Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 7446 DaysSomehow it looks that it has a lot of bad things to downright awfull things incorporated that doesnt make sense at all.
He eliminated orb absortion UTs so that means goodbye to On Landing Uts.
Shake my head.
Since 6768 DaysMy biggest fear after the first initial vids was that the combat isn´t as fluid, refelx-orientated and demanding as in the previous titles. So in the youtube vid we can actually see a player that has at least some skills. Hence I can see some segments where Ryu actually hits the enemies more than just three times after the SOB-command appears. If we´re lucky we´re maybe able to cancel the SOB-attack by just pressing a different button, that is actually displayed and therefor maintain the initiated combos.
Sure, still not the gameplay that we love so much, but at least a glimpse of hope that it might be still a fast and fluid experience.
Though, the friggin QTE during the other gameplay segments suck big time. Why not make those events more intuitive? I would slide or crouch intuitivly anyway when a friggin truck is flying at me!
Example: when he´s flying towards the opponent after jumping from the building, just make the screen getting a bit red, blured or something similar to indicate the need of a attack and let us press any button that we want. Would make this stupid gameplay elemets at least a bit less annoying.
The SOB-thing could be so much more fun, if they would indicate it with the removal of a limb, thus the trendy QTE-shit would be a "privilege" of other games. Maybe I could even forgive the slowdown from the SOB-attack with such an approach.
That´s simply like the OT´s in NG2 worked. And they were friggin brilliant.
Since 7446 Days
Since 6583 DaysOh I hope Itagaki rips Hayashi a new one as well.lol
Since 6768 Days
Since 6768 Days
Since 7446 DaysSomething that annoys me is how limbs didnt get decapitated but yet Ryu pulled that off.
Does this mean the SOB will automaitcally do it when enemy is weak enough? if so, damn stupid, would ruin ones combo.
Since 7565 DaysZapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Since 7555 DaysSomewhere, Itagaki and Kamiya are laughing their asses off.
This is America. My president is black and my Lambo is blue.
Since 7565 DaysWe get to climb walls though... so there's that...
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Since 7446 DaysAnd dont forget, THE SLIDE! lol
Since 7446 Dayshttp://www.eurogamer.net/gallery.php?game_id=14057...
That villain, looks awesome I wont lie.
Seems he has a musketeer type of fencing fighting style going from the sword look and slight animation in the trailer.
This is my favorite image http://images.eurogamer.net/assets/articles//a/1/3... (BIG)
Since 6768 Dayshttp://www.eurogamer.net/gallery.php?game_id=14057...
That villain, looks awesome I wont lie.
Seems he has a musketeer type of fencing fighting style going from the sword look and slight animation in the trailer.
This is my favorite image http://images.eurogamer.net/assets/articles//a/1/3... (BIG)
Since 7446 DaysAs I mentioned it MANY times, I HATE fighting soldiers, they are boring enemies.
You just block or dodge their bullets/rockets and get in their to kill them off, they are all predictable.
I can't wait to see how the more fantasy side of NG3 will be like.
Since 7565 DaysYou just block or dodge their bullets/rockets and get in their to kill them off, they are all predictable.
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Since 5552 DaysAs I mentioned it MANY times, I HATE fighting soldiers, they are boring enemies.
You just block or dodge their bullets/rockets and get in their to kill them off, they are all predictable.
I can't wait to see how the more fantasy side of NG3 will be like.
Since 7446 DaysThe demons had gore as much as the humans, its the shitty NGS2 that didnt have that stuff, pissed me off.
Yes, It feels good to have weaker enemies once in a while to feel powerful, but even demons can be weak (pink imps).
But soldiers...boring enemies in NG for me.
Since 7565 DaysThe demons had gore as much as the humans
I'm not saying I'd want to fight only human soldiers the whole time, but I also wouldn't have played NG2 if all I fought was fiends.
That said, rockets are a pain in the ass, and offscreen incendiary shurikens can go to hell.
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Since 7446 Days
Since 6288 DaysSonia was pretty hot in NG2.
Now I can't add anymore.
Real Madrid C.F. fan.
Since 7446 DaysShows Region of the Mask (villain) boss too.
Before the boss and stealth approach, I really liked the gameplay, good combos, it has more relationship with NG1 than NG2, but it still has some aspects of NG2 which is the gore.
Now Hayashi said this level is just level 1, basically a tutorial to help you to learn some stuff, but these prompt will go away later on.
I do hope so, he even added QTE for the first time to DOA Dimensions to teach the player the basics, but later on there was no more of this.
If he do that, great!
As long as the QTE on screen goes away for like sliding under trucks, climbing...etc. it would be good.
But the QTE during the OT, I am fine with that as long as its not alot and every time...rather have a option to remove it.
The boss seemed super easy, didnt do shit, but then again, its probably on Acolyte.
I dont know, I do feel like I will enjoy this game for what it is, but will it be my favorite NG...extremely doubtful.
Since 7446 DaysHayashi says the QTE is not a real traditional QTE.
Its basic tutorial, level 1 type of guide QTE so people can get familiar with the combat and later on remove it so it feels more natural to do it (like NG2 OT button).
If thats the case then thats great, as long as the QTE goes away on level 2 or during later on in level 1 I will be happy.
As I mentioned it before, Dead or Alive Dimensions was like this. They guide the players for the first time to let them know the buttons and what they can do, but a bit later they will remove it and play normally.
And the games story is focusing on Dragon Sword but there will be other weapons, but its unsure how many and what.
The whole weapon thing doesnt bother me considering I love Dragon Sword and its my main weapon.
But what I want to know is some enemies, without touching them once, Ryu goes and kills them with the Steel-on-Bone move, I have no idea how that works, but I definitely dont like it.
Tbh, my interest for a good NG is back, but I am being light on that opinion.
Hopefully its a solid title.
Since 7472 DaysHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Since 7446 DaysBut I do believe the QTE during some of the "forced" slashes during OTs are going to stay, because I kept seeing random from X, SQUARE and TRIANGLE show up, dont know but gotta wait and see.
Hayashi, make me a believer again!
But again, some of the moves are so freaking badass and brutal!
PS. decapitation has to be to in it!
Since 7446 DaysScrew stealth.
http://www.youtube.com/watch?v=KFBCVvpHeOI&feature...
And here is only combat, no QTE during combat whatsoever
http://www.youtube.com/watch?v=osByCpbDUgA&feature...
Hayashi did say the QTEs are just for tutorial to guide you at first to get into the new mechanic, but once you do them they will go away, damn I love watching the gameplay now without getting those constant QTEs and slow mo.
Camera is very bad during the fog, I do believe the camera was suppose be stealth mind. But considering the player was a genius to go all actiony the camera doesnt go back.
Though I do believe its done on purpose for challenge which NG is known for as goes for some cheapness as usual lol
My faith is restored seeing these videos.