Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
out of the 3 games i mentioned only 1 has character development, and thats ME, and only one has decent stats, BorderLands.
I am i still dribbling, putting up xmas deco, with kids and misses still moaning at me cause i want 10 minutes to enjoy my drink.
I think i have stood in poo
Thanks.
Pwn'd by Phaethon360.
But yeah... if you don't think that progression effects Fallout 3 than I just don't know what to say. The game is definitely an RPG first and foremost.. shooters put far more emphasis on combat and balance.. or at least they used to before they all started to bleed into RPG territory with stupid, unbalancing bullshit like perks and unlocks. It actually boggles my mind that this stuff is even popular. It's a little (lot) like "extra" mode becoming popular in Soul Calibur. No one plays that shit for a reason! But I guess shooters skew more casual than fighters do, huh?
People are already expecting too much change, though. Some things I've read here and on GAF almost made me throw up. No, there won't be classes. There won't be perks. You won't be able to choose a start weapon. It won't have complex map geometry. Hopefully that crap stays out of every Bungie shooter. Whatever these "perks" are, they'll most likely replace the equipment in Halo 3 (which was a horrible design choice in first place).
Pwn'd by Phaethon360.
But yeah... if you don't think that progression effects Fallout 3 than I just don't know what to say. The game is definitely an RPG first and foremost.. shooters put far more emphasis on combat and balance.. or at least they used to before they all started to bleed into RPG territory with stupid, unbalancing bullshit like perks and unlocks. It actually boggles my mind that this stuff is even popular. It's a little (lot) like "extra" mode becoming popular in Soul Calibur. No one plays that shit for a reason! But I guess shooters skew more casual than fighters do, huh?
hence to "me" it felt like a shooter first.
I think i have stood in poo
Thanks.
** Yes We CAN!! **
Anyway back to Reach, look what was said about the New Reach trailer, DC you might be wrong about not expecting a big leap graphically :)
Prepare To Drop!!
Okay, so, Project Gotham Racing used to be my favourite racing game series with a pretty vast margin. PGR2 (together with Amped 2, incidentally) very much embodied what Xbox Live was about for me back on the original Xbox, and the same was true for PGR3 as a stunning launch title for the 360. As such it cemented itself as a constant presence on the platform, and being a creature of habit that too played into my enjoyment of it as a franchise. Kind of this promise of it being around and improving.
Now, when Bizarre was sold off to Activision, my number one concern was whether another developer could possibly pick up the gauntlet and make a meaningful new entry in PGR that retained its unique sense of style and its - to me - perfect blend of arcade and sim. Since then, Forza 3 has pretty much filled the void for me by covering all bases, but I still feel that the most important thing to come out of a new PGR project is the affirmation that the series is in good hands.
Now I'm sure this seems like a post about something that isn't Reach, but it really isn't. To me, the question right now, following the departure of Bungie, is whether Halo can exist without them. I mean sure, there'll be non-Bungie Halo games that's a given, but what will they be like? ODST seemed to me like a way for MS to say "heeeyyy, look over here, Bungie Halo people!" while they tinkered with a proper new Halo of their own, but at this point it's obvious that Reach is the next major Halo game.
Reach, by nature, could be percieved as a new start. It very much seems like the logical way to tell more stories in the Halo universe without coming up with some new foe for the Chief to float into, Fade to Black style (get that reference and you earn some cred :D) but the weird thing is that it's certainly no indication of what post-Bungie Halo will be like.
Do you think a "Halo 4" is being prepped for a 360 hardware successor? Do you think Reach will establish the template for another developer to follow? I'd really like to see what everyone thinks about the future and how you feel about the developers involved.
I can say this much; if Halo Reach was made by a different developer and that turned out to be great I would feel safer. With Bungie being their own entity now, there's no telling when they'll just want to pull out of the Halo stuff and leave MS with no established main series ground to stand on.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Prepare To Drop!!
** Yes We CAN!! **
Prepare To Drop!!
That said, I don't think Reach will have any impact on what ever follows (just as much as any other Halo game would). The story revolving around the conflict between Humans and the Alliance is set in stone and there is nothing to be told. Unless you're perverted you'd never want to have another game dealing with it, it would be like WW2 games all over again.
The only logical follow up would be a proper sequel after the events of Halo 3. New story, new enemies, evolving game mechanics. When Reach is used as a template for future games I'd have to turn my back on the series.
** Yes We CAN!! **
I think i have stood in poo
** Yes We CAN!! **
I think you'd have a hard case arguing that The Saboteur's successes and/or failures has to do with being set during WW2.
Likewise, the covenant war is simply a backdrop, just like Star Wars is at its core about the Sith/Jedi conflict but manages to fill that container with tons of stories that don't necessarily even have to do with The Force. If there is one thing I have absolutely zero interest in, it's the isloated Master Chief himself as a character. The last thing I want is for Halo 4 to be "The Continued Zany Adventures of Master Chief".
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
** Yes We CAN!! **
Yeah, pretty much just don't understand them. :)
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
** Yes We CAN!! **
Behold! I did not lie to you!!