Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 16 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
-Prone is back.
-64 players is confirmed (PC for now)
-Coop Campaign.
-Jets.
Leaked teaser? Who knows. If it is, it's sorta a joke:
http://www.youtube.com/watch?v=-7gG1P9d6_k&feature...
Battlefield 3 is the true successor to Battlefield 2. Beyond our signature multiplayer, we have also included a full single-player campaign and a co-op campaign – all straight out of the box. As for fan favorite features, how does the return of jets, prone, and 64-player multiplayer (on PC) sound? All this built with our powerful new game engine Frostbite 2, which you'll hear and see a lot of in the months leading up to launch. For the full reveal on Battlefield 3, stay tuned for links to our cover stories hitting the gaming press throughout February, starting with Game Informer right now.
IT'S ON.
http://blogs.battlefield.ea.com/battlefield_bad_co...
That first tid-bid of info sounds good though..
Always loved playing around with those jets; like flying through the dam pipe in Kubra Dam.
"First come smiles, then comes lies. Last is gunfire"
Bf2 is my most played fps game evah closing on 800 hours! This better be good. I truly hope it has some awesome perks, and i want cool beards!
Prone back woo. I want dolphin dive!
http://www.youtube.com/user/XXUrukHaiPT
If BF3 is just a bigger and badder Bad Company 2 with larger (and hopefully much better) maps, better controls (prone confirmed!), and more vehicles and weapons, it will still be good. Will it be as great as we hope and dream? I don't know. It has the potential to be something so ridiculously terrific. If they can take some of the good things they've learned from Bad Company (gun handling, destruction) and give us some of the depth that we've come to expect from the main franchise, it could be the best team multiplayer game ever fucking made.
My wish list will never come true. I just hope they implement prone in a way that doesn't feel stiff and retarded. Stance delays should feel reasonable, animated, as in Call of Duty. Diving should work. They should actually look at Call of Duty here, because movement is one thing it still gets right (maybe the only thing).
I'll write up some of my own wishes later, when I can properly wrap my head around it, but I do not expect half of them to come true. This year has so many promising shooters on the horizon.. from Bulletstorm to Portal to Battlefield to real hardcore PC games like Red Orchestra. It's almost too good to be true. Somethings got to give!
Ooooh god it's so on! SIX FUCKIN' YEARS! HYPE! GET!
edit: and Crysis and Killzone and all that great indie shit too. I wasn't trying to leave anyone out :)
You want it to be a multiplayer twitch shooter like Modern Warfare. I would like to see a squad based multiplayer game that doesn't have everyone belly diving around the level while headshotting someone on the other side of the level with a fucking sub-machine gun.
"First come smiles, then comes lies. Last is gunfire"
You want it to be a multiplayer twitch shooter like Modern Warfare. I would like to see a squad based multiplayer game that doesn't have everyone belly diving around the level while headshotting someone on the other side of the level with a fucking sub-machine gun.
Basically I want BF2 style gameplay, with that kind of depth and team play, but with Bad Company 2 bullet physics and Call of Duty style movement. I only mention Call of Duty in this discussion because it already has a slight delay in changing stances which they tried to implement in patches in BF2 and it always felt buggy and awful. If they want stance delays done right, they should feel right, and they already do it in COD.
The only thing I kinda hated about BC2 was that the overal physics felt a bit like the earth's gravity was lowered. Like when someone was shot they would kinda float to the ground, same with jumping and falling off of buildings. Almost like Halo, which IMO is a bad thing in a realistic shooter.
"First come smiles, then comes lies. Last is gunfire"
Should be some fun for that price, + beta :P
I will post later on, what i hope from Bf3! Need to think.
http://www.youtube.com/user/XXUrukHaiPT
Battlefield 3 features:
Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.
Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain. Battlefield 3’s cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warriors experience like no other FPS.
Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline impressive lineup of land, air and sea vehicles.
Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.
http://www.youtube.com/user/XXUrukHaiPT
Also, less base raping, they need more gun emplacements, particularly AA in multiple locations, possibly mobile AA aswell. BF has always had rediculously overpowered aircraft and no reasonable way to take them down, having the only AA in the middle of the map when you're being base raped doesnt help.
"First come smiles, then comes lies. Last is gunfire"
If its modern then meh, if its futuristic, interested :P
This could pretty easily be the best all around multiplayer team game this generation, but that's really not enough to make it the best Battlefield ever, is it? :P
But I will leave this thread, and join if I saw it was futuristic (highly doubt it).
That's me right now:
Even BFBC2 helos are pretty insane, a decent pilot and gunner can get a dozen kills easily before being taken out, and thats only if the enemy manages to get the AA for any amount of time without the helo noticing. You could always get lucky with a tracer dart, but chances are youll run out before you get a hit, or youll get killed first....or they have flares.
Point is, aircraft have always been overpowered, and there have always been too few ways to take them out.
Point is, aircraft have always been overpowered, and there have always been too few ways to take them out.
BF2 is a whole other ballgame... Although I do like the BF2 setup for choppers
"First come smiles, then comes lies. Last is gunfire"
I really hope they keep the sense of weight from BC/BC2- I've never played a game that practically gave me flashbacks of carrying all that shit...
Oooh, Profound, isn't it?
BF2 is a whole other ballgame... Although I do like the BF2 setup for choppers
What were we meant to do, we use our choppers and just get cut down by the only well placed AA in the middle of the map. Maybe on consoles with smaller maps or something, or worse controls it evens out, but on the PC it's just a rape mobile.
The fact that there is no server list on console is a huge issue when comparing PC to Console. You can't consistently play with the same players. So the majority of your teammates end up being pub noobs.
Often times in those chopper maps you HAVE to grab your teams chopper otherwise in a lot of cases no one will. Then the opposing team just obtains both and the destruction is unparalleled.
Also the fact you can only have 4 man squads max in BFBC2 just blows. Why is 4 the standard? This game comes from roots where 64 players was the norm. On console 4 players isn't the norm anymore, they don't even make split screen. I have more than 3 friends I could play this game with in a squad.
All issues aside though, BFBC2 rules and I still play it with friends. Vietnam is also awesome as well.
What were we meant to do, we use our choppers and just get cut down by the only well placed AA in the middle of the map. Maybe on consoles with smaller maps or something, or worse controls it evens out, but on the PC it's just a rape mobile.
Oooh, Profound, isn't it?