reneyvane @DJOJO843: Quand la version pc sortira, ses améliorations augmenteront la congifuration conseillé & le budget pour y jouer, les versions consoles paraîteront un bon compromis entre la technique et $ (il y a 2 Jours)
reneyvane @DJOJO843: Ca fait +4 ans & demi qu'on a presque tout les tripleA en 4K dynamique/30 ips & 1440p/60 ips avec ajustement, on sait déjà que ce genre de bridage donne un bon équilibre graphisme&animation (il y a 2 Jours)
GTB @DJOJO843: C'est précisé "captured on PS5". Sur un gros PC, j'imagine qd même que le framerate serait un poil meilleur. (il y a 2 Jours)
Driftwood @DJOJO843: le jeu ne sortira pas sur PC avant un moment si Rockstar fait comme d'habitude. (il y a 2 Jours)
DJOJO843 J avais remarqué que c était de la cinématique et on verra ce que ça donne sur les consoles sur un gros pc je dis pas mais sur les consoles actuelles j ai un doute (il y a 2 Jours)
GTB @DJOJO843: C'est de la cinématique, et vu le fps ça me semble crédible pour du R*...qui ont, de toute façon, pas pour habitude de pipoter il me semble. (il y a 2 Jours)
DJOJO843 Mouais à voir quand ça sortira quel rendu on aura réellement (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
"First come smiles, then comes lies. Last is gunfire"
Prepare To Drop!!
Just be more realistic. Look how much Halo 3 improved over the Beta (it was degraded). Read the previews. Apparently there is still no AA and it's still sub HD (at least the footage from the first Vidoc was). If it turns out better it'll be a pleasant surprise, if it doesn't, well who cares?
** Yes We CAN!! **
http://rework3d.com/forums/viewtopic.php?p=867375
And I have to agree with DC/OP on this, SP in Halo games always looks more impressive than the MP. Much bigger scale, more effects, more foliage, more sprites (In Halo 3) and always seems to have that extra attention to detail.
Oooh, Profound, isn't it?
But geeze, this is what I didn't want to start. It's Halo 3 graphics discussion all over again. We'll see how it turns out. I know I won't be the one defending the Reach graphics of the SP.
#1 Damn it looks fast.
#2 It's a noticeable leap from Halo 3.
#3 Good god at the awesome death animations, thank god they didn't just recycle the flailing arms death animation we've become so use to.
#4 The weapons, once dropped, blend so fantastically into the environments, actually bounce realistically when they fall, may even appear to be casting shadows, and even get tossed around during explosions. Weapons may have gotten tossed around during explosions in previous Halo titles, but I can't remember at the moment.
#5 Particle effects this insane in MP, what will we be getting in SP :D
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
#4- they did fly, just not as well
#5- I am really liking the explosions- the falling debris is friggin' delicious!...
Oooh, Profound, isn't it?
Oooh, Profound, isn't it?
I was intially very blown away by the SP, however, but that turned out to be more misleading than I thought with the off screen footage that made the game look far better than it actually was, especially in the aliasing department. Whatever the case, game looks great.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
I'm excited too, mind you, but mostly about getting to play the best part of the game on May 3rd.
Not much of a coincidence, though, the more popular a given game is, the more hate it will get as well. Not suggesting anyone here in particular is hating, of course, but it does go both ways.
This process is the same as it has always been. New game in a given franchise with a serious following is on the way, hype, excitement and anticipation ensues. This exact same process will play itself out again when the next major Halo game is announced.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Mods, stop changing my SIG! I'm going to end up banning you!
http://www.bungie.net/News/content.aspx?type=topne...
Mods, stop changing my SIG! I'm going to end up banning you!
Pwn'd by Phaethon360.
** Yes We CAN!! **
Show me where all these "dedicated" servers are that host games exclusively for the bottom 10%, 10-20%, 20-30%, 30-40%, etc for skill range?
I have never seen that happen in all my PC multiplaying years (which is over a decade).
I don't like exclusive match making, and loath the lack of a custom gamer browser, but match making based on skill is an option that is not duplicated by the "dumb" dedicated server model. Dumb Dedicated servers requires the user, by trial and error, to try to find games that may, or may not, give a level playing field.
I don't see how dedicated servers even begin to address the issue of matching players of equal skill on a regular basis.
Pwn'd by Phaethon360.