Nietzsche
Nietzsche
Since 6370 Days
DLC is such a double-edged sword. Started out as a great way to add more content so games last longer, but with all this day one type crap we are seeing more and more, well it's starting to look like gamers' willingness to spend too much money on too little content is starting to really bite us in the ass.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
If it really is like Mass Effect's DLC, and it's 100% free in terms of launch day content, then I don't think it's a big deal. If a game with 8 maps holds back content to nickel and dime us to death afterwords, well, that's awful. If any of that first day content is free maps--bring it!

I played a game with a dude who really pissed me off earlier. The UAV can take out helos without getting too scratched up itself just by crashing into it. It's not even a kamikaze move, since the UAV survives the incident. I would hope that's something they could consider changing, but I guess it's not a big deal if people put effort into bringing it down. Most people don't though, even when the thing is raining down rockets and kicking our ass, people still just let it alone.

Seriously people, help kill the UAV.
In reply to
Nietzsche
Nietzsche
Since 6370 Days
I hear ya' Grift. It pisses me off so much how little thought people put into that damn game.

That's the biggest problem with the battlefield games. They are only as fun as the level of teamwork you wind up with. If you get stuck on a team full of snipers or people who don't attack tanks/UAVs and what not, then the experience can easily become nothing but dull and frustrating.

I just don't see why they can't make the objectives teamwork (healing/ammo/etc) worth far more points and make the kills worth barely any points at all. Killing a tank should be worth a ton of points, sniping someone from far away should be worth very little.

I think that having to play as a team, in order to get proper points to level faster and unlock new weapons and such would just make the typical games so much better. It's a shame that I find myself in far more one-sided games than anything that comes even close to a good contest.
In reply to
Tinks
Tinks
Since 6946 Days
I think they also just need to improve their match making system. Look at Halo. You don't really ever end up with complete noobs on your team or as your opponent.
In reply to
mt_sabao
mt_sabao
Since 6448 Days
Posted by GriftGFX
If it really is like Mass Effect's DLC, and it's 100% free in terms of launch day content, then I don't think it's a big deal. If a game with 8 maps holds back content to nickel and dime us to death afterwords, well, that's awful. If any of that first day content is free maps--bring it!

I played a game with a dude who really pissed me off earlier. The UAV can take out helos without getting too scratched up itself just by crashing into it. It's not even a kamikaze move, since the UAV survives the incident. I would hope that's something they could consider changing, but I guess it's not a big deal if people put effort into bringing it down. Most people don't though, even when the thing is raining down rockets and kicking our ass, people still just let it alone.

Seriously people, help kill the UAV.
I think it's just a matter of time until people realize that they can make a ton of points out of doing team oriented actions. Taking down the uav gives you 100 points, as does destroying the tank. So i don't think the game should be changed, it's fine in terms of rewards, people need changing.
Also don't forget the people playing now (the free demo) are more the curious and casual. When the game is out, and with time, only the more serious will be playing and it will get slowly more interesting as people start playing more team oriented.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Posted by Viginti_Tres
I like the spotting system the way it is now. It wasn't that good in BC1, it was shoot the red boxes contest, now as soon as someone leaves the line of sight they disappear very fast. I feared we'd get a spotting system similar to 1943, where it's enough to look at them and they get spotted automatically, that's dumb.
It's worth noting that on the PC version, 3D spotting (as in, the little red arrow above their head) appears to be a server side option. I can't wait to play on more tweaked servers. I don't much care for the concept of hardcore mode, but turning of 3D spotting for infantry would be great. I think it's a separate setting for vehicles and infantry too, which is pretty smart. I also need team damage enabled...

@mt_sabao: yea, I agree. I don't think the scoring is as skewed as some people have suggested either. Support points make up for a large portion of the points you'll earn in a round, never mind medals.
In reply to
Slabs
Slabs
Since 7047 Days
3D spotting should be a static arrow that fades after a couple of seconds. Plenty of time for anyone looking in that direction to get the info and for you to get assist points.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Posted by Slabs
3D spotting should be a static arrow that fades after a couple of seconds. Plenty of time for anyone looking in that direction to get the info and for you to get assist points.
I think it would effectively function the same with 3D spotting off. You could still spot enemies, and would still get points for it, it would only show them on the mini-map though.

At least that's how it should work (with it off).
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Ugh! C4!

C4 + S20K = one man army in Rush.

FIX THAT SHIT.

/cry
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Quite a few of you have noticed that Rush has taken its name literally with players rushing into objectives with C4 in some way i.e. Quad bikes, UAV etc.

This has been modified since the Beta you have and the full game requires significantly more C4 to take out the objective. This should put off those who run in with C4 on a suicide mission and favour those who arm the charges on the objective as the preferred way of progressing.
"Significantly more" and yes it is more than 15.
http://forums.electronicarts.co.uk/battlefield-bad...

Thank god. Rush might actually be a viable game mode in the retail version.
In reply to
Nietzsche
Nietzsche
Since 6370 Days
I don't care for Rush that much at all. I would have liked the demo far more if it was conquest I'm guessing. It at least seems to promote more teamwork, even from those who are less than bright when it comes to tactics...
In reply to
Frozpot
Frozpot
Since 6775 Days
Battlefield moment: Me and my squadie are sneaking up on objective Bravo for the 5th time. It's heavily guarded and those pukes have made little murder holes for themselves and we've only got 19 tickets left. My buddie is an engineer and I'm assault. He bursts through the bushes poping off rounds while I tail and start spotting baddies in his periphery.
I take out murder-hole-boy first while Squadie flanks left, taking out another crapper. Unfortunately there is some spawning going down at this moment and Squadie goes down. I zero in on the remaining baddies, made easier by the little red triangles on their heads. One-two enemies go down quickly and- DAMN! RELOADING! The last guy is swinging his knife at my face! I side-step, pig-sticking the fucker as he flies past. I'm thinking home free as I head into the crater, finishing my reload. WRONG! Gunfire peppers the ground around me as I spin to see inevitability charging down my six.
Fortunately, Inevitability can't hit the broad side of a barn and I light up his testicles. Buisness all wrapped up, I hide behind the objective and plant my charge, white-knuckling it as I wait for the shot in the back. Charge set. I book it back up to the lip of the crater to take out anyone brave enough to attempt a disarm. Bad Idea. My vision goes blurry as all those grade A-holes respawn on my ass. As I fall I can see 'em all running down the hill. I tensly wait for my respawn, despairing. Fortunately my other Squadies had shown up and were laying waste to anyone attemping a disarm. My little charge is successful and we are back up to 75! We ended up winning the whole match. It was awesome...
In reply to

Oooh, Profound, isn't it?

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Hooooly shit the S20K is brutal. No wonder it's so popular in the beta. I just played a game with Assault + C4 + S20K and it was ridiculous. Killin tanks and people every few seconds.

Then EA's servers went down :(
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
In reply to
Frozpot
Frozpot
Since 6775 Days
Awesome! lol...
In reply to

Oooh, Profound, isn't it?

FireWire - IEEE 1394
FireWire
Since 7017 Days
They actually have an achievement for it in the full game called "The Dentist"
In reply to

"First come smiles, then comes lies. Last is gunfire"

Optimusv2
Optimusv2
Since 6909 Days
Posted by GriftGFX
http://www.youtube.com/watch?v=IpJ-G6AbOMY
lmfao...
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
This game is bad at math: http://screenshot.xfire.com/screenshot/natural/9aa...

I had a better example of this just a moment ago, but I didn't think to grab a screen shot. Phaethon suggested that perhaps suicides count against your KDR, and while that's possible, it would be really lame. They already count as deaths and negative points, they shouldn't remove kills. I doubt they do anyway.

I just played a game where it said I had 8 kills, which I know for a fact was inaccurate, and especially telling since it also said my best weapon was the S20K... with 33 kills. I would have had to kill myself 25 times for that theory to hold water. I'm sure I didn't!

Hopefully they fix the scoring and stat tracking for the retail game.
In reply to
scoobs0688
scoobs0688
Since 5651 Days
Posted by GriftGFX
This game is bad at math: http://screenshot.xfire.com/screenshot/natural/9aa...

I had a better example of this just a moment ago, but I didn't think to grab a screen shot. Phaethon suggested that perhaps suicides count against your KDR, and while that's possible, it would be really lame. They already count as deaths and negative points, they shouldn't remove kills. I doubt they do anyway.

I just played a game where it said I had 8 kills, which I know for a fact was inaccurate, and especially telling since it also said my best weapon was the S20K... with 33 kills. I would have had to kill myself 25 times for that theory to hold water. I'm sure I didn't!

Hopefully they fix the scoring and stat tracking for the retail game.
The gun stats are currently not working correctly, sometimes they display stats from previous games and the wrong guns (hey its a beta). However medals and points are correct.
In reply to

Currently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Points aren't correct because all the points you get when you're dead don't count..

I think they may need to nerf shotguns a little, which is a bit of a shame because it's so fun, but I just got 50 kills with the S20K and I think that's nearly double my average with the XM8. It's totally brutal. We're supposed to get a client update today. I wonder if we'll see any balance tweaks or just bug fixes over the current client. Hopefully we'll get a change log.
In reply to
UrukHaiPT
UrukHaiPT
Since 6544 Days
http://www.shacknews.com/onearticle.x/62407
New copies of the shooter--due March 2 on PC, PlayStation 3 and Xbox 360--will contain a one-time use "VIP code" that will provide free downloads of the new maps coming on launch day and other future content.

"We want people to insert the code they get when they buy the game to get access to [DLC content]," senior producer Patrick Bach told MTV Multiplayer. "It's connected to your personal account, more or less, and what we want to do is give you something extra, added value, for that. In the future you will get more content, for free, if you have this."
It's like they did with Mass Effect 2, Cerberus nework.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
We just got the results back from QA for the new patch version and unfortunately it isn't good news. Multiple CTD's and performance issues. This of course means we won't be releasing a patch today.

Sorry guys, maybe tomorrow
I'll keep you updated with our plans during tomorrow.
I should have known better, really. People keep saying, "oh the beta is an old build! the retail build will be much better," and yet, they can't seem to even get a patch for the beta client out the door. If they're still crashing to desktop and seeing worse performance than in the beta, what hope is there that this thing will be done when it ships?
New copies of the shooter--due March 2 on PC, PlayStation 3 and Xbox 360--will contain a one-time use "VIP code" that will provide free downloads of the new maps coming on launch day and other future content.

"We want people to insert the code they get when they buy the game to get access to [DLC content]," senior producer Patrick Bach told MTV Multiplayer. "It's connected to your personal account, more or less, and what we want to do is give you something extra, added value, for that. In the future you will get more content, for free, if you have this."
Cool. Bring on Karkand and Wake!
In reply to
UrukHaiPT
UrukHaiPT
Since 6544 Days
Lol oh, i even forgot about that. But happy that a patch is coming. Let's see what will do :)

Tips & Tricks: How Not to be a Noob at Battlefield Bad Company 2

http://www.youtube.com/watch?v=0p4fkH9qC4M
In reply to
Tinks
Tinks
Since 6946 Days
Maybe the problem with patching the demo is they're too busy correcting the issue for the retail version first?
In reply to
UrukHaiPT
UrukHaiPT
Since 6544 Days
Posted by Tinks
Maybe the problem with patching the demo is they're too busy correcting the issue for the retail version first?
The patch is for the PC beta, not the consoles demo.
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