Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 20 Heures)
TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 1 Jour)
reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 1 Jour)
CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 1 Jour)
Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 1 Jour)
face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
http://www.gametrailers.com/video/multiplayer-roof...
Oooh, Profound, isn't it?
There are changes that are clearly for the better, but they're following a lot of trends that I absolutely hate. The game is filled to the brim with bars to fill, items and powerups to unlock, with killstreaks following along the way. The worst features in modern FPS games are basically finding their way into every big blockbuster, which has me anticipating stuff like Red Orchestra 2 or Natural Selection 2 with bated breath. They may or may not deliver on my expectations, but at least they're actually trying to deliver some real depth to the genre instead of following Modern Warfare. We have enough of that going around already. And bring on March 1st so we can see if DICE will continue to water down the ingredients that made Battlefield great.
Not that I was ever too interested in what Crytek was doing with MP (their free game looks sweet though!), but it's an interesting take on current trends and it's interesting to see them go back to the drawing board. I'm hopeful that the campaign will live up to where they started this thing still. I'm also still mighty concerned about the setting and plot. Crysis didn't actually end.. and there really should have been a second expansion pack to tie up the loose stuff.
The graphics get better as I play, as I start to notice the subtle details in the visuals. I really don't like the particles, but there is destruction(glass breaking looks weak and the breakage is toned down but you can still cut trees apart), very nice natural lighting, and tons of detail in the environs and objects. Interiors look quite good, and the best trees ever...
Oooh, Profound, isn't it?
** Yes We CAN!! **
Crysis2... pretty graphics but kinda rough around the edges... I think COD titles look smoother or BF Bad company looks just as good if not better. Crysis 2 actually looks really aliased... and I noticed pop in a lot. I think I was critical... because this is a new engine... and its Crysis. How COD developers do their thing with their "old" engine I'll never understand.
Gameplay is very nice. Almost the same control scheme as COD... so easy to pickup if you play COD.
Lobbies/interface are nicely set up... auto mute other team in one button push. Similar experience to COD in lobby setup... but slow to load lobbies, maps and game compared to COD it seems.
I'm going to play it more tonight... only played 2 sesssions last night. Demo map is really cool for a small map. Closed Quarters and Sniper positions. If they improves some things for the retail... I'll pre-order.
The graphics get better as I play, as I start to notice the subtle details in the visuals. I really don't like the particles, but there is destruction(glass breaking looks weak and the breakage is toned down but you can still cut trees apart), very nice natural lighting, and tons of detail in the environs and objects. Interiors look quite good, and the best trees ever...
And the shaders are clearly good, but they're pushing them at the extreme sacrifice of image quality, which I think is a poor trade personally.
Oooh, Profound, isn't it?
Holding down the button instead of tapping it is about as close to automatic as it gets without the game actually doing everything for you.
Oooh, Profound, isn't it?
That said I like arcade games more than sims, so I'm in favor of a little dumbness from time to time too.
However when I heard about what they were doing for Crysis 2 I got dissapointed a bit when they did this "power combo" thing.
Though I havent played Crysis 2 yet (damn demo exclusive) so I dont know how it feels like, I hope its good.
They could have easily put in the first Crysis power wheel into the consoles.
But it was a bit annoying to keep hearing the suit voice everytime you kept switching powers each few seconds.
It was like using the power wheel in Mass Effect.
Now in Crysis 2 you don't even need to think or react to do these things. The game does it for you.
I've explained myself pretty clearly. It is a handicap. That's not my opinion, that's a fact. Adding time to your actions is holding you back, period, even if the game is easy enough that it doesn't matter.
So now mods can call others "idiot", great forum :/
And half to one second is "adding time to my actions" is a handicap? in a gameplay like Crysis?
LOL, if you say so.
It's not about playing differently, it's about playing better. You're choosing options that give you slower feedback on all counts. Granted, using the radial menu isn't half as bad as using an Xbox controller, but it's still a handipcap. So is using the scroll wheel to change weapons in other shooters. Getting out of that habit would ultimately make a big difference in how well you'd be able to play a PC game. Hot keys absolutely make you capable of reacting quicker in every situation, in nearly ever game. Opting out is clearly a handicap regardless of how willing you are to accept that.
And refusing to accept that doing things the slow way is a handicap and suggesting that it's somehow backwards logic is abso-fucking-lutely stupid. And just because a game is easy enough for you to get away with a handicap doesn't mean it's not one. You can clear a lot of games without using whole features.. that doesn't mean you're not doing it wrong.
Real Madrid C.F. fan.