Battlefield 3 -- Now with *less* suppression!

Tinks
Tinks
Since 6943 Days
The worst bits of BF3 are the bits inspired by Modern Warfare*

Fixed


Also there were choke points in BC2, but hardly on the level of what we see here. Even then in BC2, those choke points could be overcome by vehicles. BF3 doesn't always allow for that.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
You must mean single player.

But indeed, different strokes. There are still people who don't want prone. At its core (stuff like movement, gun mechanics) BF3 is so, so much better than Bad Company (or even BF2!). There are plenty of other things that are a little less satisfactory. Level design is a valid argument. Kit design and level design (and maybe vehicle combat) were much better in BF2 versus either of these other games.

At this point however, I think the amount of variety in what BF3 offers should please mostly everyone. The game has one pure infantry fighting map (Metro), a handful of BC2-style infantry focused light vehicle maps (Bazaar), and a few (of hit-or-miss quality) sandboxes.

And that's out of the box. Karkand adds a lot more value to that mix.

I don't agree with some of the game design (also inspired by Bad Company 2), like regenerative health (extended to armor), etc.. but I still think the game offers deep options and deep gameplay that you won't find in any other shooter this generation. It's a mixed bag. Karkand helps. I hope there are more expansions of similar quality.

But don't worry.. I'm sure if they make a Bad Company 3 the guns will still be laser beams and the level design will be as ZOMG awesome as you remember it. Every map in both of the original games was a winner after all.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
One thing I don't like very much is 64 player conquest. Most of the vanilla levels don't scale to 64 players very well (lol.. metro) and the game doesn't manage the chaos as well as BF2 did. 32 (or less!) is much more fun imo. B2K also scales better.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Since 6337 Days
Game looks very good with FXAA mod, really colourful and it takes out some of the jaggies as well
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6985 Days
On the Xbox, post patch, can I get on an empty server and play with the helo, jets, etc? Or do you still need 8 players?
In reply to

Pwn'd by Phaethon360.

GeRaLTo
GeRaLTo
Since 6563 Days
Posted by Acert93
On the Xbox, post patch, can I get on an empty server and play with the helo, jets, etc? Or do you still need 8 players?
You need 8 players at least on DICEs HC servers.

TV Rocket is so damn fucked up after the patch....what a waste.
In reply to
Inflatable
Inflatable
Since 7652 Days
I agree BF3 conquest plays best on 32 player servers.. 64 is to chaotic and leaves no rooms for flanking on the current maps..
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
I love that they included the 16 player layouts from BF2 in the Karkand maps too.. a nice touch. Karkand and Sharqi on 16 are amazing small infantry maps. Sharqi 16 has one of the best flag layouts I've played period.
In reply to
Viginti_Tres
Viginti_Tres
Since 6516 Days
I played some Rush again recently and came to notice that the anti-tank jets ridiculously powerful. Been destroyed by them in full health tanks in just a second quite a few times. Are they supposed to be that powerful? Where the fuck is the balance in that?
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Now that there's some good SOFLAM use I think they may need to rexamine air balance. That's (one) of the problems with unlocks. You can't really judge much of anything based the first month or so of the game.
In reply to
GeRaLTo
GeRaLTo
Since 6563 Days
They should think again about frag ammo for shotguns. Metro is extremely boring with 90% of players using usas12 with that ammo.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Metro is extremely boring. It's a meat grinder for stat padding and grinding xp. Which ya know.. I guess can be mindless fun if you just want points and kills. The map only really works with a really cut player count.
In reply to
GeRaLTo
GeRaLTo
Since 6563 Days
I got used to Metro a while ago and it can be fun yet mindless but people using same gun are really annoying. Gotta snipe them all anyway hehe
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Since 6337 Days
Bored of this game already, put in about a 110 hours. Thinking of reinstalling Bad Company 2
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Have fun playing with the twelve other people who haven't realized how much better BF3 is :D

I do hate the amount of unlocks in this game. I'm playing primarily with the M16A3 lately--it's not like I'm in desperate need of additional gear, but lately I've felt like I need to get the rest of my unlocks anyway. Having played several service stars with of medic and engi, I finally knocked out support this week, and I'm working on recon now. I'm just doing recon with the VAL (which is pretty fun), but I actually really dug the MG36 on support. I'm not really sure why, but I really don't like the M249. I was running with a grip and a suppressor on the MG36 and it felt great.

I hope they don't mess with the weapon balance too much more in the next patch. Not that they would mess with the M16A3, but I really don't think the FAMAS is as big of a problem as some seem to.. it's sorta meh down range.
In reply to
Viginti_Tres
Viginti_Tres
Since 6516 Days
Posted by GriftGFX
I hope they don't mess with the weapon balance too much more in the next patch. Not that they would mess with the M16A3, but I really don't think the FAMAS is as big of a problem as some seem to.. it's sorta meh down range.
Yeah, the crying is pretty silly. At very close range it'll have the upper hand most of the time, but really against other classes that's true for the F2000 and AEK as well. However, looking at long range capabilities and versatility the FAMAS is outmatched by the bread and butter weapons like the M16A3.
In reply to
KORNdog
KORNdog
Since 6418 Days
Posted by Viginti_Tres
Yeah, the crying is pretty silly. At very close range it'll have the upper hand most of the time, but really against other classes that's true for the F2000 and AEK as well. However, looking at long range capabilities and versatility the FAMAS is outmatched by the bread and butter weapons like the M16A3.
the problem with the famas is with it's attatchment configs. famas with forgrip and silencer = a bullet laser. SAS-12 definately needs something doing to it. doing know what, but it's rediculour at both range and close up with the frag rounds.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Since 6337 Days
Posted by GriftGFX
Have fun playing with the twelve other people who haven't realized how much better BF3 is :D

.
neah, the PC version of the game should be alive and healthy, I just played BF1943 this morning and even that title is going strong. This game is just boring, Battlefield 3? More like Infantaryfield 3,damnit! Even Desert Combat mod was so much better than this....

Dice is finished just like Bioware, they don't care about fans of their feedback, they take forever to release patches for any kind of decent content for their games. Both companies got lazy after EA paid top $$$ to purchase them

sorry about the rant/errors...night shift, haven't slept, studying etc etc
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Posted by KORNdog
the problem with the famas is with it's attatchment configs. famas with forgrip and silencer = a bullet laser. SAS-12 definately needs something doing to it. doing know what, but it's rediculour at both range and close up with the frag rounds.
Bullet laser? It still has a helluva lot more recoil than the M16. M16 with a silencer and a grip is far more effective for me down range. For me, that's reason enough to sacrifice the insane TTK on the FAMAS. I'm sure they'll nerf the FAMAS attachments big time though, and then we'll have a weapon that no body uses instead. Maybe it's different on the consoles where people can't actually aim. Guess spray weapons will be more predominant there.

And please.. how is the USAS-12 ridiculous at range? Slugs are awful in this game and frag rounds do awful damage (especially compared to bullets).

ps. the AEK has range and a quick TTK too.
Posted by Doom_Bringer
Dice is finished just like Bioware, they don't care about fans of their feedback, they take forever to release patches for any kind of decent content for their games. Both companies got lazy after EA paid top $$$ to purchase them
LOL.. okay drama queen. If anything DICE listens to their fans too much.
In reply to
GeRaLTo
GeRaLTo
Since 6563 Days
Posted by GriftGFX
Maybe it's different on the consoles where people can't actually aim.
...and it comes from PC player where aimbots are just as popular as retards on xbl LOL
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Posted by GeRaLTo
...and it comes from PC player where aimbots are just as popular as retards on xbl LOL
Eh? What's that got to do with anything? Firstly, that's not true. 99% of the people who cry hacks just suck at the game and can't cope with their own skill level. Secondly, aiming with a pad is slow, laborious stuff. I can see people drifting to the FAMAS and USAS12 because they don't have to worry about accuracy as much--the M249 is a good choice too. These are all relatively good "spray" guns. The lack of precision that the FAMAS has can actually benefit people who can't aim and react as quickly. In a relative manner.. that is everyone on the console ports. The FAMAS and USAS12 and can kill extremely quickly both from the hip and in ADS in close quarters.

Thankfully, a lot of combat in BF3 isn't done in close quarters. That's not to say that a weapon like the M16A3 can't perform in CQC--you just need to be faster than your enemy. The benefit I get down range more than makes up for anything the FAMAS can offer me. I don't think it needs any serious tweaking. It will get nerfed, but I'm not concerned with it at all.

I only encounter a lot of USAS12 and M320 abusers on 24/7 Metro servers (PC), and plenty of other rifles (M16A3, AEK, etc) are commonly featured throughout the field. I prefer the M16A3 to the FAMAS because I'm a fucking surgeon with it. This isn't a difficult task--It has nearly no recoil and people play dumb.

PS. I bet there are just as many morons on PSN--they just don't have headsets.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Here's your "bullet laser":



Same attachments on the M16:



Note: it says A4, but the only difference is the full auto mode (which is being accounted for here). Both heat maps represent the guns fired in four shot bursts over a period of 5000 rounds.

I'm not desputing that the FAMAS is a beastly gun, even down range, in the right hands. The M16 and AEK are both more flexible weapons. Also, the F2000 is still very effective, even if it's not nearly as dominant as in previous versions.
In reply to
Viginti_Tres
Viginti_Tres
Since 6516 Days
For the amount of horizontal recoil the FAMAS kills fast enough at most ranges you'll encounter enemies at, you'll just waste a few more bullets but it more than makes up for it with a higher ROF. Objectively I can say that it's not unbalanced since the high horizontal recoil makes it less usable at longer ranges. The insane ROF, the constant need to reload together with the very high reload time makes it unfit for my purposes as I'm a very aggressive player trying to overwhelm the other team with speed. The M16 is a much better weapon for that.

Subjectively speaking it being a one trick pony makes me hate it since it's obviously in the game to give bad players a crutch to lean on. It's perfect for a defensive player (or camper), you won't be actively clearing an objective with it since the chances of getting caught with your pants down is high. Instead it encourages cowardly play styles, lying on the floor starring at doors, camping in tight corridors, glitching into walls etc. That's about most of the deaths I suffer from the FAMAS.

It makes those terrible high ranking players feel good about them, who place their KDR first and the win second, when in fact they are little better than the scrubs sniping from cranes and tall buildings.
In reply to
crookedmind
crookedmind
Since 6356 Days
Anyone know why DICE is interested in the fact I haven't played for two months? Received a survey the other day in the mail... I'm sticking by my word (and many others) either way, I'm not coming back until they unwrap this nerf-onion spiral they started.

Last I checked, the G3A3 didn't even meet the standards of an MP5, and they were making BF3 a patch-to-patch game of gun to gun leap-frog. Nerf, next best gun, nerf, next best gun, nerf, etc... Was rubber bullet city, and this was in Hardcore.

They get their shit together yet and stop listening to those goddamn forum trolls or what?
In reply to

http://crookedmind.promagnum.com

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7014 Days
Posted by crookedmind
Anyone know why DICE is interested in the fact I haven't played for two months?
Because as you've pointed out, they care too much what you think :P

You're playing on hardcore. You have 60 hp. Vanilla gun balance is thrown straight out the fucking window anyway. How can any of the guns be underpowered in hardcore? Hardcore sorta sucks.

They added the FAMAS to the game with the B2K patch, which is the quickest TTK AR in the game. Sure, they ruined the dominance of the F2000, but it actually returned the AEK to its place (as seen in the beta). I'm not crazy about frequent changes to game balance either, but I don't think it's been super bad relative to other games. In fact, I don't think it's super bad compared to BF2. BF2 went through game changing patches. We got things like shoehorned stance delays. And sure.. they've even tweaked movement in BF3, but not to the extent that it's a completely different game post patch (as in BF2's case).

I'm mostly playing devil's advocate here. I'm not crazy about frequent changes to weapon balance at all.. I just don't really think they've made any major mistakes (in patches) here yet. The M16 is still my scalpel, so I'm happy.

You know what really pisses me off about this game? Points. The importance placed on scoring and earning experience points to unlock gear has completely ruined the way people play this game. The vast majority of players all pool together on servers with extremely high tickets, mostly on metro. People don't play for the fun of Battlefield 3's core game, people don't even care if they win that game. They are playing the meta game and I think that sucks. Demize said that Metro was fine, because Metro is popular. The reality is that Metro is that popular because he designed a metagame that's more attractive to scrubs than the actual game.

You can't please everyone.. and I think that's important for them to recognize. I've seen people complain about them nerfing AT mines--AT mines! They were a mess in 1.0! I do wish they showed more backbone, and a bit more of a personal philosophy on game design.
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