Blackninja @Driftwood: surtout que derrière il va certainement y avoir Majora et Twilight (il y a 40 minutes)
Driftwood Comme avec Black Flag, qui ne reprend pas le système RPG des derniers AC, ni même leur approche du combat. Ils ont retravaillé le tout mais sans trahir l'intention de base. (il y a 5 Heures)
Driftwood @Blackninja: ils vont forcément refaire le monde entièrement pour qu'il soit plus grand et plus intéressant à explorer. Il y aura donc des ajouts mais pas de modification de l'esprit du jeu. (il y a 5 Heures)
Blackninja @Driftwood: Oui il peuvent faire un simple remake boosté comme Starfox mais il ya quand même pas mal de chose à corriger. (il y a 9 Heures)
Driftwood @Blackninja: je doute qu'ils osent modifier ce genre de choses, car le jeu original n'était pas construit sur de telles mécaniques. Avec un remake, tu dois penser aussi aux fans de la première heure. (il y a 21 Heures)
Blackninja @Driftwood: C’est sûr que la plaine de nos jours en 2 min 30 tu en fais le tour. Tant qu’il n’y a pas d’endurance et d’armes qui cassent 😡 (il y a 1 Jour)
Driftwood @Blackninja: il va surtout falloir revoir le game design et la structure du jeu non ? Capcom a réussi ses remakes. Il n'y a pas de raison que Nintendo se plante avec une licence importante comme Zelda (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 6466 Jours**** SPOILERS AHEAD ****
http://www.gamesradar.com/xbox360/halo-reach/previ...
Prepare To Drop!!
Inscrit depuis 7509 Jourshttp://www.youtube.com/watch?v=mADhOt6qRlk&feature...
(no spoilers I promise)
Inscrit depuis 7550 JoursWith a 3 year development window I am shocked that is all they could muster for MP. My bet is we are going to be bleed dry via DLC...
Pwn'd by Phaethon360.
Inscrit depuis 7509 Jours
Inscrit depuis 7550 JoursSo what other game is doing that? Exactly.
The problem is that traditional multiplayer is a Halo staple. ODST didn't ship with any new MP content (DLC doesn't count!!) so Reach has essentially shifted resources to Forge and FireFight. I am NOT a big fan of that because of their poor custom game browsing features(-less). They couldn't even be bothered to do a proper "monitor-RTS" style game.
In the end I return from all the fluff back to traditional MP. That is where Bungie has proven themselves. FF2.0 may be very good this time but it isn't a substitute--neither are fan made Forge maps.
Pwn'd by Phaethon360.
Inscrit depuis 7447 JoursThe two maps that I saw, Countdown and Boardwalk looked nice but couldn't see any vehicles. If vehicle combat is going to be restricted to Invasion and the Forge World maps, (possibly just the Blood Gulch remake even) that's even worse.
At least three of those Forge World maps are remakes too so if you also count Reflection, that means there are 9 new maps, two of which are only good for invasion and two of which were played the hell out of in the beta.
I'm going to enjoy this game a lot and I'm not quibbling over the value of the package overall, but I don't think that's good enough.
Halo 3 suffered a bit at the outset with a combination of a lack of maps in general, the beta and the non-beta maps being a bit hit and miss. Initial impressions of Invasion were pretty mixed so if that doesn't resonate, I think they're walking into a bit of a problem. Not impossible to fix if they can leverage Forge World properly and get out a good map pack at a fair price but still, I'm disappointed given the resources they have. The Forge World maps should be a bonus, not comprising almost half of non-Invasion match making.
http://twitter.com/deftangel
Inscrit depuis 7550 JoursOh well, I got Blood Gultch back :P
Pwn'd by Phaethon360.
Inscrit depuis 7579 Jours
Inscrit depuis 7509 JoursThe map count worries me a lot, the beta didn't keep me playing for very long at all because I could only play those maps for so long. The news that there are so few is a huge blow. If not for the co-op I probably would wait to buy it.
Inscrit depuis 7579 Jours
Inscrit depuis 7439 JoursSo what other game is doing that? Exactly.
** Yes We CAN!! **
Inscrit depuis 7336 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7579 Jours
Inscrit depuis 7439 Jours** Yes We CAN!! **
Inscrit depuis 6466 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
Prepare To Drop!!
Inscrit depuis 7439 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
** Yes We CAN!! **
Inscrit depuis 6245 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Inscrit depuis 7338 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Oooh, Profound, isn't it?
Inscrit depuis 7439 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
** Yes We CAN!! **
Inscrit depuis 6466 JoursPrepare To Drop!!
Inscrit depuis 7527 JoursArtificial intelligence is no match for natural stupidity.
Inscrit depuis 6208 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
Inscrit depuis 7323 JoursIn an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
Inscrit depuis 7439 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
** Yes We CAN!! **
Inscrit depuis 7579 JoursIn an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
Does anyone remember how frequently the same maps popped up in any given playlist when Halo 3 was first released? This will be worse.
It's padding the package, which is a great package, but in traditional MP content it's really freaking hard to deny how sparse things are, and for most people that's the "meat and potatoes."