.com/mag/deadspace2.aspx
Interesting note on his new suit in this game:
On a sidenote: No one better steal the image of his new armor for their user avatar. I want it, and am going to make it when I return to my comp :p.
Haven't been this excited for a game in a really really long time.
Inscrit depuis 6955 JoursBand myspace = http://www.myspace.com/skipcanyon
Inscrit depuis 7216 JoursI definitely am gonna get DS2 but I do wonder what this multiplayer is like.
PS. The new suit and helmet design is fantastic!
Inscrit depuis 7373 Jourshttp://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
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Inscrit depuis 6058 JoursHUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!
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Inscrit depuis 6058 JoursHUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!
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Inscrit depuis 7335 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
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Inscrit depuis 6058 JoursOh and the Zero G gameplay was just espectacular combined that with some Vaccum OMG!!!
The first time I steped outside of the ship in that Vaccum with all the stuff flying and the subtle sound of your steps and breathing was one of my most memorables gameplay moments of that year,so amazing.
I bought some DLC too,the Tank Suit and the Heavy Damage Weapon pack
HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!
Inscrit depuis 7373 Jourshttp://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Inscrit depuis 6754 Joursdoom 3 just felt like the rest of the game, only you had to run around looking for air canisters.
Inscrit depuis 7373 JoursThe influences from Doom 3 in Dead Space are plentiful, abundantly obvious, and fully justified. I think that's the jist of what I was saying.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Inscrit depuis 6754 JoursThe influences from Doom 3 in Dead Space are plentiful, abundantly obvious, and fully justified. I think that's the jist of what I was saying.
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Inscrit depuis 7279 JoursLooks like they're going for a more Japanese look?
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Inscrit depuis 6206 Joursfirst, off-cam gameplay snippet from Penny Arcade Expo.
http://www.youtube.com/watch?v=p8VX7jZJl4Y&feature...
Second, full panel which has an interview and more extended footage on it.
http://www.ustream.tv/recorded/5755043
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Inscrit depuis 7373 JoursI mean a pivotal thing with Dead Space's scripted "aaah!" moments is that there's real peril, real urgency. It's not like you can let that worm grab you and just drop the controller and he'll be like "aaah!" and dragged around perpetually until you do something.
It's a real threat to the appeal of Dead Space if they turn it into Uncharted 2 I think. Nate is a great character and his world is appealing in itself, but Dead Space was good because it was a surprisingly great - surprisingly traditional - game. Its world isn't really one you can just travel through and be content.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Mode-7 on Twitter: @Mode_7updates
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