Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
http://www.gametrailers.com/video/multiplayer-roof...
Oooh, Profound, isn't it?
There are changes that are clearly for the better, but they're following a lot of trends that I absolutely hate. The game is filled to the brim with bars to fill, items and powerups to unlock, with killstreaks following along the way. The worst features in modern FPS games are basically finding their way into every big blockbuster, which has me anticipating stuff like Red Orchestra 2 or Natural Selection 2 with bated breath. They may or may not deliver on my expectations, but at least they're actually trying to deliver some real depth to the genre instead of following Modern Warfare. We have enough of that going around already. And bring on March 1st so we can see if DICE will continue to water down the ingredients that made Battlefield great.
Not that I was ever too interested in what Crytek was doing with MP (their free game looks sweet though!), but it's an interesting take on current trends and it's interesting to see them go back to the drawing board. I'm hopeful that the campaign will live up to where they started this thing still. I'm also still mighty concerned about the setting and plot. Crysis didn't actually end.. and there really should have been a second expansion pack to tie up the loose stuff.
The graphics get better as I play, as I start to notice the subtle details in the visuals. I really don't like the particles, but there is destruction(glass breaking looks weak and the breakage is toned down but you can still cut trees apart), very nice natural lighting, and tons of detail in the environs and objects. Interiors look quite good, and the best trees ever...
Oooh, Profound, isn't it?
** Yes We CAN!! **
Crysis2... pretty graphics but kinda rough around the edges... I think COD titles look smoother or BF Bad company looks just as good if not better. Crysis 2 actually looks really aliased... and I noticed pop in a lot. I think I was critical... because this is a new engine... and its Crysis. How COD developers do their thing with their "old" engine I'll never understand.
Gameplay is very nice. Almost the same control scheme as COD... so easy to pickup if you play COD.
Lobbies/interface are nicely set up... auto mute other team in one button push. Similar experience to COD in lobby setup... but slow to load lobbies, maps and game compared to COD it seems.
I'm going to play it more tonight... only played 2 sesssions last night. Demo map is really cool for a small map. Closed Quarters and Sniper positions. If they improves some things for the retail... I'll pre-order.
The graphics get better as I play, as I start to notice the subtle details in the visuals. I really don't like the particles, but there is destruction(glass breaking looks weak and the breakage is toned down but you can still cut trees apart), very nice natural lighting, and tons of detail in the environs and objects. Interiors look quite good, and the best trees ever...
And the shaders are clearly good, but they're pushing them at the extreme sacrifice of image quality, which I think is a poor trade personally.
Oooh, Profound, isn't it?
Holding down the button instead of tapping it is about as close to automatic as it gets without the game actually doing everything for you.
Oooh, Profound, isn't it?
That said I like arcade games more than sims, so I'm in favor of a little dumbness from time to time too.
However when I heard about what they were doing for Crysis 2 I got dissapointed a bit when they did this "power combo" thing.
Though I havent played Crysis 2 yet (damn demo exclusive) so I dont know how it feels like, I hope its good.
They could have easily put in the first Crysis power wheel into the consoles.
But it was a bit annoying to keep hearing the suit voice everytime you kept switching powers each few seconds.
It was like using the power wheel in Mass Effect.
Now in Crysis 2 you don't even need to think or react to do these things. The game does it for you.
I've explained myself pretty clearly. It is a handicap. That's not my opinion, that's a fact. Adding time to your actions is holding you back, period, even if the game is easy enough that it doesn't matter.
So now mods can call others "idiot", great forum :/
And half to one second is "adding time to my actions" is a handicap? in a gameplay like Crysis?
LOL, if you say so.
It's not about playing differently, it's about playing better. You're choosing options that give you slower feedback on all counts. Granted, using the radial menu isn't half as bad as using an Xbox controller, but it's still a handipcap. So is using the scroll wheel to change weapons in other shooters. Getting out of that habit would ultimately make a big difference in how well you'd be able to play a PC game. Hot keys absolutely make you capable of reacting quicker in every situation, in nearly ever game. Opting out is clearly a handicap regardless of how willing you are to accept that.
And refusing to accept that doing things the slow way is a handicap and suggesting that it's somehow backwards logic is abso-fucking-lutely stupid. And just because a game is easy enough for you to get away with a handicap doesn't mean it's not one. You can clear a lot of games without using whole features.. that doesn't mean you're not doing it wrong.
Real Madrid C.F. fan.