Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 8 Heures)
TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 13 Heures)
reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 20 Heures)
CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 1 Jour)
Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 1 Jour)
face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
if you don't like it then don't fucking buy it.
Halo has always had more to offer than graphics. could they be better? yes. but then again so can every other game out there.
game play is where its at and that's what has all of us Halo fans wanting this next iteration. the story is very compelling and engaging which is why all of us want to finish the fight.
if you want graphics over game play then go play killzone 2
you know what you're getting with Halo. don't like it? tough shit!
Finish The Fight Sept. 25th
Halo 3 Bitches!!!
Beware, Heretic is on the prowl!!!
Edit because of heretic's response: Why can't they have good graphics and gameplay! Let people be disappointed if they want to because it doesnt live up to their expectations! Why is it bad to suggest the game might need improvements in certain areas! And if you dont like the responses then TOUGH SHIT! Yeah I said it, TOUGH SHIT!
if you don't like it then don't fucking buy it.
Halo has always had more to offer than graphics. could they be better? yes. but then again so can every other game out there.
game play is where its at and that's what has all of us Halo fans wanting this next iteration. the story is very compelling and engaging which is why all of us want to finish the fight.
if you want graphics over game play then go play killzone 2
you know what you're getting with Halo. don't like it? tough shit!
I barely noticed a jaggy whilst playing during the Beta and I think it's fair to say the SP looks better than that so I don't think it's an issue, particulary given the scale of combat on offer.
That said, it's not the end of the world is a few people want it all. It's good to be demanding!
if you don't like it then don't fucking buy it.
if you want graphics over game play then go play killzone 2
you know what you're getting with Halo. don't like it? tough shit!
SP looks really awesome.
edit: unless that's co-op?
Alcohol and drugs and my biggest fans. They follow me where ever i go.
Phaethon, the forum Spectre.
Bungie hasn't talked about MSAA; but MS sure has. They actually originally promised all games would have a minimum 2xMSAA (later changed in dev documents to "some form of anti-aliasing") but strongly suggested 4xMSAA. I know a developer who was told without MSAA they wouldn't get certified.
It would be utter bullocks if MS's biggest franchise shipping with crap aliasing, especially considering the attitude and grief MS gave to some 3rd parties over the issue and the impact it had on gameplay. Seeing a number of new games with 4xMSAA, and how developers worked their butts off to writer renderers to work well with tiling, only raises the bar.
After the E3 2006 trailer and the E3 2007 SP shots with a ton of AA, I don't expect anything less than 4xMSAA.
Does anyone, based on the realtime SP media & MS MSAA marketing, expect anything less?
http://www.bungie.net/images/games/halo3/screensho...
http://www.bungie.net/images/Games/Halo3/Screensho...
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
A little bit of a let down for me but it is still by far my most anticipated game. :)
The Brutes standing there like rigid action figures cannot be explained by this excuse either.
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
I'm not going to say that the screens look as good as the media released in 06. But I say its more of a difference in the sense like how the Mad World trailer looked to Gears of War gameplay. I think doing a montage on a game with so little released media pretty much shoots itself in the foot. Can't judge a game that way. If they'd released a few gameplay videos of those scenes, then we'd be in business. But 2-3 secs really doesn't convey much of a scene at all.
The best example I can give is to compare these shots
http://www.bungie.net/images/games/halo3/screensho...
http://www.bungie.net/images/Games/Halo3/Screensho...
You need glasses, son. The Beta environments for Multiplayer were much better than Campaign environments Halo 2.
The vehicles have A LOT more detail and clarity over the vehicles from Halo 2 - put screens side by side of the Banshees and the Ghosts from the two games - big ass difference.
As for the last 2 images, the first trailer was an in-engine target trailer. Of course it's not going to look anything like gameplay in the end - also, the kind of beaten, rough, and shiny armor in the trailer was changed to the new smooth and not as damaged armor for artistic reasons. Personally I prefer the new armor over this: http://www.bungie.net/images/games/halo3/screensho...
That kind of armor (like the one in the first trailer) just sticks out like a sore thumb in a really bad way.
Personally, I see nothing wrong with this:
http://www.bungie.net/images/Games/Halo3/Screensho...
or even this
http://www.bungie.net/images/Games/Halo3/Screensho...
*EDIT*
This should be adequate proof.
Vehicles and Player model
http://www.gamespot.com/features/6170862/p-1.html
Guns
http://www.gamespot.com/features/6170862/p-2.html
Environments
http://www.gamespot.com/features/6170862/p-3.html
I'm sick of that shit a long time ago.
Children of the Blim
Phaethon, the forum Spectre.
A little bit of a let down for me but it is still by far my most anticipated game. :)
Ultimately I think what we are seeing is exactly what Randy Pitchford from Gearbox said earlier on actually happening.
It doesn't matter how much money these developers are putting into titles they wont come anywhere close to optimal on the first go. The awesome jump from cod2 to cod4 supports this as well as a number of other cases. Personally I like how halo 3 looks, perhaps the next game they make will be the whizz bang graphical showcase people wanted. Personally listening to the ai programmer talk and reading some of the impressions I have on the ai. I'm more than satisfied with Halo 3 is doing.
Acert how is this a bullshot?
Its straight gameplay according to bungie.
http://www.bungie.net/images/Games/Halo3/Screensho... Sure they likely touched up the AA, but I believe thats ingame.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Phaethon, the forum Spectre.
Ultimately I guess that game shouldn't have been brought into the discussion since there is no point really comparing heavenly's ai to halo's or vice versa games are way too different. I don't like heavenly Swords ai though I hope it was just due to whatever level the game was set at.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
http://www.bungie.net/images/Games/Halo3/Screensho... Sure they likely touched up the AA, but I believe thats ingame.
And are people really arguing about anti-aliasing, or even the visuals in general? If people expected the bestest looking "this-gen" game ever, then maybe your expectations weren't based in reality. It looks solid, for what it is. I'd worry more about stuff like BXR than I would the graphics engine at this point.
It is what it is.
This probably wont be popular, but I think an all mp game would kill halo in the shadowrun sense.
They need to keep their story driven halo games going or atleast branch out in a new area.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
And I agree with Grift, a MP themed Halo spin off would be great. A RTS-FPS hybrid would be perfect IMO, with a lot of variant game dynamics. Basically an all in one MP experience.
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
Obviously Halo's AI is much better than Heavenly Swords, but not when it comes to controlling animation. The enemies movements based upon what the player is doing is much more fluid and realistic. It doesn't have the jerkiness that Halo seems to have. All I'm trying to say is that the programmer was trying to make an excuss as to why Halo's animation doesn't behave as well as they would like, even though there are other games that seem to be doing a pretty good job of it.
And I'm not trying to flame Halo 3 because I'm really a huge fan of the series. I've read all of the books except for Ghosts of the Onyx(going to wait until just before Sep. 25th to pump myself up). I love the art direction, story, characters, and I can't wait to see some of these epic battles they keep talking about. And I know that the AI will be doing some of the coolest stuff to take me down.
You want to see a Halo game flop? A multiplayer only version of it would probably be just that. It isn't quake and it isn't unreal. I don't think it would fare too well in the mp only arena. Shadowrun is as big a flop as it is BECAUSE it was an mp only shooter title.
The best chance of success a MP only Halo would probably have is on the PC, but compared to what could've been with an epic singleplayer story to compliment it it would pretty much be as good as a flop.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Wow!
Halo's MP success has almost nothing to do with its campaign. Nothing.
It actually is, in many ways, quite a bit like the console worlds UT.
Shadowrun was a flop because it was a MP only shooter that lacked features, had some serious execution issues, and used a license that a small portion of the 360 audience even cares about--and the ones who do--weren't looking for an FPS game at all. Give me a break. There's NO connection there. None.
Just because you wouldn't buy it, doesn't mean it would flop. It would be a runaway success.
Halo 2 didn't outsell Halo 1 just because of the singleplayer, or become the most played game because of its story. It was the MULTIPLAYER. A few months after Halo 3 launches, it'll practically be an online only game anyway.
Phaethon, the forum Spectre.