MorphBZH Chez Microids, L'Amerzone décalé à 2025 et Little Big Adventures dispo (Xbox en décembre) (il y a 16 Heures)
Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
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Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
**** SPOILERS AHEAD ****
http://www.gamesradar.com/xbox360/halo-reach/previ...
Prepare To Drop!!
http://www.youtube.com/watch?v=mADhOt6qRlk&feature...
(no spoilers I promise)
With a 3 year development window I am shocked that is all they could muster for MP. My bet is we are going to be bleed dry via DLC...
Pwn'd by Phaethon360.
So what other game is doing that? Exactly.
The problem is that traditional multiplayer is a Halo staple. ODST didn't ship with any new MP content (DLC doesn't count!!) so Reach has essentially shifted resources to Forge and FireFight. I am NOT a big fan of that because of their poor custom game browsing features(-less). They couldn't even be bothered to do a proper "monitor-RTS" style game.
In the end I return from all the fluff back to traditional MP. That is where Bungie has proven themselves. FF2.0 may be very good this time but it isn't a substitute--neither are fan made Forge maps.
Pwn'd by Phaethon360.
The two maps that I saw, Countdown and Boardwalk looked nice but couldn't see any vehicles. If vehicle combat is going to be restricted to Invasion and the Forge World maps, (possibly just the Blood Gulch remake even) that's even worse.
At least three of those Forge World maps are remakes too so if you also count Reflection, that means there are 9 new maps, two of which are only good for invasion and two of which were played the hell out of in the beta.
I'm going to enjoy this game a lot and I'm not quibbling over the value of the package overall, but I don't think that's good enough.
Halo 3 suffered a bit at the outset with a combination of a lack of maps in general, the beta and the non-beta maps being a bit hit and miss. Initial impressions of Invasion were pretty mixed so if that doesn't resonate, I think they're walking into a bit of a problem. Not impossible to fix if they can leverage Forge World properly and get out a good map pack at a fair price but still, I'm disappointed given the resources they have. The Forge World maps should be a bonus, not comprising almost half of non-Invasion match making.
http://twitter.com/deftangel
Oh well, I got Blood Gultch back :P
Pwn'd by Phaethon360.
The map count worries me a lot, the beta didn't keep me playing for very long at all because I could only play those maps for so long. The news that there are so few is a huge blow. If not for the co-op I probably would wait to buy it.
So what other game is doing that? Exactly.
** Yes We CAN!! **
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
** Yes We CAN!! **
http://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
Prepare To Drop!!
http://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
** Yes We CAN!! **
Part 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Part 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Oooh, Profound, isn't it?
Part 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
** Yes We CAN!! **
Prepare To Drop!!
Artificial intelligence is no match for natural stupidity.
http://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
In an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
http://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
** Yes We CAN!! **
In an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
Does anyone remember how frequently the same maps popped up in any given playlist when Halo 3 was first released? This will be worse.
It's padding the package, which is a great package, but in traditional MP content it's really freaking hard to deny how sparse things are, and for most people that's the "meat and potatoes."