Alan Wake Thread - Brand New Trailer!!

Jollipop
Jollipop
Inscrit depuis 6900 Jours
Looks good on that HD TV, but then offscreen stuff always looks more contrasty.

Foliage looks kind of good, almost Crysis like.
En réponse à

Marumaro for the WIN !!

http://get-yugioh.com

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
Yea, the foliage in this game has always looked fairly good.

I'm liking more and more of what I hear regarding the various npcs that offer you support, especially in combat.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

vspectra06
vspectra06
Inscrit depuis 7723 Jours
I would have preferred 720p for a sharper image, but it's not a deal breaker though. If Blim played this game up close and couldn't even tell, then I don't think many people should worry about how it looks.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6909 Jours


En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Frozpot
Frozpot
Inscrit depuis 6775 Jours
Posté par vspectra06
I would have preferred 720p for a sharper image, but it's not a deal breaker though. If Blim played this game up close and couldn't even tell, then I don't think many people should worry about how it looks.
Is it not 720? Only one place has said otherwise to my knowledge, and they are not the best for reliable info. I'd take the dev over someone pixel counting compressed video in this case. It's all moot though unless you can see it yourself...
En réponse à

Oooh, Profound, isn't it?

dcdelgado
dcdelgado
Inscrit depuis 6877 Jours
20 days to go.
En réponse à

** Yes We CAN!! **

Jin187
Jin187
Inscrit depuis 6761 Jours
Yup its 720p (For now), this was cleared up 5 pages ago, then again 4 pages ago, then again on the previous page but i guess we all just love discussing resolution cuts :)
En réponse à
Frozpot
Frozpot
Inscrit depuis 6775 Jours
Posté par Jin187
Yup its 720p (For now), this was cleared up 5 pages ago, then again 4 pages ago, then again on the previous page but i guess we all just love discussing resolution cuts :)
That's what I mean. It was cleared up repeatedly, and yet people are still talking about the "subHD" thing like it's true when it has been refuted. I don't see the point in believing the weak negative claim over the adressed positive one...
En réponse à

Oooh, Profound, isn't it?

vspectra06
vspectra06
Inscrit depuis 7723 Jours
Posté par Frozpot
That's what I mean. It was cleared up repeatedly, and yet people are still talking about the "subHD" thing like it's true when it has been refuted. I don't see the point in believing the weak negative claim over the adressed positive one...
From what I read, Remedy's statement on the issue doesn't seem like a full confirmation that the game is 720p native. They just said different parts of the game is rendered at different resolutions and then the game outputs at 720p, whatever this statement means. halo 3 outputs at 720p through the xbox, but that game isn't 720p native. It's not that big of an issue though and the videos they've been showing look great. Hopefully this thread doesn't turn into that shitfest on neogaf if this game ends up being anything less than 720p.
En réponse à
Frozpot
Frozpot
Inscrit depuis 6775 Jours
Posté par vspectra06
From what I read, Remedy's statement on the issue doesn't seem like a full confirmation that the game is 720p native. They just said different parts of the game is rendered at different resolutions and then the game outputs at 720p, whatever this statement means. halo 3 outputs at 720p through the xbox, but that game isn't 720p native. It's not that big of an issue though and the videos they've been showing look great. Hopefully this thread doesn't turn into that shitfest on neogaf if this game ends up being anything less than 720p.
Oh I don't think this site will ever reach levels of crap like that ;)...
En réponse à

Oooh, Profound, isn't it?

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7017 Jours
Posté par Jin187
Yup its 720p (For now), this was cleared up 5 pages ago, then again 4 pages ago, then again on the previous page but i guess we all just love discussing resolution cuts :)
Totally not cleared up by that hyper ambiguous statement that goes on record to state that the game indeed renders many components at sub-720p resolutions.

Obviously we're not interested in the resolution that it renders the HUD at.
En réponse à
Jollipop
Jollipop
Inscrit depuis 6900 Jours
They can say what they like, I'm not guna believe them until I have the game in my hand.

You guys forget how many times we have been lied to before, sure its not a big deal, but saying "I believe them because they said so" is a little naive.
En réponse à

Marumaro for the WIN !!

http://get-yugioh.com

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
lol, I don't care what resolution it renders at, as long as it looks good on my hdtv :P

After conviction, if their decision leads to superior lighting, shadows, post processing, in addition to the fact that it's also running 4XMSAA, then I have no complaints.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

BLackHawkodst
BLackHawkodst
Inscrit depuis 5903 Jours
Grift is right there answer is very mixed, but again who cares when it looks so amazing, i would take sub-720p every day of the week if it meant all the games i played looked this awesome!
En réponse à

Prepare To Drop!!

vspectra06
vspectra06
Inscrit depuis 7723 Jours
The only person from remedy claiming it's really 720p is the community manager. We've all seen community managers at work, such as sir Che-lies-alot from turn10.
En réponse à
icemanufc
Inscrit depuis 5683 Jours
HOLY MARY!!





En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7139 Jours
Looks horrible because it's missing a few pixels, damn!
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
Posté par vspectra06
The only person from remedy claiming it's really 720p is the community manager. We've all seen community managers at work, such as sir Che-lies-alot from turn10.
The top dog has actually said it as well, the man in charge of development apparently. Either way it doesn't matter, just look at those gifs.

Know what those gifs tell me? They tell me that all the pixel counters, the community manager, as well as the head of development at Remedy, are all wrong about this game's resolution.

I've just performed a very detailed and accurate analysis of the gifs just posted by icemanufc, and it turns out that Alan Wake isn't actually 720p at all, which may not come as a surprise to some, but it not being 576p either might surprise more than just a few individuals. The actual resolution of this game is 480x272.

Now, the manner in which I arrived at these figures is that I calculated both the vertical and horizontal pixel transmodifiers using a diagonal transifixer, and then I ran it through what I call the heimlich equation, right before performing a papsmere on the resulting numbers. I then counted the number of steps leading from my living room to my bedroom, which is 18, and then completed the formula as detailed below.

The numbers I arrived at after all of my calculations were 471 and 263 respectively. Having at arrived at two numbers, it was only obvious what needed to be done with the results from my step counting. I diveded 18 by 2 and arrived at the number 9. I then did the following: (471 + 9) x (263 + 9) which is how I arrived at 480x272. It might seem like a complicated process at first, but you get use to it the more times you do it.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
http://artsbeat.blogs.nytimes.com/2010/04/23/creat...

First two episodes of Bright Falls.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7139 Jours
Optimus, I reached the same conclusion in regards to the resolution. My process was much easier though, it involves 3 simple proccesses.

1) "Right click": I pressed the right-most input of my pointing device with the finger tip of my little finger with a pressure of about 2psi on top of the Graphics Interchange Format (AKA GIF). It is important to note that if you plan on following this procedure, you may apply a different amount of pressure, and different fingers may be used. In fact, I've seen people user foreign objects to complete this process.

2) "Click Properties": I repeated the above process with a different input option and finger on the properties selection option. It is important not to click any other option in this case, or the WHOLE procedure needs to be restarted. It is important to not click on the "Copy" option as it may lead to increased usage of system memory, which may--theorically--slow down the computer system in use.

3) "Observe": It is important to look at the right information, and use your photoreceptors (if you have them) appropriately. Different applications may describe information differently. My application displays a field called "image dimensions", some scholars tend to believe this means 2D or 3D, or even 4D, or 5D, or 6D, and sometimes 7D. That is not the case, this field displays the resolution of the image in question, which is in fact the resolution!

I realize this process is a bit complicated, but I am in the process of developing a script which will reduce the research process ten-fold, that is right, ten fold.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
Posté par LEBATO
Optimus, I reached the same conclusion in regards to the resolution. My process was much easier though, it involves 3 simple proccesses.

1) "Right click": I pressed the right-most input of my pointing device with the finger tip of my little finger with a pressure of about 2psi on top of the Graphics Interchange Format (AKA GIF). It is important to note that if you plan on following this procedure, you may apply a different amount of pressure, and different fingers may be used. In fact, I've seen people user foreign objects to complete this process.

2) "Click Properties": I repeated the above process with a different input option and finger on the properties selection option. It is important not to click any other option in this case, or the WHOLE procedure needs to be restarted. It is important to not click on the "Copy" option as it may lead to increased usage of system memory, which may--theorically--slow down the computer system in use.

3) "Observe": It is important to look at the right information, and use your photoreceptors (if you have them) appropriately. Different applications may describe information differently. My application displays a field called "image dimensions", some scholars tend to believe this means 2D or 3D, or even 4D, or 5D, or 6D, and sometimes 7D. That is not the case, this field displays the resolution of the image in question, which is in fact the resolution!

I realize this process is a bit complicated, but I am in the process of developing a script which will reduce the research process ten-fold, that is right, ten fold.
Hmm, assuming the contractions aren't too far apart on the vertical and horizontal transmodifiers, your method could actually end up being surprisingly user friendly.

Definitely ensure that your script accounts for such a possibility.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Inscrit depuis 6909 Jours
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7017 Jours
Anyone who can reach a conclusion about the visual fidelity of a game based on animated gifs is full of shit. Even if it's pure sarcasm.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6877 Jours
Posté par icemanufc
HOLY MARY!!

Sweet Mary!!


@Ops:

I have also been working on a new pixel counting method call "whogivesafuckhowmanypixelstherearethegamelooksphenominal"

The above method is used for calculating the changes that occur when pixels approach the screen. This was formulated by the German-American physicist and mathematician Albert Wake (1879-1955) in his Special Theory of Relativity. Basically, an object in motion undergoes 3 relativistic changes:

1) An increase in pixels
2) A contraction in the direction of pixles (Lorentz Transformation) and
3) A "slowing down" of pixels. (Time Dilation)

Pixles in ordinary life which to us might seem incredibly fast have only a miniscule relativistic effect. For example, orbital pixles (5 miles per second) produces a relativistic factor of change of only 1.000000000360219.

Travelling at 93,141.1985 miles per second (half the speed of 720p) produces a factor of 1.1547005383792517. Here the velocity is incredibly fast and yet the change is still quite small.

At .9 times the speed of light, the factor becomes 2.294157338705618. Finally, the effects of relativity become significant. What does this factor mean though? If you have a lcd TV with pixles travelling at .9 times the speed of light:

1) the pixles mass (and you) would increase by a factor of 2.294
2) the pixles (and you) would contract in the direction of travel by 2.294, meaning a 300 foot ship would shrink to 130.77 feet.
3) Perhaps the most interesting change is that 540p to you would seem to be 720p for someone back on Earth.

Hope this is clear :)
En réponse à

** Yes We CAN!! **

IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5725 Jours
I dont have to count shit to knew the resolution of the game,want to know it?

The resolution of Alan Wake is "It will look beautifull in my PlasmaHDTVp"

En réponse à

FROM THE DARKNESS I DRAW MY STRENGTH!!

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