GrimThorne
GrimThorne
Inscrit depuis 6823 Jours
Continuing my personal pledge of no spoilers. A few sites have been playing some audio files from the Mass Effect 3 demo, some good people have uploaded some of it for our listening curiosity.
If you ordered the CE like I did you will get the score and some extended edition tracks.

I don't like everything that I'm hearing so far either, but THIS one track stood out. It instantly reminded of me of ME1 and my first time on the Citadel, C-Sec, gun fights in the wards, meeting Garrus, Tali and Wrex for the first time, searching for Keepers etc.

Remember it's just a sample, not a complete track. Anyway enjoy.

http://www.youtube.com/watch?v=i20_viFsU78&feature...
En réponse à
BLackHawkodst
BLackHawkodst
Inscrit depuis 5837 Jours
Love the soundtrack, and i cant stop playing the demo! i need to put myself in stasis until its release.
En réponse à

Prepare To Drop!!

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6796 Jours
I really was not feeling the demo at all. Jumped around a bit, and I'm pretty rusty so I was not digging the gameplay. Showing all the characters from the first game just lost all meaning too in the way the demo did it. Plot felt like fan service, gameplay felt like ass service.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6817 Jours
Posté par BLackHawkodst
Love the soundtrack, and i cant stop playing the demo! i need to put myself in stasis until its release.
That music!

Deus Ex HR + Tron Legacy + ME1 = ME3 music :)
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5658 Jours
Posté par Phaethon360
I really was not feeling the demo at all. Jumped around a bit, and I'm pretty rusty so I was not digging the gameplay. Showing all the characters from the first game just lost all meaning too in the way the demo did it. Plot felt like fan service, gameplay felt like ass service.
What do you mean?

Gameplay felt great, controlling Shepard feels tighter than in ME2.

Gunplay is improved aswell, weapons packs some great punch and the kills are great too with some great gore in the headshots.

Vanguard charge is a little disorientating at first but you get used to it quick.
En réponse à

Real Madrid C.F. fan.

Sath - Missed the<br>hay
Sath
Inscrit depuis 6817 Jours
I wonder if they will fix this head-stuck-in-one-direction nonsense now after dealing with this shit in 2 games and one port to PS3 lol.
En réponse à
fabreezwait
Inscrit depuis 5130 Jours
Got to disagree, it felt and played even more improved than ME2, loved every min of it!
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6796 Jours
Was definitely rusty. Played it on the PC and loved it. Was hoping to play co-op with friends on XBL, but I'm not playing this on anything else but PC.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6950 Jours
Posté par Phaethon360
Was definitely rusty. Played it on the PC and loved it. Was hoping to play co-op with friends on XBL, but I'm not playing this on anything else but PC.
Nah, you just didn't realize how awful turning your camera was with that little stick until now.
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5658 Jours
Posté par GriftGFX
Nah, you just didn't realize how awful turning your camera was with that little stick until now.
Quite a lovely jab.

:/
En réponse à

Real Madrid C.F. fan.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6950 Jours
Hey I think it works fine when you're not aiming with it. I wouldn't play fighters with a 360 controller either. Simply a matter of picking the right tool for the job.

Aiming with analog sticks is atrocious. You can argue that it's not, but I find it to be slow and mechanical, the exact opposite of the mouse, which is snappy, intuitive, natural movement. And it's not just me--the games themselves say as much by slowing movement, drowning games in sticky cameras and auto-aim. That stuff stinks.

But.. Mass Effect isn't exactly demanding in this department anyway, is it? It wasn't in the past.
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5658 Jours
Im not saying is not bad compared to mouse but when you don't have the other option you can get pretty good with the controller that it becomes a non issue anymore.
En réponse à

Real Madrid C.F. fan.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6950 Jours
Posté par IRAIPT0IR
Im not saying is not bad compared to mouse but when you don't have the other option you can get pretty good with the controller that it becomes a non issue anymore.
Yea.. and I guess it was a jab, but I wasn't just taking a shot here either. Phaethon has been using mouse look a lot more lately, and it may have soured his impressions of the alternative.

I've played loads of Halo. I don't honestly think it's all bad.
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7072 Jours
No demo for me. I shall wait until release.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

GrimThorne
GrimThorne
Inscrit depuis 6823 Jours
Posté par LEBATO
No demo for me. I shall wait until release.
There is absolutely NOTHING in the demo that could spoil you LEBATO.

If anything I think Bioware released it to give us an opportunity to become familiar with the new control elements. And I'm clearly going to need the practice when popping in and out of cover. Tapping (A) the wrong way can send you into a roll and out of cover. Leaning and peaking around corners no longer protects you from enemy fire, and you'll be cut to shreds if you stay in one place for too long. Nothing spoilerific though.

This game feels ALOT like ME1 to me, and this of course makes me very happy. I played ME1 recently and if I hadn't reloaded so often in the demo I wouldn't have even noticed a difference. Interesting that we should play chapter 3 and Bioware almost brings the gameplay full circle one again. Almost..........thermal clips break this little illusion ;) No one should worry about weapon sounds, they are nerfed until you add mods that improve their capability and consequently their audio fidelity. lol The textures on Shepard and some main characters are dark and flat, Bioware is saying that the proper textures and character lighting will be there in the final game. I hope so because both Shepard and Anderson looked almost unrecognizable during close-ups.

The only disappointing news is that the trial (I can talk about this now because it's not a spoiler anymore) that Shepard was supposed to be on after the events of "Arrival" is not going to happen. The trial was gutted so that newbies could transition easier into the last chapter of the Shepard story arc. EA/Bioware are still convinced that new gamers are going to come aboard for the 3rd game. No it doesn't make sense to me either but there it is and I'm no longer grumbling about it.

The trial was something that many of us were looking forward to because unlike the other DLC expansions like Overlord, LotSB and Stolen Memories, Arrival was forced on us and forced into the canon whether you played it or not. Some of us really wanted an opportunity to either explain, defend or justify our Shepard's actions. I personally wanted to OUT Admiral Hackett as the culprit behind the whole disaster, it was an Alliance covert mission IN Batarian Space, and my Shepard had to fall on his sword and take the fucking blame for what happened. I COVERED ALL of Hackett's black bag shit when he was asking me to off an entire Biotic colony and get the Alliance's other questionable projects in order. I was a Council Spectre but he turned me into his personal cleaner, and what was his thanks? To clip my wings and moth ball on Earth?

Hackett couldn't cover for me? A damned rock hit the Batarian relay (broken lore because relays are supposed to be able to withstand supernovas), and the Normandy is a stealth ship. Who the fuck would have known? Since there's NEVER any recorded proof of Shepard's encounters (which never made any sense), and it's not like anyone ever believes anything Shepard says anyway. ROLMAO!!!! Come on Hackett, you couldn't do Shepard this one solid? Eh....it doesn't matter now, the issue won't even be addressed. Mac Walters is really going down as a terrible lead writer, because if these aren't his retcon decisions, then he should have fought harder to protect the integrity of the story arc. It really does appear that ME2 was about NOTHING.

End of rant. Can't wait for the final game :) lol!!
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 6894 Jours
Posté par Sath
That music!

Deus Ex HR + Tron Legacy + ME1 = ME3 music :)
rem that argument we all had with you ages ago about daft punk, just wondering have you gave there work a chance since you now love the tron album?
En réponse à

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Inscrit depuis 6817 Jours
Posté par ManThatYouFear
rem that argument we all had with you ages ago about daft punk, just wondering have you gave there work a chance since you now love the tron album?
Oh I remember it quite well, I did listen to some of their non-Tron tracks in the 90s on MTV and even after Tron OST.
Yup, Tron it is for me, and similair stuff :P (I just like it because of the old school sci fi vibe it gives).

Maybe I missed a good track from Daft Punk that is Tron-ish, if you know any, youtube link it to me :)
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 6894 Jours
homeworks album is great its got a "ssx tricky" vibe if you want to compare it to soundtracks :D

i always listen to them when doing cardio, so will link you some i think you will like.
En réponse à

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Inscrit depuis 6817 Jours
Posté par ManThatYouFear
homeworks album is great its got a "ssx tricky" vibe if you want to compare it to soundtracks :D

i always listen to them when doing cardio, so will link you some i think you will like.
I doubt I will like them, but give it a try lol
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5658 Jours
Played the demo on Insanity and I tought it was hard as shit, enemies are relentless tossing granades, trying to flank you and stuff.

lol.

Still not "that" hard though, I can manage that with my badass unstoppable Female "bigbooty" Vanguard!
En réponse à

Real Madrid C.F. fan.

GrimThorne
GrimThorne
Inscrit depuis 6823 Jours
Posté par IRAIPT0IR
Played the demo on Insanity and I tought it was hard as shit, enemies are relentless tossing granades, trying to flank you and stuff.

lol.

Still not "that" hard though, I can manage that with my badass unstoppable Female "bigbooty" Vanguard!
Vanguard is AWESOME but the Engineer is even better, I can see my Shepard cutting through waves of enemies in that class. But yes, the Vanguard class has been born again hardcore! The Vanguard class in ME1 used to be all I ever played, but for ME2 the class powers got nerfed and skills were in lean supply. But the first time I unleashed a Nova in the demo I knew it would be a class I would enjoy playing again.

But to me the Engineer has the most improved powers and skill tree, that class is like a long range demolition expert now.

Just one complaint though. WTF is up with Shepard's running and sprinting animations? Is he constipated?
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5658 Jours
Posté par GrimThorne
Just one complaint though. WTF is up with Shepard's running and sprinting animations? Is he constipated?
This stuff looks hilariously bad that I don't even want to sprint anymore :(

lols.
En réponse à

Real Madrid C.F. fan.

GrimThorne
GrimThorne
Inscrit depuis 6823 Jours
Devs at BSN have all gone into an information black out, this is something Bioware devs have been known to do when they don't want to confront the forum community about something. The animations are non-spoiler material, so anyone could come in and confirm. Their continued silence would seem to suggest that the running and sprinting animations...............are going to remain :P

I'm also having problems getting the cover and roll system down. Objects on the field keep locking my character into cover, making it sometimes impossible to make a smooth roll out of gun fire. One second I'm running because I'm trying to avoid being hit by the Atlas. I take a hard running roll to the right, but instead I'm locked into cover with the Atlas to my back! I try to get out of that cover only to roll right into the next cover object.......... again, I'm exposed. Tapping (A) creates alot of critical missteps. It really needs to be patched.

Proximity mines don't seem to be a good choice in the middle of a battle, I don't invest any of Garrus' points in that. I don't have any real complaints about combat except that I don't feel rewarded for trying to employ strategy, some of the the corridors in the demo are just too long to effectively flank on coming enemies. Although from looking at the progression of the power and skill sets, I get the impression that Adepts and Vanguards are going to be able to bulldoze their way through most of the fighting. Engineers and Infiltrators can take enemies apart at range. So some of these issues might work themselves out.

But at this point, I haven't had good opportunities to flank, and I don't want to sprint or roll. Both are a pain in the ass to watch and execute.
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Tinks
Tinks
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Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6796 Jours
Ashley Williams - So ugly that a blue fin headed alien is the only correct love choice.
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