SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
I don't think there is a farsight per se, Shifty. I think that was part of the alien tech discovered in the events of the first game. There is a similar type of weapon though, as far as I've heard, that lets you track people through walls. It doesn't go through everything once you fire though.
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
http://dl1.rapidshare.de/files/6843663/136269455/p...

New 8 min video in a familiar location.
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 6943 Jours
Hey that guy actually knew what he was doing.
How refreshing.
You get to see how those different areas tie together for once.

thanks Simun.
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
Np :)

And yeah, you get a better sense of the way the game flows with this video. It seems levels are indeed huge. Dual wielding feels a lot like the original PD too, for some reason. Maybe it's the sounds. :)
En réponse à
Styx
Styx
Inscrit depuis 6928 Jours
Looking great as always, thax for the tip Simun.
Kind of hard to understand what they are talking about, I can only understand a couple of words :)
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 6943 Jours
"SMG's" was all I understood, lol.
En réponse à
Styx
Styx
Inscrit depuis 6928 Jours
Haha. I understood that they talked a bit about the cover and dodge-system an a little about the textures and stuff. That's about it.
En réponse à
Slabs
Slabs
Inscrit depuis 6979 Jours
Nice indication of just how many ways there will be through the levels with that wall demolition instead of opening the garage door!
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
Yeah slabs. :D

Co-op will be so fun when you can decide to go different paths like that, and the scale of the levels and the draw distance means you'll actually be able to watch your mate shooting stuff up on the street below a building, or the other way around. It'll be so cool being able to complement eachother's actions like that.

One of my favourite things about co-op in Halo and the like is advancing through a corridor, covering eachother.. crouching next to cover and stuff.. actually seeing eachother doing that just gives me a kick for some reason. This looks to really capitalize on that exact sensation.
En réponse à
rjcc
rjcc
Inscrit depuis 6966 Jours
co-op on xbox live is the thing i'm most excited about, in rainbow 6 i loved going co-op against npc's, and halo co-op was so fun, I was realy disappointed it wasn't in halo 2 for play over xbox live.
En réponse à
Shifty
Shifty
Inscrit depuis 6907 Jours
Posté par Simun
Yeah slabs. :D

Co-op will be so fun when you can decide to go different paths like that, and the scale of the levels and the draw distance means you'll actually be able to watch your mate shooting stuff up on the street below a building, or the other way around. It'll be so cool being able to complement eachother's actions like that.

One of my favourite things about co-op in Halo and the like is advancing through a corridor, covering eachother.. crouching next to cover and stuff.. actually seeing eachother doing that just gives me a kick for some reason. This looks to really capitalize on that exact sensation.
Its even cooler when either you or your partner dies and it goes into a 3rd person veiw (but form of a birds eye view :P) and you watch yourself fighting off the enemeis (flood is especially cool) with the muzzle flahes lighting up your armour and everything around you. Now i know that porbably wont happen in PD0 but... for some reason that little feature type thing just does it for me...

ANYWAY
I have to agree about the non-linear aproach on this game... from I have seen there is at least 2 different ways to approach a situation. It would be perfect on co-op to co-oardinate your attack accordingly. ie one person flanks around behind the enemy while you put down some supressive fire to keep their heads down as your partner all ninja like sneaks behind and takes the easy pickins :D
Posté par rjcc
co-op on xbox live is the thing i'm most excited about, in rainbow 6 i loved going co-op against npc's, and halo co-op was so fun, I was realy disappointed it wasn't in halo 2 for play over xbox live.
I was unaware of this... what games support it and/or do you have a link?
If it's true then.... OMG WTF S1CK J3SUS OMG ROFL JK BBQ

Truly...
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
I'm a pretty big fan of actually being in the same room as the one I'm playing co-op with so I'm really looking forward to the system link option. Seeing as I'm the first in my close circle of friends to get the system, I think there'll be a whole lot of split screen co-op before I have anyone to actually play with in system link though.

Split screen doesn't really bother me as long as the visibility is good though. Halo had great split screen, luckily, and I expect this to have that too.

There are nightmarish examples like Brute Force and Ghost Recon 2, but I'm pretty confident that PDZ will pull it off.

Also, co-op over Live is sweet too, of course, but I'll prolly opt for playing with friends, not total strangers anyhow. :)
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 6943 Jours
I'll quote Osman here:
Posté par Osman
Anyone who is worried about the AI in PD0, worry not, it was a just a bug and it has been fixed
heres a link http://www.jeux-france.com/articles_dossiers239_it...
to quote
"How intelligent are the ennemies in the game ? We saw at X05 that some ennemis did not react after you shoot them.

That was a bug in the demo version, and it’s been fixed. The enemies work together on small squads, so that a player has to use cover and keep dodging to defeat them. They will also hunt the player down – you really have to keep moving, particularly on the higher difficulty levels."
good stuff!!
En réponse à

Doh!!

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
http://www.sumthing.com/

Didn't know where to post this, but since the playlist has two PDZ songs on it right now I figure it's fair to put it here.
En réponse à

An Elegant Tapestry of Aphorisms - The musings of a brilliant self proclaimed gaming philosopher.
http://aetoa.blogspot.com

Slabs
Slabs
Inscrit depuis 6979 Jours
The PDZ and Kameo songs are superb!

Mansion Infiltration is pure electro spy-thriller and Kameo's Quest has a real spinetingling quality
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 6950 Jours
Well i kinda allready made up my mind about PDZ: I love it, i had some hands-on time with it yesterday and man did it rock! I tried a higher difficulty lvl: DARK AGENT (very hard)

I did get my ass whooped the first time on that difficulty and i can tell you the enemy's are allot smarter: they take cover, roll out of view, throw nades and stuff.
I loved it...

for more impressions: http://www.xboxyde.com/forum_8_7180_1_en.html
En réponse à
Slabs
Slabs
Inscrit depuis 6979 Jours
http://www.jeux-france.com/downloads4897_video-per...

Entire first level, encoded really badly because it's HUGE and horribly interlaced but OH MY GOD I WANT THIS GAME NOW.
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 6950 Jours
nice movie , too bad it's in french...... but the game it self is sweeeeeeeeet
En réponse à
Archaos
Archaos
Inscrit depuis 6930 Jours
That Jeux-France video was really good (even though it was painful watching the guy trying to do the hacking thing). The Visuals are so brilliant, I kept expecting that space shuttle to take off!

En réponse à
Snoopers - Gameboy
Snoopers
Inscrit depuis 7689 Jours
Expect to see more of PDZ on xboxyde this W-E ;)
En réponse à

Wee-Hee !

scooby_dooby
Inscrit depuis 6927 Jours
Be the FIRST to post direct-feed HD footage!!!

Better yet, crank the dificulty and let us see the AI!!

Be the first to do this and holy crap, your site will gets hits...
En réponse à
Critx
Critx
Inscrit depuis 6948 Jours
So what do you think this game's rating will be? Im guessing a 8.0/10
En réponse à

What the deuce?!

Slabs
Slabs
Inscrit depuis 6979 Jours
Posté par Critx
So what do you think this game's rating will be? Im guessing a 8.0/10
I think a 9+ is a possibility if the multiplayer is as good as it should be. I hope the reviews take into account the bots aswell as online play if Live is available to them.
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 6972 Jours
http://www.1up.com/do/newsStory?cId=3145794

1up have some impressions of the utterly final retail version of Perfect Dark Zero, and it made my heart jump. Review will follow soon.

Ready your happy faces people, it could be officially cool yet!
En réponse à

An Elegant Tapestry of Aphorisms - The musings of a brilliant self proclaimed gaming philosopher.
http://aetoa.blogspot.com

Archaos
Archaos
Inscrit depuis 6930 Jours
:D happy face is on. ^.^ can't wait till december 2!
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