Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 13 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
http://www.youtube.com/watch?v=n-_8EEyCQl8
The Dreadful Unit #16 ;)
Ghost Recon 4, Shift 2, OPF Red River, Dirt3, BF3
http://www.youtube.com/watch?v=TZ-Pcn7oZt0
juste dommage ce mode accélération, mais il est beau sur console
The Dreadful Unit #16 ;)
Ghost Recon 4, Shift 2, OPF Red River, Dirt3, BF3
start: 21h30.
Sinon, la pub tv uk.
The Legend of Mr Rager
@Abso: Jeudi soir je serai dispo. Faut faire gaffe à Skiwi il va vouloir faire l'infirmière ^^
Je préfère être bourré que con ça dure moins longtemps. Enfin ça dépend pour qui.
merci pour la Pub, mais posté depuis le 15 ;)
The Dreadful Unit #16 ;)
Ghost Recon 4, Shift 2, OPF Red River, Dirt3, BF3
Si il vous faut un bouche trou pas trop mauvais de la gachette, j'suis la =D
Joueur de Bomberman Ultra
http://www.youtube.com/watch?v=9Nq04O6bvRg
Intro
http://www.youtube.com/watch?v=bwETUoBamLY
tour de la base
http://www.youtube.com/watch?v=I5hRp5K_lbE
Mission 1 Welcome to Tajikistan
http://www.youtube.com/watch?v=cETdOsfUEMo
mission 2 bomb squad gameplay
http://www.youtube.com/watch?v=S3NO6BGxqcQ
mission 2 clear school gameplay
http://www.youtube.com/watch?v=5VNiu1iKjiI
mission 2 take point gameplay
http://www.youtube.com/watch?v=uGviqKzIcXQ
mission 2 protect bomb squad gameplay
http://www.youtube.com/watch?v=yXFJ1GEfkPQ
The Dreadful Unit #16 ;)
Ghost Recon 4, Shift 2, OPF Red River, Dirt3, BF3
This USMC pistol officially designated as M45 has a fast semi-automatic rate of fire and is excellent in a close quarters battle (CQB) situations. Quick to reload, it is small, light and very easy to manoeuvre in tight, confined locations where speed is vital. Custom-built by the USMC’s Precision Weapons Shop, the M45 is unique to the USMC and is designed specifically for engagements a Marine might find themselves in.
MP5A4 (2nd pic ..and so on)
The MP5 is one of the most widely used submachine guns in the world. Manufactured by Heckler & Koch, the 9mm submachine gun is designed for close quarters battles (CQB) and is capable of being used at medium range though suffers from a loss of accuracy and lower bullet velocity at distance. It has three modes of fire with a full auto rate of 900rpm. The MP5A4 variant can be fitted with an optional sound suppressor and can also have either a red dot or holographic sights attachment.
M1014
The Benelli M4 Super 90 Combat Shotgun is the close quarters battle (CQB) weapon of choice for the Grenadier. This 12-gauge shotgun is one of the most reliable weapons in service today, requiring minimal maintenance and adjustments to be effective in combat situations. It has devastating power at short range firing 76mm shells but is not suitable for longer distance combat due to its limited range. The M1014 can be fitted with red dot or holographic sights to help improve visual accuracy and target acquisition.
M4A1
The Colt M4A1 carbine is a fully-automatic variant of the basic M4 carbine used by the USMC. Best employed in single shot mode at medium range and full auto for closer short range engagements, it is a versatile weapon suitable for most marines to use. Firing the standard 5.56mm NATO ammunition, the gas-operated M4A1 is a more compact version of its cousin, the M16 assault rifle, making it ideal for special operations use. It can be fitted with a range of attachments including red dot and holographic sights.
M16A4
The Colt AR-15, designated the M16, is the USMC’s main assault rifle, with the M16A4 variant being the latest version in use today. Much like the M4A1, it is very effective at medium ranges though the increased barrel length allows for the M16A4 to also be effective at longer ranges, especially when used in combination with single shot and scope attachment. The M16A4 has two fire modes; single shot or 3-round burst and can be equipped with the M203 grenade launcher, a sound suppressor and a range of sights and scopes to ensure that it is effective in all situations.
M249
The FN Herstal M249, also known as the SAW (Squad Automatic Weapon) is the standard issue light machine gun for the Automatic Rifleman class. Coupling weapon portability and decent accuracy with high volume of fire (800 rpm), this is an excellent weapon for medium to longer range engagements and is usually relied upon for suppressing enemy positions. Using the standard 5.56mm NATO rounds on a 200-round belt it can be fitted with a range of attachment to help improve its effectiveness in the field.
Mk48 Mod 0
The Mk48 is a lightweight belt-fed machine gun, firing 7.62mm NATO rounds. It’s designed to be a scaled-up version of the 5.56mm M249 that replaces the M60. FN Herstal’s Mk48 is the pinnacle weapon for the Auto Rifleman class to use, packing a meaner punch than the M249; however its rate of fire is slightly slower at 550rpm and it only uses a 100-round belt. Providing increased accuracy and stability without sacrificing manoeuvrability or increasing its weight, the Mk48 is an excellent weapon for suppression. Additionally when outfitted with a range of sights or scopes it becomes more effective at longer distances than its smaller calibre cousin.
M14 DMR
The M14 Designated Marksman Rifle or DMR for short is the starting weapon for the Scout class. Introduced as the main assault rifle of the US Armed Forces in 1959, the M14 DMR is a highly specialised variant in use by the USMC with a 22-inch stainless steel match-grade barrel, M2A fibreglass stock, an S-L bipod and a Picatinny rail which supports a wide range of sights and scopes. Utilising the NATO 7.62mm round it is designed to provide accurate and rapid long range support for the fireteam.
M39 EMR
The M39 Enhanced Marksman Rifle (EMR) is a replacement for the standard M14 DMR. It is a modified version of the DMR that is built and utilised solely by the USMC. Designed to outperform the DMR in every aspect, it has been improved to be more accurate and reliable. These improvements make it the optimum weapon for the Scout class to use. As with the DMR, it comes with a scope as standard but can also be fitted with an improved scope, thermal optics and a sound suppressor.
M107
The Barrett M107 is not standard issue to the fireteams in Tajikistan, however it can be acquired when certain circumstances dictate and a long range anti-material rifle is required. This weapon can be used by any Marine, but as a sniper rifle it is best suited to the Scout class. The M107 semi-automated rifle utilises the large calibre NATO 12.7mm round it is capable of punching a hole through an entire engine block and penetrating lightly armoured vehicles. The large calibre round has a devastating effect on infantry and should only be used at long range.
SMAW
The Shoulder-launched Multipurpose Assault Weapon is an unguided rocket weapon used for destroying soft and armoured vehicles as well as fortified positions. Designed by Israel Military Industries, the Nammo Talley manufactured weapon has been in use by the USMC since 1984 to deal with armoured targets. It has an effective range of 500-750m and depending on the warhead it is capable of penetrating up to 60cm of armour.
FGM-148
The FGM-148 Javelin is currently the most advanced anti-tank weapon used by infantry forces in the USMC. The Javelin uses a tandem warhead which is fitted with two shaped HEAT charges; a precursor warhead to detonate any explosive reactive armour and a primary warhead to penetrate base armour. A fire and forget weapon, it utilises thermal imagery to allow it to lock onto targets at ranges of up to 1.5km away. Once locked on and fired this ingenious weapon goes into a top-down attack mode against armoured land targets as the armour of most conventional vehicles is thinnest on the top, allowing it to take out most targets in one hit.
FIM-92
The FIM-92 Stinger is a shoulder-launched, passive surface-to-air missile. The General Dynamics designed Stinger is capable of attacking aircraft at a range of up to 4.8km and at altitudes between 180m and 3,800m. The Stinger is launched by a small ejection motor that pushes it a safe distance from the operator before engaging the main two-stage solid-fuel rocket, which accelerates it to a maximum speed of Mach 2.2. Utilising an infrared homing system to lock-on to the target aircraft, it delivers a 3kg warhead with a delayed impact fuse for optimal detonation against the aircraft’s airframe.
The Legend of Mr Rager
Premier constat, ça pique... Fête à l'aliasing, certaines ombres oO, des textures douteuses, du clipping (pas toujours) végétations et rochers surtout en véhicule, entrée en matière niveau scénario commune. J'ai trouvé aussi le choix musical "ambiançant" les fins d'objectifs ou autre, bien mauvais. Je ne juge que sur ce que j'ai vu hein.
Après en points plus positifs: la superficie des terrains permet toujours des choix tactiques et approches diverses et, driver sa team est toujours aussi plaisant. Bon, c'est l'essence même du titre donc, heureusement ^^.
Le gameplay a été remanié par rapport au 1er opus (trouvé trop lourd et surtout approximatif pour ma part). Ca me convient beaucoup mieux, plus réactif et précis, je n'ai pas relancé le 1er cependant.
Le système d'xp intégré est un bon point.
Multi (Tonnerre): je suis tombé dans une session "sérieuse", la coordination était primordiale. C'était bon :p
Enfin, à préciser tout ça. Méfiance pour les non accros du genre (?)
Avec ça c'est sûr, plus personne voudra faire carrière dans l'armée. :)
I'm rubber you're glue...
One ring of death to rule them all.
J'ai encore du sang sur ma manette en mode Hardcore du précédent épisode
Jeux pour 2011: Battlefield 3, Shift 2, Battlefield 3, Forza 4 et si me reste un peu de thune Battlefield 3 !
Beaucoup d’actions
Mais pas de déception
The Dreadful Unit #16 ;)
Ghost Recon 4, Shift 2, OPF Red River, Dirt3, BF3
Sinon d'un point de vue de fan du genre, il est bon ou pas?
"Man Furismo Jive"
http://img40.imageshack.us/img40/1407/manfurismojboxartoffici.jpg
Je suis désolé mais passer une demi heure à viser des ennemis aussi gros qu'une crotte de mouche dans son viseur, coincé de l'autre côté d'un pont sans avoir le droit d'avancer, je ne trouve pas cela très excitant. ;)
D'un point de vue fans du genre, il est peut-être sympa, à condition de ne pas jouer avec l'IA qui a toujours l'air aussi à la rue.
I'm rubber you're glue...
One ring of death to rule them all.
D'ailleurs, qui ce le prend ce jeu ?
Et ça me permet en plus de le choper le cas échéant plus tard d'occase !
Et ça me permet en plus de le choper le cas échéant plus tard d'occase !
"Zoey ?"
"Zoey ?"
Mais j'ai eu le même soucis, tant que "Knox" ne nous ordonne pas d'avancer et bien on meurt on essayant de traverser la rivière (que ce soit par le pont ou par le chemin en contre-bas)...
"Zoey ?"